lichess.org

FEN
[Event "Rated Racing Kings game"] [Site "https://lichess.org/ahrCh53E"] [Date "2020.02.04"] [Round "-"] [White "thekinghunter1234"] [Black "tmatematikas"] [Result "1-0"] [UTCDate "2020.02.04"] [UTCTime "00:33:15"] [WhiteElo "1283"] [BlackElo "1655"] [WhiteRatingDiff "+190"] [BlackRatingDiff "-263"] [Variant "Racing Kings"] [TimeControl "300+0"] [ECO "?"] [Opening "?"] [Termination "Normal"] [FEN "8/8/8/8/8/8/krbnNBRK/qrbnNBRQ w - - 0 1"] [SetUp "1"] [Annotator "lichess.org"] 1. Bd4 { [%eval 0.0] } 1... Nc3?? { (0.00 → 8.08) Blunder. Be4 was best. } { [%eval 8.08] } (1... Be4 2. Kg3 Kb3 3. Kf4 Kc4 4. Qh6 Qa8 5. Rg7 Rb5 6. Bg2) 2. Bxc3?! { (8.08 → 4.83) Inaccuracy. Nxc2 was best. } { [%eval 4.83] } (2. Nxc2 Rxc2 3. Kg3 Kb3 4. Nxc3 Bb2 5. Kf4 Qa5 6. Rg5 Bxc3 7. Rxa5 Bxd4 8. Rg6 Kb4) 2... Be4 { [%eval 5.01] } 3. Kh3? { (5.01 → 2.98) Mistake. Nd4 was best. } { [%eval 2.98] } (3. Nd4) 3... Nc4?? { (2.98 → 7.77) Blunder. Kb3 was best. } { [%eval 7.77] } (3... Kb3 4. Kg4) 4. Bxb2 { [%eval 6.34] } 4... Qxb2 { [%eval 9.07] } 5. Qh2? { (9.07 → 4.19) Mistake. Ng3 was best. } { [%eval 4.19] } (5. Ng3) 5... Be3 { [%eval 5.18] } 6. Nf4? { (5.18 → 2.71) Mistake. Rg4 was best. } { [%eval 2.71] } (6. Rg4 Bxg1 7. Qxg1 Nd6 8. Qg3 Bf5 9. Kh4 Bxg4 10. Kxg4 Qf6 11. Bg2 Ka1 12. Nd3 Ka2) 6... Ka3?? { (2.71 → 11.60) Blunder. Kb3 was best. } { [%eval 11.6] } (6... Kb3 7. Bd3) 7. Rxb2 { [%eval 7.29] } 7... Rxb2 { [%eval 10.87] } 8. Rg3 { [%eval 7.0] } 8... Ka4 { [%eval 13.79] } 9. Bxc4 { [%eval 12.34] } 9... Ka5 { [%eval 25.35] } 10. Rxe3?? { (25.35 → Mate in 6) Checkmate is now unavoidable. Qxb2 was best. } { [%eval #-6] } (10. Qxb2) 10... Rb5?? { (Mate in 6 → Mate in 9) Lost forced checkmate sequence. Kb6 was best. } { [%eval #9] } (10... Kb6 11. Qg1 Kc7 12. Qg8 Rb8 13. Ra3 Rxg8 14. Ra8 Bxa8 15. Bxg8 Kb8#) 11. Bxb5 { [%eval #8] } 11... Kb6 { [%eval #7] } 12. Rxe4 { [%eval #6] } 12... Kb7 { [%eval #6] } 13. Re8 { [%eval #5] } 13... Kc7 { [%eval #5] } 14. Qg3 { [%eval #5] } 14... Kb6 { [%eval #5] } 15. Kh4 { [%eval #4] } 15... Kxb5 { [%eval #4] } 16. Kh5 { [%eval #3] } 16... Kc6 { [%eval #3] } 17. Kh6 { [%eval #3] } 17... Kd7 { [%eval #3] } 18. Ra8 { [%eval #3] } 18... Ke7 { [%eval #2] } 19. Kh7 { [%eval #1] } 19... Kf7 { [%eval #1] } 20. Kh8# { Game ends by variant rule. } 1-0
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