lichess.org

FEN
[Event "Rated Antichess game"] [Site "https://lichess.org/cPcbXgND"] [Date "2019.10.01"] [Round "-"] [White "tolius"] [Black "RTPonting"] [Result "1-0"] [UTCDate "2019.10.01"] [UTCTime "07:01:12"] [WhiteElo "2286"] [BlackElo "1848"] [WhiteRatingDiff "+4"] [BlackRatingDiff "-4"] [Variant "Antichess"] [TimeControl "120+5"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. Nh3?? { (0.15 → -2.41) Blunder. Best move was e3. } { [%eval -2.41] } (1. e3 b5) 1... g5?? { (-2.41 → 0.00) Blunder. Best move was e6. } { [%eval 0.0] } (1... e6 2. b4 Bxb4 3. Na3 Bxd2 4. Bxd2 h6 5. Bxh6 Rxh6 6. Qxd7 Rxh3 7. gxh3 Nxd7 8. h4) 2. Nxg5 { [%eval -0.11] } 2... Bg7 { [%eval 0.0] } 3. Nxh7 { [%eval 0.14] } 3... Bxb2 { [%eval 0.0] } 4. Bxb2 { [%eval 0.0] } 4... Rxh7 { [%eval 0.19] } 5. Bf6? { (0.19 → -1.21) Mistake. Best move was Bd4. } { [%eval -1.21] } (5. Bd4) 5... exf6 { [%eval -1.77] } 6. h3 { [%eval -0.52] } 6... Rxh3 { [%eval -0.86] } 7. gxh3 { [%eval -1.15] } 7... Nh6? { (-1.15 → 0.10) Mistake. Best move was a5. } { [%eval 0.1] } (7... a5 8. Qc1) 8. h4 { [%eval 0.17] } 8... b5? { (0.17 → 1.46) Mistake. Best move was a5. } { [%eval 1.46] } (8... a5 9. h5 Na6 10. f4 Ng8 11. f5 Rb8 12. Rh4 a4 13. Rxa4 d5 14. Rxa6 Bxf5 15. Rxf6) 9. f4?! { (1.46 → 0.83) Inaccuracy. Best move was c4. } { [%eval 0.83] } (9. c4 bxc4) 9... f5 { [%eval 0.61] } 10. Rg1 { [%eval 0.59] } 10... Qxh4 { [%eval 0.35] } 11. Rg4 { [%eval -0.39] } 11... Nxg4?? { (-0.39 → Mate in 11) Checkmate is now unavoidable. Best move was Qxg4. } { [%eval #11] } (11... Qxg4 12. Qc1) 12. c4 { [%eval #11] } 12... bxc4 { [%eval #10] } 13. Kf2?? { (Mate in 10 → -4.56) Lost forced checkmate sequence. Best move was Qa4. } { [%eval -4.56] } (13. Qa4 Qxe1 14. Qxc4 Qxf1 15. Qxc7 Qxb1 16. Qxc8 Qxa2 17. Qxe8 Qxa1 18. Qxb8 Rxb8 19. e4 fxe4) 13... Qxf2 { [%eval -4.56] } 14. Qc2?? { (-4.56 → Mate in 16) Checkmate is now unavoidable. Best move was Qa4. } { [%eval #-16] } (14. Qa4) 14... Qxe2 { [%eval -7.3] } 15. Qxf5? { (-7.30 → Mate in 15) Checkmate is now unavoidable. Best move was Bxe2. } { [%eval #-15] } (15. Bxe2 Bb7) 15... Qxf1?? { (Mate in 15 → Mate in 6) Lost forced checkmate sequence. Best move was Qxd2. } { [%eval #6] } (15... Qxd2 16. Qxf7 Kxf7 17. Bxc4 Qxf4 18. Bxf7 Qxf7 19. Na3 Qxa2 20. Rxa2 Nc6 21. Rh2 Nxh2 22. Nb1) 16. Qxf7 { [%eval #7] } 16... Qxb1 { [%eval #6] } 17. Qxe8 { [%eval #6] } 17... Qxa2 { [%eval #5] } 18. Qxc8 { [%eval #5] } 18... Qxa1 { [%eval #4] } 19. Qxd7 { [%eval #4] } 19... Nxd7 { [%eval #3] } 20. d3 { [%eval #3] } 20... cxd3 { [%eval #2] } 21. f5 { [%eval #2] } 21... Qf6# { Game ends by variant rule. } 1-0
Reconnecting