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[Event "Hourly Atomic Arena"] [Site "https://lichess.org/cESba60h"] [Date "2023.07.22"] [White "Chintu567"] [Black "Paul8900"] [Result "0-1"] [UTCDate "2023.07.22"] [UTCTime "06:54:04"] [WhiteElo "1177"] [BlackElo "1999"] [WhiteRatingDiff "+0"] [BlackRatingDiff "+0"] [Variant "Atomic"] [TimeControl "180+0"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. Nf3 f6 2. Nc3 c6 3. d4?! { (2.46 → 1.50) Inaccuracy. e3 was best. } (3. e3 e6 4. Nd4 Nh6 5. Ncb5 Ng4 6. f4 cxb5 7. Bb5 Nc6) 3... Nh6?? { (1.50 → Mate in 3) Checkmate is now unavoidable. d5 was best. } (3... d5 4. e4 Nh6 5. g4 e5 6. Nb5 Bb4+ 7. c3 O-O 8. Nd6) 4. Bxh6?? { (Mate in 3 → 0.11) Lost forced checkmate sequence. Ne5 was best. } (4. Ne5 d6 5. Nd7 Ng4 6. Nxf8#) 4... h5?? { (0.11 → Mate in 5) Checkmate is now unavoidable. d5 was best. } (4... d5 5. Nb5 cxb5 6. e4 b5 7. Ng5 Qc7 8. Ne6 Bxe6 9. g3) 5. e4?? { (Mate in 5 → 0.22) Lost forced checkmate sequence. Ne5 was best. } (5. Ne5 fxe5 6. Qd3 Qa5 7. Qg6+ Kd8 8. Qe8+ Kc7 9. Qxd7#) 5... e5?? { (0.22 → 2.86) Blunder. e6 was best. } (5... e6) 6. dxe5?? { (2.86 → -5.71) Blunder. Ng5 was best. } (6. Ng5) 6... d5 7. Bd3?! { (-5.80 → -12.09) Inaccuracy. Nd4 was best. } (7. Nd4 Bc5) 7... Bb4?? { (-12.09 → -1.87) Blunder. Qb6 was best. } (7... Qb6) 8. exd5?? { (-1.87 → Mate in 2) Checkmate is now unavoidable. O-O was best. } (8. O-O Bg4) 8... Bf5? { (Mate in 2 → -7.72) Lost forced checkmate sequence. Qd4 was best. } (8... Qd4 9. a3 Qxf2#) 9. O-O? { (-7.72 → Mate in 5) Checkmate is now unavoidable. Nd4 was best. } (9. Nd4 Qxd4+ 10. c3 Bc5 11. Qd4 Bb1 12. Kd2 Bxd4 13. Re1+ Be4 14. Rad1 O-O 15. Kc1 Rd8) 9... O-O?? { (Mate in 5 → -3.00) Lost forced checkmate sequence. Bh3 was best. } (9... Bh3 10. gxh3 Qd6 11. Ne5 Qd4 12. Kh1 Qf4 13. h4 Qh2#) 10. Bxf5?? { (-3.00 → -6.14) Blunder. Kh1 was best. } (10. Kh1 Be4) 10... Qd2 11. Qxd2 Be1 12. c3? { (-8.47 → Mate in 1) Checkmate is now unavoidable. Rfxe1 was best. } (12. Rfxe1 c5 13. h4 Re8 14. Kh1 Nc6 15. a4 Rad8 16. a5 Kf7 17. g3 Rd1+ 18. Rxd1 Rd8) 12... Nd7?! { (Mate in 1 → -11.99) Lost forced checkmate sequence. Bxf2# was best. } (12... Bxf2#) 13. Kh1 Nc5 14. Rg1 Nd3 15. Nxe1 Nxf2 16. h3 Rfe8 17. Re1?! { (-15.83 → Mate in 12) Checkmate is now unavoidable. Rf1 was best. } (17. Rf1 Re2) 17... Re2 18. Rxe2 Re8 19. Kh2?! { (-25.77 → Mate in 2) Checkmate is now unavoidable. g4 was best. } (19. g4 f5) 19... Re2 20. Kh1 Rxg2# { Game ends by variant rule. } 0-1