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[Event "Biến thể cờ Vua: Antichess"] [Site "https://lichess.org/bBhKglvQ"] [Date "2022.03.26"] [White "Minhtrieu2407pro"] [Black "bcC_HYpERBuLLeT-OnLY"] [Result "1-0"] [UTCDate "2022.03.26"] [UTCTime "02:47:07"] [WhiteElo "1000"] [BlackElo "1461"] [WhiteRatingDiff "+153"] [BlackRatingDiff "-41"] [Variant "Antichess"] [TimeControl "180+0"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. e4?? { (0.15 → Mate in 15) Checkmate is now unavoidable. e3 was best. } (1. e3 c5) 1... b5 2. Bxb5 d5 3. Bxe8 Qxe8 4. exd5 Qa4?? { (Mate in 14 → 0.49) Lost forced checkmate sequence. Bg4 was best. } (4... Bg4 5. Qxg4 g5 6. Qxg5 e6 7. Qxg8 Rxg8 8. dxe6 Rxg2 9. exf7) 5. d6 Qxa2?? { (1.12 → Mate in 12) Checkmate is now unavoidable. exd6 was best. } (5... exd6 6. Qh5) 6. dxe7?? { (Mate in 12 → Mate in 12) Lost forced checkmate sequence. Rxa2 was best. } (6. Rxa2 cxd6 7. Rxa7 Rxa7 8. Qg4 Bxg4 9. Kd1 Bxd1 10. b4 Bxc2 11. b5 Bxb1 12. d3 Bxd3) 6... Qxb2?? { (Mate in 12 → 2.91) Lost forced checkmate sequence. Bxe7 was best. } (6... Bxe7 7. Rxa2 Bg4 8. Qxg4 Bg5 9. Qxg5 Ne7 10. Qxe7 a6 11. Rxa6 Rxa6 12. Qxc7 Nd7 13. Qxd7) 7. exf8=K?! { (2.91 → 2.15) Inaccuracy. exf8=Q was best. } (7. exf8=Q) 7... Qxc2?? { (2.15 → 4.69) Blunder. Qxb1 was best. } (7... Qxb1 8. Kxg7) 8. Kxg8?? { (4.69 → Mate in 10) Checkmate is now unavoidable. Kxg7 was best. } (8. Kxg7) 8... Qxd2?? { (Mate in 10 → Mate in 10) Lost forced checkmate sequence. Rxg8 was best. } (8... Rxg8 9. Qxc2 Nc6 10. Qxc6 a5 11. Qxc7 Bg4 12. Qxa5 Rxa5 13. Rxa5 Bf5 14. Rxf5 Ra8 15. Rxf7) 9. Qxd2 Rxg8 10. Rxa7 Rxa7 11. Qa5 Rxa5 12. Bh6 gxh6 13. Na3 Rxg2 14. Nb5?? { (Mate in 6 → Mate in 7) Lost forced checkmate sequence. h4 was best. } (14. h4 Rxa3 15. Nh3 Bxh3 16. Rxh3 Rxh3 17. Kd2 Rxf2 18. Kc2 Rxh4 19. Kd2 Rxd2#) 14... Rxf2?? { (Mate in 7 → Mate in 4) Lost forced checkmate sequence. Rxh2 was best. } (14... Rxh2 15. Nxc7 Rxf2 16. Rxh6 Nc6 17. Rxc6 Rh5 18. Kxf2 Ba6 19. Nxa6 f6 20. Rxf6 Rh6 21. Rxh6#) 15. Kxf2 Rxb5 16. Ne2?? { (Mate in 3 → Mate in 6) Lost forced checkmate sequence. Nh3 was best. } (16. Nh3 Bxh3 17. Rb1 Rxb1 18. Kg1 Rxg1#) 16... Re5?? { (Mate in 6 → Mate in 4) Lost forced checkmate sequence. Rb1 was best. } (16... Rb1 17. Rxb1 Bh3 18. Rxb8 Bc8 19. Rxc8 h5 20. Rxc7 h4 21. Rxf7 h3 22. Rxh7#) 17. Ke3 Rxe3 18. Ra1 Rxe2 19. Ra3 Rxh2 20. Rh3 Rxh3# { Game ends by variant rule. } 1-0