lichess.org

FEN
[Event "Rated Blitz game"] [Site "https://lichess.org/cAiTpsDX"] [Date "2021.01.20"] [White "pieja"] [Black "mrjive"] [Result "0-1"] [UTCDate "2021.01.20"] [UTCTime "16:28:40"] [WhiteElo "1758"] [BlackElo "1513"] [WhiteRatingDiff "-9"] [BlackRatingDiff "+10"] [Variant "Standard"] [TimeControl "300+1"] [ECO "C50"] [Opening "Italian Game: Giuoco Pianissimo, Normal"] [Termination "Normal"] [Annotator "lichess.org"] 1. e4 { [%eval 0.21] } 1... e5 { [%eval 0.33] } 2. Bc4 { [%eval 0.0] } 2... Nc6 { [%eval 0.38] } 3. d3 { [%eval 0.17] } 3... Nf6 { [%eval 0.28] } 4. Nf3 { [%eval 0.13] } 4... Bc5 { [%eval 0.25] } { C50 Italian Game: Giuoco Pianissimo, Normal } 5. O-O { [%eval 0.0] } 5... Na5? { (0.00 → 1.37) Mistake. a5 was best. } { [%eval 1.37] } (5... a5 6. c3 d6 7. Re1 O-O 8. h3 h6 9. Nbd2 Be6 10. Bb5) 6. Bb3? { (1.37 → 0.09) Mistake. Nxe5 was best. } { [%eval 0.09] } (6. Nxe5 Nxc4 7. Nxc4 d5 8. exd5 Nxd5 9. Re1+ Be6 10. d4 Be7) 6... Nxb3 { [%eval 0.17] } 7. axb3 { [%eval 0.01] } 7... O-O?! { (0.01 → 0.94) Inaccuracy. d6 was best. } { [%eval 0.94] } (7... d6 8. Nc3 a6 9. Re1 O-O 10. Be3 Bxe3 11. Rxe3 Bg4 12. h3) 8. h3?! { (0.94 → 0.00) Inaccuracy. Nxe5 was best. } { [%eval 0.0] } (8. Nxe5 d5 9. d4 Bd6 10. exd5 Nxd5 11. c4 Nb4 12. Bd2 c5) 8... d6 { [%eval -0.09] } 9. Qe2 { [%eval 0.01] } 9... b6?? { (0.01 → 3.33) Blunder. a6 was best. } { [%eval 3.33] } (9... a6 10. Nc3) 10. c3?? { (3.33 → 0.20) Blunder. b4 was best. } { [%eval 0.2] } (10. b4) 10... b5 { [%eval 0.06] } 11. b4 { [%eval 0.06] } 11... Bb6 { [%eval 0.04] } 12. Nbd2?! { (0.04 → -0.87) Inaccuracy. Be3 was best. } { [%eval -0.87] } (12. Be3 Bxe3) 12... Bb7? { (-0.87 → 0.14) Mistake. Nh5 was best. } { [%eval 0.14] } (12... Nh5) 13. Nb3 { [%eval 0.04] } 13... a5?? { (0.04 → 2.28) Blunder. Nh5 was best. } { [%eval 2.28] } (13... Nh5 14. Be3 Qe8 15. Nh4 f6 16. Na5 Bc8 17. d4 g6 18. Bh6 Rf7 19. Nf3 Rb8 20. Be3) 14. bxa5?! { (2.28 → 1.29) Inaccuracy. Nxa5 was best. } { [%eval 1.29] } (14. Nxa5) 14... Ba7 { [%eval 1.5] } 15. Bd2 { [%eval 0.97] } 15... Re8 { [%eval 1.24] } 16. Nc1?! { (1.24 → 0.25) Inaccuracy. Bg5 was best. } { [%eval 0.25] } (16. Bg5) 16... d5 { [%eval 0.44] } 17. b4?? { (0.44 → -2.21) Blunder. Bg5 was best. } { [%eval -2.21] } (17. Bg5 h6) 17... dxe4 { [%eval -2.49] } 18. dxe4 { [%eval -2.26] } 18... Bxe4?? { (-2.26 → -0.03) Blunder. Nxe4 was best. } { [%eval -0.03] } (18... Nxe4 19. Be3 Nxc3 20. Qd2 Qxd2 21. Bxd2 Na4 22. Be3 Bxe3 23. fxe3 c5 24. bxc5 Rxa5 25. Nb3) 19. Re1?? { (-0.03 → -2.90) Blunder. Be3 was best. } { [%eval -2.9] } (19. Be3) 19... Bb7?? { (-2.90 → 0.00) Blunder. Bxf3 was best. } { [%eval 0.0] } (19... Bxf3) 20. Bg5?! { (0.00 → -0.59) Inaccuracy. Be3 was best. } { [%eval -0.59] } (20. Be3 Bxe3 21. Qxe3 Nd5 22. Qc5 Nf4 23. Qe3) 20... Qd6 { [%eval -0.63] } 21. Qxb5?? { (-0.63 → -2.33) Blunder. Bxf6 was best. } { [%eval -2.33] } (21. Bxf6 gxf6) 21... Bc6?? { (-2.33 → 1.04) Blunder. Bxf3 was best. } { [%eval 1.04] } (21... Bxf3 22. gxf3) 22. Qe2?! { (1.04 → 0.08) Inaccuracy. Qd3 was best. } { [%eval 0.08] } (22. Qd3 Bd5) 22... Ne4 { [%eval 0.0] } 23. Na2?? { (0.00 → -6.71) Blunder. Be3 was best. } { [%eval -6.71] } (23. Be3 Nxc3 24. Qd2 Bxe3 25. fxe3 Ne4 26. Qc2 Ng3 27. Qf2 Ne4) 23... Ng3?? { (-6.71 → -0.41) Blunder. Bxf2+ was best. } { [%eval -0.41] } (23... Bxf2+ 24. Kh2 Bxe1 25. Qxe1 Nxg5 26. Nxg5 e4+ 27. Qg3 Qxg3+ 28. Kxg3 h6 29. Nxf7 Kxf7 30. Rf1+) 24. Kh2?? { (-0.41 → -10.63) Blunder. Qd1 was best. } { [%eval -10.63] } (24. Qd1 Qg6) 24... Nxe2 { [%eval -11.21] } 25. Rxe2 { [%eval -12.02] } 25... e4+ { [%eval -13.18] } 26. g3 { [%eval -15.55] } 26... exf3 { [%eval -15.67] } 27. Rxe8+ { [%eval -16.05] } 27... Rxe8 { [%eval -17.02] } 28. c4?! { (-17.02 → Mate in 6) Checkmate is now unavoidable. Bf4 was best. } { [%eval #-6] } (28. Bf4 Qd7) 28... Bxf2 { [%eval #-5] } 29. Bf4 { [%eval #-5] } 29... Qf6 { [%eval #-6] } 30. Rf1 { [%eval #-5] } 30... Re2 { [%eval #-4] } 31. b5 { [%eval #-4] } 31... Be3+ { [%eval #-3] } 32. Kh1 { [%eval #-3] } 32... Be4 { [%eval #-4] } 33. a6 { [%eval #-3] } 33... f2+ { [%eval #-4] } 34. Kh2 { [%eval #-4] } 34... Rxa2 { [%eval #-4] } 35. Bxe3 { [%eval #-2] } 35... Qf3 { [%eval #-1] } 36. Rxf2 { [%eval #-1] } 36... Rxf2+ { [%eval #-1] } 37. Bxf2 { [%eval #-1] } 37... Qg2# { Black wins by checkmate. } 0-1
Reconnecting