lichess.org
Donate
 
Computer analysisMove timesCrosstableShare & export
FEN
[Event "Rated Antichess game"] [Site "https://lichess.org/bGJiknH8"] [Date "2020.10.13"] [White "ChessLoverDheeraj"] [Black "kerem-mangal"] [Result "0-1"] [UTCDate "2020.10.13"] [UTCTime "10:33:43"] [WhiteElo "1026"] [BlackElo "1500"] [WhiteRatingDiff "-3"] [BlackRatingDiff "+62"] [Variant "Antichess"] [TimeControl "60+0"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. Nf3?? { (0.15 → -12.20) Blunder. e3 was best. } (1. e3 b5) 1... e5 2. Nxe5 Qh4 3. Nxf7 Qxf2?! { (-2.69 → -1.56) Inaccuracy. Qxh2 was best. } (3... Qxh2 4. Rxh2 Kxf7 5. Rxh7 Rxh7 6. b4 Bxb4 7. Bb2 Bxd2 8. Nxd2 Nc6 9. Bxg7 Kxg7 10. Qc1) 4. Kxf2 Kxf7 5. e3 Ba3 6. bxa3?? { (-1.92 → -4.52) Blunder. Nxa3 was best. } (6. Nxa3) 6... d5?? { (-4.52 → Mate in 14) Checkmate is now unavoidable. Ne7 was best. } (6... Ne7 7. Ba6) 7. Bb2?? { (Mate in 14 → Mate in 10) Lost forced checkmate sequence. Qg4 was best. } (7. Qg4 Bxg4 8. e4 dxe4 9. Ba6 bxa6 10. Rd1 Bxd1 11. a4 Bxc2 12. Na3 Bxa4 13. d3 exd3) 7... Bh3 8. Bxg7 Kxg7 9. gxh3 d4 10. exd4 c5?? { (Mate in 9 → -1.32) Lost forced checkmate sequence. b5 was best. } (10... b5 11. Bxb5 Nc6 12. Bxc6 Kg6 13. Bxa8 Kh5 14. Qxh5 Ne7 15. Qxh7 Rxa8 16. Qxe7 Rg8 17. Qxc7) 11. dxc5 b6?? { (-1.70 → Mate in 16) Checkmate is now unavoidable. a5 was best. } (11... a5 12. Ba6) 12. cxb6 axb6 13. Qh5?? { (Mate in 15 → -0.52) Lost forced checkmate sequence. a4 was best. } (13. a4 Rxa4 14. Na3 Rxa3 15. Qg4 Rxa2 16. Qxg7 Rxc2 17. Qxh7 Rxd2 18. Qxg8 Rxf2 19. Qxb8 Rxh2) 13... Rxa3 14. Nxa3?? { (-1.06 → Mate in 8) Checkmate is now unavoidable. Qxh7 was best. } (14. Qxh7 Kxh7) 14... b5?? { (Mate in 8 → 1.42) Lost forced checkmate sequence. h6 was best. } (14... h6 15. Qxh6 Nxh6 16. Ba6 Nxa6 17. Kf3 b5 18. Nxb5 Nc7 19. Nxc7 Re8 20. Nxe8 Kf6 21. Nxf6) 15. Bxb5 Nc6?? { (1.18 → Mate in 13) Checkmate is now unavoidable. Nd7 was best. } (15... Nd7 16. Bxd7 Nf6 17. Qxh7 Nxd7 18. Qxh8 Kxh8 19. Nc4 Nf8 20. Nb2 Kg7 21. Kg3 Kg6 22. Nd1) 16. Qxh7 Kxh7 17. Bxc6 Nh6 18. Rhg1?? { (Mate in 8 → Mate in 3) Lost forced checkmate sequence. Ba8 was best. } (18. Ba8 Rxa8 19. h4 Rxa3 20. Rab1 Rxa2 21. Rb2 Rxb2 22. h5 Rxc2 23. h4 Rxd2 24. Kg2 Rxg2) 18... Ng4 19. Rxg4 Rg8?? { (Mate in 2 → 0.56) Lost forced checkmate sequence. Ra8 was best. } (19... Ra8 20. Bxa8 Kg6 21. Rxg6#) 20. Rxg8 Kxg8 21. Nc4 Kf7 22. Bg2?! { (0.74 → 0.08) Inaccuracy. Be8 was best. } (22. Be8 Kxe8) 22... Ke8?! { (0.08 → 1.09) Inaccuracy. Ke6 was best. } (22... Ke6 23. Bd5 Kxd5 24. Rb1 Kxc4 25. d4 Kxd4 26. c3 Kxc3 27. Rb2 Kxb2 28. h4 Kxa2 29. h5) 23. a4?? { (1.09 → Mate in 16) Checkmate is now unavoidable. Kf3 was best. } (23. Kf3 Kd7) 23... Kd7 24. Ne3 Kc6 25. Bxc6# { Game ends by variant rule. } 0-1