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[Event "Casual Crazyhouse game"] [Site "https://lichess.org/bqvlG1P2"] [Date "2022.08.18"] [White "chessalex2020"] [Black "bbgbb"] [Result "0-1"] [UTCDate "2022.08.18"] [UTCTime "14:49:33"] [WhiteElo "1121"] [BlackElo "1243"] [Variant "Crazyhouse"] [TimeControl "180+0"] [ECO "C50"] [Opening "Italian Game: Giuoco Pianissimo, Italian Four Knights Variation"] [Termination "Time forfeit"] [Annotator "lichess.org"] 1. e4 e5 2. Bc4?? { (2.82 → 0.90) Blunder. Nf3 was best. } (2. Nf3 Nc6 3. Nc3 d6 4. d4 exd4 5. Nxd4 Nge7 6. P@d5 Nxd4) 2... Nc6 3. Nc3?? { (2.69 → 0.83) Blunder. d3 was best. } (3. d3 Nf6 4. Nf3 Be7 5. Nc3 h6 6. Nd5 d6 7. Nxf6+ Bxf6) 3... Nf6? { (0.83 → 2.27) Mistake. d6 was best. } (3... d6 4. Nf3 Be7 5. d4 exd4 6. Nxd4 Nxd4 7. Qxd4 Bf6 8. Qd1) 4. Nf3 Bc5?! { (1.80 → 2.73) Inaccuracy. Be7 was best. } (4... Be7 5. d3 O-O 6. O-O d6 7. Ng5 Qe8 8. Be3 a6 9. h3) 5. d3 { C50 Italian Game: Giuoco Pianissimo, Italian Four Knights Variation } O-O 6. Be3?? { (2.66 → -0.31) Blunder. Ng5 was best. } (6. Ng5 d5 7. exd5 Na5 8. O-O Bg4 9. P@f3 Bf5 10. Qe2 Qe7) 6... h6?? { (-0.31 → 7.99) Blunder. Bxe3 was best. } (6... Bxe3 7. fxe3 B@h6 8. B@d2 Ng4 9. Qe2 d6 10. O-O Be6 11. Bxe6) 7. O-O?? { (7.99 → 2.43) Blunder. Bxc5 was best. } (7. Bxc5 d6 8. Be3 Bg4 9. B@g6 Be6 10. Bxe6 fxe6 11. B@c4 B@g4 12. Bf5 Bxf5 13. exf5 d5) 7... Bxe3?! { (2.43 → 3.38) Inaccuracy. d6 was best. } (7... d6 8. Bxc5 dxc5 9. B@a4 B@h5 10. Bxc6 Bxf3 11. Qxf3 bxc6 12. B@e3) 8. fxe3 d6 9. d4?? { (4.13 → 0.14) Blunder. B@h4 was best. } (9. B@h4 B@c5) 9... exd4 10. exd4?? { (-0.40 → -4.22) Blunder. Nxd4 was best. } (10. Nxd4 B@e6) 10... Re8?? { (-4.22 → 9.45) Blunder. P@h3 was best. } (10... P@h3) 11. d5?? { (9.45 → -3.22) Blunder. Bxf7+ was best. } (11. Bxf7+ Kxf7) 11... Ne5?? { (-3.22 → 2.36) Blunder. B@c5+ was best. } (11... B@c5+ 12. P@d4 Nxd4 13. Nxd4 Bg4 14. B@e6 Bxd1 15. Bxf7+ Kxf7 16. Nxd1 Kg8 17. P@f7+ Kh8 18. B@e3) 12. Nxe5 Rxe5 13. Qe1?? { (2.53 → -7.61) Blunder. P@e6 was best. } (13. P@e6 Kh8 14. B@h4 B@g5 15. exf7 N@g6 16. Bg3 P@f4 17. P@e6 Bxe6 18. dxe6 fxg3 19. hxg3 P@f4) 13... Qe8?? { (-7.61 → 4.07) Blunder. P@h3 was best. } (13... P@h3 