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[Event "Rated Antichess game"] [Site "https://lichess.org/biqb6q0w"] [Date "2023.11.24"] [White "LetsRockSomeFish"] [Black "Fins-Love"] [Result "1-0"] [UTCDate "2023.11.24"] [UTCTime "12:30:36"] [WhiteElo "2083"] [BlackElo "2419"] [WhiteRatingDiff "+10"] [BlackRatingDiff "-10"] [Variant "Antichess"] [TimeControl "60+0"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. c4 Nf6?? { (0.01 → 2.89) Blunder. c6 was best. } (1... c6 2. d3 g6 3. Bh6 Nxh6 4. Kd2 Ng4 5. h3 Nxf2 6. Ke3) 2. a4?? { (2.89 → Mate in 16) Checkmate is now unavoidable. c5 was best. } (2. c5 d6 3. cxd6 Qxd6 4. e4 Nxe4 5. Ba6 Nxf2 6. Kxf2 bxa6) 2... e6?? { (Mate in 16 → Mate in 16) Lost forced checkmate sequence. Nd5 was best. } (2... Nd5 3. cxd5 b5 4. axb5 Nc6 5. dxc6 dxc6 6. bxc6 Qxd2 7. Rxa7 Rxa7 8. Qxd2 Bh3 9. Nxh3) 3. Ra3?? { (Mate in 16 → 0.52) Lost forced checkmate sequence. c5 was best. } (3. c5 Bxc5 4. g4 Nxg4 5. h3 Bxf2 6. Kxf2 Nxf2 7. Qb3 Nxh3 8. Qxb7 Bxb7 9. Nxh3 Bxh1) 3... Bxa3 4. Nxa3 Qe7 5. Qb3?! { (0.05 → -0.73) Inaccuracy. c5 was best. } (5. c5 Qxc5) 5... Qxa3 6. bxa3?? { (-0.91 → -3.20) Blunder. Qxa3 was best. } (6. Qxa3) 6... Ng4 7. Qxb7 Nxh2?? { (-3.31 → Mate in 12) Checkmate is now unavoidable. Bxb7 was best. } (7... Bxb7) 8. Rxh2 Bxb7 9. Rxh7 Bxg2 10. Rxh8 Bxf1 11. Rxe8 Bxe2 12. Rxe6?? { (Mate in 10 → -0.95) Lost forced checkmate sequence. Kxe2 was best. } (12. Kxe2 f5 13. Rxb8 Rxb8 14. Bb2 Rxb2 15. Kf3 Rxd2 16. Kf4 Rxf2 17. Kxf5 exf5 18. Nf3 Rxf3) 12... dxe6?? { (-0.95 → Mate in 15) Checkmate is now unavoidable. fxe6 was best. } (12... fxe6 13. Kxe2 d5 14. cxd5 exd5 15. a5 Nd7 16. Ke3 g5 17. Ne2 c5 18. d4 cxd4 19. Nxd4) 13. Nxe2 f5 14. Nc3 f4 15. c5?? { (Mate in 12 → 3.71) Lost forced checkmate sequence. a5 was best. } (15. a5 c5 16. Bb2 e5 17. d4 exd4 18. Nd1 d3 19. Bxg7 d2 20. Kxd2 a6 21. Ne3 fxe3) 15... c6?? { (3.71 → Mate in 9) Checkmate is now unavoidable. Nc6 was best. } (15... Nc6 16. a5) 16. a5 a6 17. a4 Ra7 18. Nb5 axb5 19. axb5 Rxa5 20. bxc6 Rxc5 21. Ba3?? { (Mate in 4 → Mate in 4) Lost forced checkmate sequence. Ke2 was best. } (21. Ke2 Rxc1 22. Kd3 Nxc6 23. Kc2 Rxc2 24. f3 Rxd2#) 21... Rxc6?? { (Mate in 4 → Mate in 3) Lost forced checkmate sequence. Nxc6 was best. } (21... Nxc6 22. Bxc5 Nd4 23. Bxd4 e5 24. Bxe5 f3 25. Bxg7#) 22. Bc1 Rxc1 23. Kf1 Rxf1 24. f3 Rxf3 25. d3 Rxd3# { Game ends by variant rule. } 1-0