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[Event "Rated Antichess game"] [Site "https://lichess.org/czSLWpiG"] [Date "2018.10.16"] [White "rapartin"] [Black "Queen_Skysky"] [Result "0-1"] [UTCDate "2018.10.16"] [UTCTime "01:29:48"] [WhiteElo "1785"] [BlackElo "1215"] [WhiteRatingDiff "-24"] [BlackRatingDiff "+96"] [Variant "Antichess"] [TimeControl "300+3"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. b3?? { (0.15 → -2.12) Blunder. e3 was best. } (1. e3 b5 2. Bxb5 e6 3. Bxd7 Nxd7 4. b4 Bxb4 5. Qh5 Bxd2 6. Qxh7 Rxh7 7. Kxd2 Rxh2) 1... b6?? { (-2.12 → 1.86) Blunder. e6 was best. } (1... e6 2. Ba3) 2. e3 Ba6? { (1.06 → 2.74) Mistake. b5 was best. } (2... b5) 3. Bxa6 Nxa6 4. b4?? { (2.44 → 0.00) Blunder. Qg4 was best. } (4. Qg4 Nb4) 4... Nxb4 5. Qg4? { (0.38 → -0.99) Mistake. Nc3 was best. } (5. Nc3 Nxc2) 5... Nxa2 6. Qxd7?? { (-0.65 → -5.94) Blunder. Rxa2 was best. } (6. Rxa2 g6) 6... Nxc1?? { (-5.94 → Mate in 20) Checkmate is now unavoidable. Kxd7 was best. } (6... Kxd7) 7. Qxc7 Qxd2 8. Qxe7?? { (42.20 → Mate in 14) Checkmate is now unavoidable. Qxa7 was best. } (8. Qxa7 Qxf2 9. Qxa8 Qxg1 10. Qxe8 Qxh1 11. Qxf7 Qxh2 12. Qxg7 Qxg2 13. Qxg8 Qxc2 14. Qxf8 Qxb1) 8... Qxc2?? { (Mate in 14 → Mate in 10) Lost forced checkmate sequence. Nxe7 was best. } (8... Nxe7 9. Rxa7 Qxe1 10. Rxe7 Bxe7 11. Na3 Bxa3 12. c4 Qxg1 13. Rxg1 Bb4 14. Rxc1 b5 15. cxb5) 9. Qxf7?? { (Mate in 10 → Mate in 11) Lost forced checkmate sequence. Qxf8 was best. } (9. Qxf8 Kxf8 10. Rxa7 Rxa7 11. Na3 Rxa3 12. Kd2 Qxd2 13. e4 Qxf2 14. Nh3 Qxg2 15. Rxc1 Qxh3) 9... Qxf2?? { (Mate in 11 → Mate in 10) Lost forced checkmate sequence. Kxf7 was best. } (9... Kxf7 10. Rxa7 Qxb1 11. Rxf7 Ba3 12. Rxg7 Nb3 13. Rxg8 Qxe1 14. Rxa8 Qxf2 15. Rxa3 Qxg1 16. Rxb3) 10. Kxf2 Kxf7 11. Rxa7 Rxa7 12. Na3?? { (Mate in 8 → -6.07) Lost forced checkmate sequence. Ne2 was best. } (12. Ne2 Nxe2 13. Kxe2 Ra5 14. Na3 Bxa3 15. Rc1 Bxc1 16. Ke1 Bxe3 17. Kf2 Bxf2 18. h4 Bxh4) 12... Rxa3?? { (-6.07 → Mate in 6) Checkmate is now unavoidable. Bxa3 was best. } (12... Bxa3 13. Kg3) 13. Kg3 Rxe3 14. h4 Rxg3 15. Ne2 Rxg2 16. Nxc1?? { (Mate in 4 → Mate in 7) Lost forced checkmate sequence. Rxc1 was best. } (16. Rxc1 Rxe2 17. Re1 Rxe1 18. h5 Re3 19. h6 Nxh6#) 16... Ra2 17. Nxa2 Bb4 18. Nxb4 b5 19. h5 Kg6 20. hxg6 hxg6 21. Rxh8 g5 22. Rxg8 g6 23. Rxg6 g4 24. Rxg4# { Game ends by variant rule. } 0-1