lichess.org
Donate
 
Computer analysisMove timesCrosstableShare & export
FEN
[Event "Rated Antichess game"] [Site "https://lichess.org/atoC7OBe"] [Date "2021.12.06"] [White "BerkeAlmaci"] [Black "plinge__linge"] [Result "0-1"] [UTCDate "2021.12.06"] [UTCTime "15:16:18"] [WhiteElo "1185"] [BlackElo "1339"] [WhiteRatingDiff "-9"] [BlackRatingDiff "+9"] [Variant "Antichess"] [TimeControl "60+0"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. a3?? { (0.15 → -3.78) Blunder. e3 was best. } (1. e3 b5 2. Bxb5 e6 3. Bxd7 Bxd7 4. b4 Bxb4 5. Qh5 Bxd2 6. Nxd2 Qg5 7. Qxh7 Qxg2) 1... e5?? { (-3.78 → -0.79) Blunder. e6 was best. } (1... e6 2. c4 Bxa3 3. Nxa3 Ne7 4. Nc2 b5 5. cxb5 a6 6. bxa6) 2. d4 Bxa3 3. bxa3?? { (-1.35 → -4.25) Blunder. Rxa3 was best. } (3. Rxa3) 3... exd4 4. Qxd4 d5?? { (-3.02 → Mate in 13) Checkmate is now unavoidable. Na6 was best. } (4... Na6 5. Qxa7) 5. Qxd5 Qxd5 6. c4?? { (Mate in 13 → Mate in 11) Lost forced checkmate sequence. g4 was best. } (6. g4 Qxh1 7. Bg5 Qxh2 8. Kd1 Qxf2 9. e4 Qxg1 10. Ra2 Qxg4 11. c3 Qxd1 12. c4 Qxb1) 6... Qxg2 7. Bxg2 Bf5 8. Bxb7 Bxb1 9. Bxa8 Nc6 10. Rxb1 Nh6?? { (Mate in 7 → 4.59) Lost forced checkmate sequence. a5 was best. } (10... a5 11. Bxc6 g6 12. Bxe8 Nf6 13. Bxf7 g5 14. Bxg5 c5 15. Bxf6 Rg8 16. Bxg8 a4 17. Bxh7#) 11. Bxc6?? { (4.59 → Mate in 6) Checkmate is now unavoidable. Bxh6 was best. } (11. Bxh6) 11... Ng8 12. Bxe8 h5?? { (Mate in 6 → 6.84) Lost forced checkmate sequence. g5 was best. } (12... g5 13. Bxg5 c5 14. Bxf7 Nf6 15. Bxf6 Rd8 16. Bxd8 a5 17. Bxa5 h5 18. Bxh5#) 13. Bxf7 Rh7? { (7.46 → Mate in 10) Checkmate is now unavoidable. Nh6 was best. } (13... Nh6) 14. Bxh5 Rxh5 15. Nh3? { (Mate in 9 → 7.86) Lost forced checkmate sequence. Rb7 was best. } (15. Rb7 Rxh2 16. Rxc7 Rxf2 17. Rxg7 Rxe2 18. Rxa7 Rxe1 19. Rh2 Rxg1 20. Rf7 Rxc1 21. Rh6 Nxh6) 15... Rxh3 16. Rf1?! { (9.14 → 5.24) Inaccuracy. c5 was best. } (16. c5) 16... Rxa3 17. Bxa3 Ne7 18. Bxe7 c5 19. Bxc5 g5 20. Bxa7 g4 21. h3 gxh3 22. Rg1 h2 23. Kd1 hxg1=R 24. Rb7 Rxd1 25. Rd7 Rxd7 26. e4?? { (Mate in 4 → Mate in 3) Lost forced checkmate sequence. Bd4 was best. } (26. Bd4 Rxd4 27. e3 Rxc4 28. e4 Rxe4 29. f4 Rxf4#) 26... Rxa7 27. c5 Rb7 28. e5 Rb6 29. cxb6# { Game ends by variant rule. } 0-1