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[Event "Casual Atomic game"] [Site "https://lichess.org/d0amFJ0B"] [Date "2017.10.23"] [White "fibunko"] [Black "jimakos"] [Result "1/2-1/2"] [UTCDate "2017.10.23"] [UTCTime "11:04:56"] [WhiteElo "1500"] [BlackElo "1317"] [BlackTitle "FM"] [Variant "Atomic"] [TimeControl "10800+180"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. e3 Nf6 2. Bb5?? { (2.04 → -0.61) Blunder. Qf3 was best. } (2. Qf3) 2... c6 3. Nh3?? { (-0.27 → Mate in 2) Checkmate is now unavoidable. Qf3 was best. } (3. Qf3 e6) 3... h6?? { (Mate in 2 → Mate in 5) Lost forced checkmate sequence. Ne4 was best. } (3... Ne4 4. O-O Nxf2#) 4. Ng5 hxg5 5. Qf3 f5 6. Qd5 d6 7. Qf7+ Kd7 8. Qe6+ Ke8 9. Qf7+ Kd7 10. Qe6+ Ke8 11. Qf7+?? { (Mate in 1 → 0.00) Lost forced checkmate sequence. Qxe7# was best. } (11. Qxe7#) 11... Kd7 12. Qe6+?? { (Mate in 1 → 0.00) Lost forced checkmate sequence. Bxc6# was best. } (12. Bxc6#) 12... Ke8 13. Qf7+?? { (Mate in 1 → 0.00) Lost forced checkmate sequence. Qxe7# was best. } (13. Qxe7#) 13... Kd7 14. Qe6+?? { (Mate in 1 → 0.00) Lost forced checkmate sequence. Bxc6# was best. } (14. Bxc6#) 14... Ke8 15. Qf7+?? { (Mate in 1 → 0.00) Lost forced checkmate sequence. Qxe7# was best. } (15. Qxe7#) 15... Kd7 16. Qe6+?? { (Mate in 1 → 0.00) Lost forced checkmate sequence. Bxc6# was best. } (16. Bxc6#) 16... Ke8 17. Qf7+?? { (Mate in 1 → 0.00) Lost forced checkmate sequence. Qxe7# was best. } (17. Qxe7#) 17... Kd7 18. Qe6+?? { (Mate in 1 → 0.00) Lost forced checkmate sequence. Bxc6# was best. } (18. Bxc6#) 18... Ke8 19. Qf7+?? { (Mate in 1 → 0.00) Lost forced checkmate sequence. Qxe7# was best. } (19. Qxe7#) 19... Kd7 20. Qe6+?? { (Mate in 1 → 0.00) Lost forced checkmate sequence. Bxc6# was best. } (20. Bxc6#) 20... Ke8 21. Qf7+?? { (Mate in 1 → 0.00) Lost forced checkmate sequence. Qxe7# was best. } (21. Qxe7#) 21... Kd7 22. Qe6+?? { (Mate in 1 → 0.00) Lost forced checkmate sequence. Bxc6# was best. } (22. Bxc6#) 22... Ke8 23. Qf7+?? { (Mate in 1 → 0.00) Lost forced checkmate sequence. Qxe7# was best. } (23. Qxe7#) 23... Kd7 24. Qe6+?? { (Mate in 1 → 0.00) Lost forced checkmate sequence. Bxc6# was best. } (24. Bxc6#) 24... Ke8 25. Qf7+?? { (Mate in 1 → 0.00) Lost forced checkmate sequence. Qxe7# was best. } (25. Qxe7#) 25... Kd7 26. Qe6+?? { (Mate in 1 → 0.00) Lost forced checkmate sequence. Bxc6# was best. } (26. Bxc6#) 26... Ke8 27. Qf7+?? { (Mate in 1 → 0.00) Lost forced checkmate sequence. Qxe7# was best. } (27. Qxe7#) 27... Kd7 28. Qe6+?? { (Mate in 1 → 0.00) Lost forced checkmate sequence. Bxc6# was best. } (28. Bxc6#) 28... Ke8 29. Qf7+?? { (Mate in 1 → 0.00) Lost forced checkmate sequence. Qxe7# was best. } (29. Qxe7#) 29... Kd7 30. Qe6+?? { (Mate in 1 → 0.00) Lost forced checkmate