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[Event "Rated Antichess game"] [Site "https://lichess.org/bMSPHp6H"] [Date "2020.04.30"] [White "mhishigdorj677"] [Black "farmy32"] [Result "0-1"] [UTCDate "2020.04.30"] [UTCTime "07:08:09"] [WhiteElo "1350"] [BlackElo "1460"] [WhiteRatingDiff "-69"] [BlackRatingDiff "+14"] [Variant "Antichess"] [TimeControl "300+3"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. g4? { (0.15 → -1.02) Mistake. e3 was best. } (1. e3 b5) 1... f5?? { (-1.02 → 1.78) Blunder. b6 was best. } (1... b6 2. Nh3) 2. gxf5 g6?! { (1.77 → 2.59) Inaccuracy. h5 was best. } (2... h5) 3. fxg6 hxg6 4. b3?? { (2.40 → -0.61) Blunder. e3 was best. } (4. e3 Rxh2) 4... Rxh2 5. Rxh2 Bh6? { (-0.98 → 0.43) Mistake. c5 was best. } (5... c5 6. b4 cxb4 7. Rh5 gxh5 8. d3 b3 9. axb3 Qa5 10. Rxa5 h4 11. Rxa7 Rxa7 12. Bh6) 6. Rxh6 Nxh6 7. d4?? { (0.72 → Mate in 11) Checkmate is now unavoidable. e3 was best. } (7. e3) 7... e5?? { (Mate in 11 → 0.36) Lost forced checkmate sequence. Kf7 was best. } (7... Kf7 8. Bxh6 g5 9. Bxg5 e6 10. Bxd8 d6 11. Bxc7 Nc6 12. Bxd6 Nxd4 13. Qxd4 Rb8 14. Qxa7) 8. Bxh6 exd4 9. Qxd4 Kf8?? { (0.00 → Mate in 12) Checkmate is now unavoidable. Qf6 was best. } (9... Qf6 10. Qxd7 Qxa1 11. Qxc7 Qxa2 12. Qxb8 Qxc2 13. Qxc8 Qxb1 14. Qxa8 Qxe1 15. Qxe8 Qxf2 16. Qxg6) 10. Bxf8?? { (Mate in 12 → 5.32) Lost forced checkmate sequence. Qxa7 was best. } (10. Qxa7 Rxa7 11. Bxf8 Qxf8 12. f4 Qxf4 13. Kd1 Rxa2 14. Rxa2 Qxf1 15. e4 Qxd1 16. c3 Qxb1) 10... Qxf8 11. Qxd7?! { (5.09 → 3.93) Inaccuracy. Qxa7 was best. } (11. Qxa7) 11... Qxf2 12. Kxf2 Bxd7 13. Nf3?? { (4.44 → Mate in 6) Checkmate is now unavoidable. a4 was best. } (13. a4) 13... g5 14. Nxg5 Be6 15. Nxe6 c5?? { (Mate in 4 → 0.57) Lost forced checkmate sequence. Nd7 was best. } (15... Nd7 16. Nxc7 a5 17. Nxa8 a4 18. bxa4 Nb6 19. Nxb6#) 16. Nxc5 a5?? { (0.48 → Mate in 11) Checkmate is now unavoidable. Nd7 was best. } (16... Nd7 17. Nxd7) 17. Nxb7 Na6 18. Nxa5 Nb4 19. Nc6?? { (Mate in 8 → Mate in 2) Lost forced checkmate sequence. Nc3 was best. } (19. Nc3 Rxa5 20. Rd1 Nxa2 21. Nxa2 Rxa2 22. Rd7 Rxc2 23. e4 Rxf2 24. Be2 Rxe2 25. Rb7 Rxe4) 19... Rxa2 20. Nxb4 Rxc2 21. Nxc2# { Game ends by variant rule. } 0-1