lichess.org
Donate
 
Computer analysisMove timesCrosstableShare & export
FEN
[Event "Rated Antichess game"] [Site "https://lichess.org/cABZlcj7"] [Date "2019.02.14"] [White "Pieledecal"] [Black "MelonKusk"] [Result "1-0"] [UTCDate "2019.02.14"] [UTCTime "13:29:17"] [WhiteElo "1385"] [BlackElo "1481"] [WhiteRatingDiff "+154"] [BlackRatingDiff "-15"] [Variant "Antichess"] [TimeControl "180+1"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. e3 b5 2. Bxb5 e6 3. Bxd7 Kxd7? { (0.92 → 2.71) Mistake. Bxd7 was best. } (3... Bxd7 4. Nh3 Na6 5. Ng5 Qxg5 6. Qg4 Qxe3 7. dxe3 Rb8 8. Qxg7 Rxb2 9. Qxg8 Rxc2 10. Qxf8) 4. Qg4?? { (2.71 → 0.46) Blunder. Qh5 was best. } (4. Qh5 Bc5) 4... Qg5?? { (0.46 → 3.73) Blunder. Qf6 was best. } (4... Qf6 5. Qxe6) 5. Qxe6?? { (3.73 → -0.21) Blunder. Qxg5 was best. } (5. Qxg5 Be7) 5... fxe6?? { (-0.21 → 1.61) Blunder. Qxg2 was best. } (5... Qxg2 6. Qxf7) 6. b4? { (1.61 → 0.10) Mistake. Ne2 was best. } (6. Ne2) 6... Qxe3?? { (0.10 → Mate in 12) Checkmate is now unavoidable. Bxb4 was best. } (6... Bxb4 7. Ne2) 7. dxe3 Bxb4 8. Bb2?? { (Mate in 11 → Mate in 12) Lost forced checkmate sequence. e4 was best. } (8. e4 Bxe1 9. Nf3 Bxf2 10. Nd4 Bxd4 11. Rf1 Bxa1 12. e5 Bxe5 13. Be3 Bxh2 14. Bxa7 Rxa7) 8... Bxe1 9. Bxg7 Bxf2 10. Bxh8 Bxg1 11. Rxg1 Nf6 12. Bxf6 Kd8 13. Bxd8 a6?? { (Mate in 7 → 6.62) Lost forced checkmate sequence. a5 was best. } (13... a5 14. Bxc7 Na6 15. Bxa5 Nc7 16. Bxc7 Rxa2 17. Rxa2 e5 18. Bxe5 Ba6 19. Rxa6 h6 20. Rxh6#) 14. Bxc7 Ra7 15. Bxb8 Bb7?? { (6.65 → Mate in 14) Checkmate is now unavoidable. Rc7 was best. } (15... Rc7 16. Bxc7 a5 17. Bxa5 e5 18. g3 Bg4 19. e4 Bf5 20. exf5 e4 21. h4 e3 22. f6) 16. Bxa7 Bxg2 17. Rxg2 a5 18. Nd2 e5 19. Ne4 a4 20. Bd4 exd4 21. exd4 a3 22. Rb1 h6?? { (5.81 → Mate in 8) Checkmate is now unavoidable. h5 was best. } (22... h5 23. Rb7 h4 24. c3 h3 25. c4 hxg2 26. c5 g1=K 27. c6 Kxh2 28. Nc5 Kg3 29. c7) 23. c4 h5 24. Rg4?? { (Mate in 9 → 5.81) Lost forced checkmate sequence. Nc5 was best. } (24. Nc5 h4 25. Rg6 h3 26. Rb2 axb2 27. Nd3 b1=Q 28. a4 Qxd3 29. Rb6 Qxc4 30. Re6 Qxa4) 24... hxg4 25. h3 gxh3 26. d5?? { (6.44 → Mate in 10) Checkmate is now unavoidable. c5 was best. } (26. c5 h2 27. Rb6 h1=K 28. c6 Kh2 29. Nc5 Kg2 30. c7 Kf1 31. Rb8 Ke1 32. d5 Ke2) 26... h2 27. Rg1 hxg1=N?? { (Mate in 5 → 3.63) Lost forced checkmate sequence. hxg1=R was best. } (27... hxg1=R 28. Nc5 Re1 29. Ne4 Rxe4 30. d6 Rxc4 31. d7 Rc8 32. dxc8=Q#) 28. d6 Ne2 29. Nc3?? { (2.65 → -0.26) Blunder. Nc5 was best. } (29. Nc5) 29... Nxc3 30. d7 Nxa2 31. d8=Q?? { (0.00 → Mate in 13) Checkmate is now unavoidable. c5 was best. } (31. c5 Nc3 32. c6 a2 33. c7 a1=R 34. c8=K Ra5 35. d8=N Ne4 36. Kb7 Rg5 37. Nc6 Rg4) 31... Nb4?? { (Mate in 13 → Mate in 2) Lost forced checkmate sequence. Nc3 was best. } (31... Nc3 32. Qd1 Nxd1 33. c5 a2 34. c6 a1=R 35. c7 Nc3 36. c8=K Ra6 37. Kd8 Ne4 38. Ke8) 32. Qd5?? { (Mate in 2 → Mate in 5) Lost forced checkmate sequence. Qd3 was best. } (32. Qd3 Nxd3 33. c5 Nxc5#) 32... Nxd5 33. cxd5 a2 34. d6 a1=N?? { (Mate in 3 → Mate in 6) Lost forced checkmate sequence. a1=R was best. } (34... a1=R 35. d7 Re1 36. d8=R Re8 37. Rxe8#) 35. d7 Nb3 36. d8=N Nc5 37. Nb7 Nxb7# { Game ends by variant rule. } 1-0