sequence. Bxc6# was best. } (30. Bxc6#) 30... Ke8 31. Qf7+?? { (Mate in 1 → 0.00) Lost forced checkmate sequence. Qxe7# was best. } (31. Qxe7#) 31... Kd7 32. Qe6+?? { (Mate in 1 → 0.00) Lost forced checkmate sequence. Bxc6# was best. } (32. Bxc6#) 32... Ke8 33. Qf7+?? { (Mate in 1 → 0.00) Lost forced checkmate sequence. Qxe7# was best. } (33. Qxe7#) 33... Kd7 34. Qe6+?? { (Mate in 1 → 0.00) Lost forced checkmate sequence. Bxc6# was best. } (34. Bxc6#) 34... Ke8 35. Qf7+?? { (Mate in 1 → 0.00) Lost forced checkmate sequence. Qxe7# was best. } (35. Qxe7#) 35... Kd7 36. Qe6+?? { (Mate in 1 → 0.00) Lost forced checkmate sequence. Bxc6# was best. } (36. Bxc6#) 36... Ke8 37. Qf7+?? { (Mate in 1 → 0.00) Lost forced checkmate sequence. Qxe7# was best. } (37. Qxe7#) 37... Kd7 38. Qf6 Ke8 39. Qf7+?? { (Mate in 1 → 0.00) Lost forced checkmate sequence. Qxe7# was best. } (39. Qxe7#) 39... Kd7 40. Qe6+?? { (Mate in 1 → 0.00) Lost forced checkmate sequence. Bxc6# was best. } (40. Bxc6#) 40... Ke8 41. Qf7+?? { (Mate in 1 → 0.00) Lost forced checkmate sequence. Qxe7# was best. } (41. Qxe7#) 41... Kd7 42. Qe6+?? { (Mate in 1 → 0.00) Lost forced checkmate sequence. Bxc6# was best. } (42. Bxc6#) 42... Ke8 43. Qf7+?? { (Mate in 1 → 0.00) Lost forced checkmate sequence. Qxe7# was best. } (43. Qxe7#) 43... Kd7 44. Qe6+?? { (Mate in 1 → 0.00) Lost forced checkmate sequence. Bxc6# was best. } (44. Bxc6#) 44... Ke8 45. Qf7+?? { (Mate in 1 → 0.00) Lost forced checkmate sequence. Qxe7# was best. } (45. Qxe7#) 45... Kd7 46. Qe6+?? { (Mate in 1 → 0.00) Lost forced checkmate sequence. Bxc6# was best. } (46. Bxc6#) 46... Ke8 47. Qf7+?? { (Mate in 1 → 0.00) Lost forced checkmate sequence. Qxe7# was best. } (47. Qxe7#) 47... Kd7 48. Qe6+?? { (Mate in 1 → 0.00) Lost forced checkmate sequence. Bxc6# was best. } (48. Bxc6#) 48... Ke8 49. Qf7+?? { (Mate in 1 → 0.00) Lost forced checkmate sequence. Qxe7# was best. } (49. Qxe7#) 49... Kd7 50. Qe6+?? { (Mate in 1 → 0.00) Lost forced checkmate sequence. Bxc6# was best. } (50. Bxc6#) 50... Ke8 51. Qf7+?? { (Mate in 1 → 0.00) Lost forced checkmate sequence. Qxe7# was best. } (51. Qxe7#) 51... Kd7 52. Qe6+?? { (Mate in 1 → 0.00) Lost forced checkmate sequence. Bxc6# was best. } (52. Bxc6#) 52... Ke8 53. Qf7+?? { (Mate in 1 → 0.00) Lost forced checkmate sequence. Qxe7# was best. } (53. Qxe7#) 53... Kd7 54. Qe6+?? { (Mate in 1 → 0.00) Lost forced checkmate sequence. Bxc6# was best. } (54. Bxc6#) 54... Ke8 55. Qf7+?? { (Mate in 1 → 0.00) Lost forced checkmate sequence. Qxe7# was best. } (55. Qxe7#) 55... Kd7 56. Qe6+?? { (Mate in 1 → 0.00) Lost forced checkmate sequence. Bxc6# was best. } (56. Bxc6#) 56... Ke8?? { (0.00 → Mate in 1) Checkmate is now unavoidable. Kc7 was best. } { The game is a draw. } (56... Kc7) 1/2-1/2