14. P@e6 B@b6+ 15. B@e3 Rg5 16. exf7+ Kh7 17. P@g6+ Rxg6 18. N@h4 Bxe3+ 19. Qxe3 B@b6 20. Qxb6) 14. Rf5?? { (4.07 → -21.64) Blunder. P@e6 was best. } (14. P@e6) 14... Rxf5 15. exf5?! { (-22.38 → Mate in 6) Checkmate is now unavoidable. B@e3 was best. } (15. B@e3 Nxe4) 15... Qxe1+ 16. Rxe1 Bxf5?! { (Mate in 5 → -15.01) Lost forced checkmate sequence. P@f2+ was best. } (16... P@f2+ 17. Kxf2 Ng4+ 18. Kg1 N@f3+ 19. gxf3 Q@f2+ 20. Kh1 Qxh2#) 17. Bd3?! { (-15.01 → Mate in 5) Checkmate is now unavoidable. Q@e2 was best. } (17. Q@e2 P@f2+) 17... Q@e3+?! { (Mate in 5 → -33.54) Lost forced checkmate sequence. P@f2+ was best. } (17... P@f2+ 18. Kxf2 Ng4+ 19. Kg1 Q@f2+ 20. Kh1 N@g3+ 21. hxg3 R@h2#) 18. Q@f2?! { (-33.54 → Mate in 5) Checkmate is now unavoidable. P@f2 was best. } (18. P@f2 Qxf2+) 18... Qxf2+ 19. Kxf2 R@d2+ 20. R@e2 Rxe2+ 21. Kxe2 Bxd3+?! { (Mate in 5 → -41.73) Lost forced checkmate sequence. R@f2+ was best. } (21... R@f2+ 22. Kxf2 Ng4+ 23. Kg1 N@h3+ 24. gxh3 Q@f2+ 25. Kh1 Qxh2#) 22. Kxd3?! { (-41.73 → Mate in 6) Checkmate is now unavoidable. Kd1 was best. } (22. Kd1 R@d2+) 22... B@f5+?! { (Mate in 6 → -41.30) Lost forced checkmate sequence. N@f4+ was best. } (22... N@f4+ 23. Kd2 Q@f2+ 24. Kd1 R@c1+ 25. Kxc1 Qxe1+ 26. Q@d1 R@a1+ 27. R@b1 P@d2#) 23. Kd2?! { (-41.30 → Mate in 3) Checkmate is now unavoidable. B@e4 was best. } (23. B@e4 Q@f2) 23... B@f4+ 24. B@e3 R@f2+ 25. Kd1 Bxe3 26. Rxe3 Bg4+?! { (Mate in 1 → -40.57) Lost forced checkmate sequence. Q@d2# was best. } (26... Q@d2#) 27. Kc1?! { (-40.57 → Mate in 2) Checkmate is now unavoidable. B@e2 was best. } (27. B@e2 Bxe2+) 27... Q@f1+?! { (Mate in 2 → -38.71) Lost forced checkmate sequence. P@d2+ was best. } (27... P@d2+ 28. Kb1 Q@c1#) 28. Q@d1?! { (-38.71 → Mate in 3) Checkmate is now unavoidable. N@d1 was best. } (28. N@d1 Rxc2+) 28... Qxd1+ 29. Nxd1 N@e2+?! { (Mate in 2 → -34.89) Lost forced checkmate sequence. P@d2+ was best. } (29... P@d2+ 30. Kb1 Q@c1#) 30. Rxe2 Bxe2 31. Nxf2?! { (-22.77 → Mate in 3) Checkmate is now unavoidable. N@e7+ was best. } (31. N@e7+ Kh7) 31... B@g5+ 32. Kb1 R@d4?? { (Mate in 1 → -4.64) Lost forced checkmate sequence. R@c1# was best. } { Black wins on time. } (32... R@c1#) 0-1