lichess.org

FEN
[Event "Rated Atomic game"] [Site "https://lichess.org/dGg6sxYb"] [Date "2019.04.05"] [White "koudy"] [Black "Ostehai"] [Result "0-1"] [UTCDate "2019.04.05"] [UTCTime "09:46:12"] [WhiteElo "1063"] [BlackElo "1407"] [WhiteRatingDiff "-19"] [BlackRatingDiff "+3"] [Variant "Atomic"] [TimeControl "300+3"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. Nf3 { [%eval 1.95] } 1... f6 { [%eval 2.43] } 2. Nc3 { [%eval 2.06] } 2... c6 { [%eval 2.06] } 3. e3 { [%eval 2.35] } 3... d5?! { (2.35 → 3.35) Inaccuracy. e6 was best. } { [%eval 3.35] } (3... e6 4. Nd4 Bb4 5. Ndb5 Nh6 6. Nc7+ Kf8 7. g4 g6 8. a3) 4. d4?? { (3.35 → 0.41) Blunder. Nb5 was best. } { [%eval 0.41] } (4. Nb5 cxb5 5. Ne5 Bg4 6. Qf3 e6 7. Nf7 Qa5 8. b4 Qb5) 4... e6 { [%eval 0.69] } 5. Bd3?! { (0.69 → 0.03) Inaccuracy. Nb5 was best. } { [%eval 0.03] } (5. Nb5 cxb5 6. Ng5 Bb4+ 7. c3 fxg5 8. e4 Nf6 9. Bb5+ Kf8 10. f3 b6 11. Bg5 Ba6) 5... g6 { [%eval 0.34] } 6. O-O?? { (0.34 → -1.45) Blunder. Ng5 was best. } { [%eval -1.45] } (6. Ng5 fxg5) 6... Bd6?? { (-1.45 → 2.28) Blunder. Bb4 was best. } { [%eval 2.28] } (6... Bb4) 7. h3 { [%eval 1.82] } 7... Bh2+ { [%eval 1.75] } 8. Kh1 { [%eval 1.12] } 8... Bg1?! { (1.12 → 2.16) Inaccuracy. b5 was best. } { [%eval 2.16] } (8... b5 9. b3 h5 10. Nh4 f5 11. Bxb5 Na6 12. Nb5 Nb4 13. Nc7+ Kf8 14. c3 Nd3 15. Ba3+) 9. Nd2? { (2.16 → 1.05) Mistake. Ng5 was best. } { [%eval 1.05] } (9. Ng5) 9... Qc7?! { (1.05 → 1.65) Inaccuracy. Ne7 was best. } { [%eval 1.65] } (9... Ne7 10. e4) 10. g3 { [%eval 1.44] } 10... Na6?? { (1.44 → 3.52) Blunder. b5 was best. } { [%eval 3.52] } (10... b5 11. Nxd5) 11. a3?? { (3.52 → -1.18) Blunder. Nb5 was best. } { [%eval -1.18] } (11. Nb5 Nb4 12. c3 Nxd3 13. Nxc7 Bxf2 14. e4 Nh6 15. exd5 Rd8 16. d5 O-O 17. d6 Rd7) 11... Nb4 { [%eval -0.9] } 12. axb4 { [%eval -1.02] } 12... h5 { [%eval -1.11] } 13. h4?? { (-1.11 → Mate in 7) Checkmate is now unavoidable. Nb3 was best. } { [%eval #-7] } (13. Nb3) 13... g5?? { (Mate in 7 → 1.64) Lost forced checkmate sequence. e5 was best. } { [%eval 1.64] } (13... e5 14. Bf5 gxf5 15. g4 e4 16. f4 exf3 17. Rf4 Bxg4 18. Kg2 Qh2+ 19. Kf1 Qe2#) 14. hxg5?? { (1.64 → -4.83) Blunder. Bg6+ was best. } { [%eval -4.83] } (14. Bg6+ Kf8) 14... h4?? { (-4.83 → 10.95) Blunder. e5 was best. } { [%eval 10.95] } (14... e5 15. Bf5) 15. Nf3?? { (10.95 → Mate in 8) Checkmate is now unavoidable. Bh7 was best. } { [%eval #-8] } (15. Bh7) 15... hxg3+ { [%eval #-7] } 16. Kg2 { [%eval #-1] } 16... Bxf2# { Game ends by variant rule. } 0-1
Reconnecting