lichess.org
Donate
 
Computer analysisMove timesCrosstableShare & export
FEN
[Event "Spaßturnier für ALLE-11.00 Arena"] [Site "https://lichess.org/bbNH35Tb"] [Date "2022.02.19"] [White "HK1_Ruben_S_St1"] [Black "Yael_L"] [Result "0-1"] [UTCDate "2022.02.19"] [UTCTime "10:09:28"] [WhiteElo "1830"] [BlackElo "1390"] [WhiteRatingDiff "-10"] [BlackRatingDiff "+27"] [Variant "Antichess"] [TimeControl "300+0"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. g3 b6?! { (-0.13 → 0.83) Inaccuracy. Nh6 was best. } (1... Nh6 2. g4 Nxg4 3. Bg2 Nxh2 4. Bxb7 Bxb7 5. Rxh2 Bd5 6. Rxh7) 2. b3 Ba6?? { (0.67 → Mate in 16) Checkmate is now unavoidable. g6 was best. } (2... g6 3. Nh3 Bh6 4. Ng5 Bxg5 5. Ba3 Bxd2 6. Nxd2 Nc6 7. Bxe7) 3. Ba3?? { (Mate in 16 → -0.97) Lost forced checkmate sequence. Bb2 was best. } (3. Bb2 Bxe2 4. Bxg7 Bxg7 5. Bxe2 Bxa1 6. Ba6 Nxa6 7. b4 Nxb4 8. Qh5 Nxa2 9. Qxf7 Kxf7) 3... Bxe2 4. Qxe2 e5? { (-1.62 → -0.29) Mistake. Nc6 was best. } (4... Nc6) 5. Qxe5 Bxa3 6. Nxa3 b5?? { (-0.06 → Mate in 14) Checkmate is now unavoidable. Na6 was best. } (6... Na6 7. Bxa6) 7. Qxc7?? { (Mate in 14 → -0.91) Lost forced checkmate sequence. Qxe8 was best. } (7. Qxe8 Qxe8 8. Nxb5 Qxe1 9. Nxa7 Qxa1 10. Ne2 Qxa2 11. b4 Qxa7 12. Nd4 Qxd4 13. Be2 Qxd2) 7... Qxc7 8. Nxb5?! { (-1.07 → -1.82) Inaccuracy. Bxb5 was best. } (8. Bxb5 Qxc2 9. Bxd7 Qxb3 10. axb3 Kxd7 11. Ne2 Kc6 12. Rb1 Nf6 13. Kd1 Kb5 14. Nxb5 Re8) 8... Qxg3?? { (-1.82 → Mate in 13) Checkmate is now unavoidable. Qxc2 was best. } (8... Qxc2) 9. Nxa7?? { (Mate in 13 → Mate in 12) Lost forced checkmate sequence. fxg3 was best. } (9. fxg3 Nf6 10. Nxa7 Rxa7 11. Rb1 Rxa2 12. h4 Rxc2 13. Kf2 Rxd2 14. Ba6 Nxa6 15. Nf3 Rxf2) 9... Rxa7 10. hxg3 Rxa2 11. Rxa2 Na6?? { (Mate in 9 → 2.08) Lost forced checkmate sequence. Kd8 was best. } (11... Kd8 12. Rxh7 Rxh7 13. Kd1 Na6 14. Rxa6 d6 15. Rxd6 f5 16. Rxd8 Rh6 17. Rxg8 g5 18. Rxg5) 12. Rxa6?? { (2.08 → Mate in 7) Checkmate is now unavoidable. Bxa6 was best. } (12. Bxa6) 12... d6 13. Rxd6 { White offers draw } 13... Kd8 14. Rxd8 Nf6 15. Rxh7 Nxh7 16. Rxh8 f5 17. Rxh7 f4 18. Rxg7 fxg3 19. fxg3# { Game ends by variant rule. } 0-1