lichess.org
Donate
 
Computer analysisMove timesCrosstableShare & export
FEN
[Event "Rated Antichess game"] [Site "https://lichess.org/cGAmaIr2"] [Date "2020.05.14"] [White "Tulrichs"] [Black "hithyshini"] [Result "0-1"] [UTCDate "2020.05.14"] [UTCTime "08:33:27"] [WhiteElo "1142"] [BlackElo "1216"] [WhiteRatingDiff "-18"] [BlackRatingDiff "+16"] [Variant "Antichess"] [TimeControl "600+15"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. e3 e6 2. Ba6 bxa6? { (0.93 → 2.35) Mistake. Nxa6 was best. } (2... Nxa6) 3. Qh5?! { (2.35 → 1.66) Inaccuracy. b4 was best. } (3. b4 Bxb4 4. Qg4 Bxd2 5. Qxg7 Bxe3 6. Qxh8 Bxc1 7. Qxg8 Be3 8. Qxe8 Qxe8 9. fxe3 a5) 3... Qg5? { (1.66 → 3.19) Mistake. Qf6 was best. } (3... Qf6) 4. Qxh7?? { (3.19 → 0.74) Blunder. Qxf7 was best. } (4. Qxf7) 4... Qxe3?? { (0.74 → Mate in 13) Checkmate is now unavoidable. Qxg2 was best. } (4... Qxg2) 5. Qxg7?? { (Mate in 13 → Mate in 14) Lost forced checkmate sequence. fxe3 was best. } (5. fxe3 Rxh7 6. b4 Bxb4 7. d3 Bxe1 8. Nc3 Rxh2 9. Rxh2 Bxc3 10. e4 Bxa1 11. d4 Bxd4) 5... Qxf2?? { (Mate in 14 → Mate in 12) Lost forced checkmate sequence. Bxg7 was best. } (5... Bxg7 6. fxe3 Rxh2 7. Rxh2 Bxb2 8. Bxb2 e5 9. Bxe5 Nc6 10. Bxc7 d6 11. Bxd6 Nh6 12. Rxh6) 6. Qxf7?? { (Mate in 12 → 2.08) Lost forced checkmate sequence. Kxf2 was best. } (6. Kxf2 Bxg7 7. b3 Bxa1 8. d4 Bxd4 9. Bd2 Bxf2 10. Nc3 Bxg1 11. Rxg1 Rxh2 12. g4 Rxd2) 6... Qxd2?? { (2.08 → Mate in 11) Checkmate is now unavoidable. Qxe1 was best. } (6... Qxe1 7. Qxe8) 7. Qxe6?? { (Mate in 11 → Mate in 11) Lost forced checkmate sequence. Nxd2 was best. } (7. Nxd2 Kxf7 8. b4 Bxb4 9. Nc4 Bxe1 10. c3 Bxc3 11. Bg5 Rxh2 12. Rxh2 Bxa1 13. Ne5 Bxe5) 7... Qxc2?? { (Mate in 11 → 3.11) Lost forced checkmate sequence. dxe6 was best. } (7... dxe6 8. Bxd2 Rxh2 9. Rxh2 Ba3 10. Nxa3 a5 11. Bxa5 a6 12. Bxc7 Ra7 13. Bxb8 Bb7 14. Bxa7) 8. Qxa6?? { (3.11 → Mate in 12) Checkmate is now unavoidable. Qxe8 was best. } (8. Qxe8 Qxc1) 8... Qxb2?? { (Mate in 12 → 3.18) Lost forced checkmate sequence. Nxa6 was best. } (8... Nxa6 9. a3 Rxh2 10. Rxh2 Bxa3 11. Rxa3 Qxg2 12. Rxg2 d5 13. Rxg8 Kf7 14. Rxc8 Rxc8 15. Rxa6) 9. Qxa7?? { (3.18 → Mate in 9) Checkmate is now unavoidable. Qxc8 was best. } (9. Qxc8) 9... Qxa2?? { (Mate in 9 → Mate in 9) Lost forced checkmate sequence. Rxa7 was best. } (9... Rxa7 10. Bxb2 Rxh2 11. Rxh2 Rxa2 12. Rxa2 Nf6 13. Bxf6 Kd8 14. Bxd8 Nc6 15. Bxc7 Bd6 16. Bxd6) 10. Qxc7?? { (Mate in 9 → Mate in 9) Lost forced checkmate sequence. Qxb8 was best. } (10. Qxb8 Rxh2 11. Rxh2 Qxg2 12. Qxc7 Qxg1 13. Qxc8 Rxa1 14. Qxe8 Rxb1 15. Qxd7 Rxc1 16. Rh4 Qxe1) 10... Qxg2 11. Qxd7 Qxh2?? { (Mate in 8 → -1.21) Lost forced checkmate sequence. Bxd7 was best. } (11... Bxd7 12. Rxa8 Qxh1 13. Rxb8 Qxg1 14. Rxe8 Qxh2 15. Rxf8 Rh7 16. Rxg8 Qg1 17. Rxg1 Bg4 18. Rxg4) 12. Qxe8?? { (-1.21 → Mate in 7) Checkmate is now unavoidable. Rxh2 was best. } (12. Rxh2 Kxd7) 12... Qxg1 13. Qxf8 Qxh1 14. Qxc8 Qxe1 15. Qxg8 Qxc1?? { (Mate in 4 → Mate in 3) Lost forced checkmate sequence. Rxg8 was best. } (15... Rxg8 16. Rxa8 Qxc1 17. Rxb8 Qxb1 18. Rxb1 Rg1 19. Rxg1#) 16. Qxb8 Qxb1 17. Qxb1?? { (Mate in 2 → Mate in 2) Lost forced checkmate sequence. Rxb1 was best. } (17. Rxb1 Raxb8 18. Rxb8 Rxb8#) 17... Rxa1 18. Qxa1 Ra8 19. Qxa8# { Game ends by variant rule. } 0-1