lichess.org
Donate
 
Computer analysisMove timesCrosstableShare & export
FEN
[Event "Rated Antichess game"] [Site "https://lichess.org/adpH9Vug"] [Date "2021.03.06"] [White "motogen"] [Black "Emeramaru"] [Result "0-1"] [UTCDate "2021.03.06"] [UTCTime "15:43:15"] [WhiteElo "1974"] [BlackElo "1531"] [WhiteRatingDiff "-11"] [BlackRatingDiff "+36"] [Variant "Antichess"] [TimeControl "30+1"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. f4?? { (0.15 → -15.05) Blunder. e3 was best. } (1. e3 b5) 1... e5 2. fxe5 Ba3 3. Nxa3? { (-8.95 → Mate in 13) Checkmate is now unavoidable. bxa3 was best. } (3. bxa3 Qh4 4. Nh3 Qxh3 5. gxh3 Nh6 6. a4 a5 7. e3 b5) 3... d5?? { (Mate in 13 → -1.01) Lost forced checkmate sequence. b5 was best. } (3... b5 4. Nxb5 Qg5 5. Nxc7 Qxe5 6. Nxe8 Qxe2 7. Qxe2 Nc6 8. Nxg7) 4. exd6 cxd6?? { (-1.59 → 4.11) Blunder. Qxd6 was best. } (4... Qxd6 5. g4 Qxh2 6. Rxh2 Bxg4 7. Rxh7 Rxh7 8. Nb5 Bxe2 9. Nxa7 Bxd1 10. Kxd1 Rxa7 11. Ba6) 5. Nb5?? { (4.11 → -18.21) Blunder. g4 was best. } (5. g4) 5... Bh3 6. Nxd6 Bxg2 7. Nxb7 Qxd2 8. Qxd2 Bxf1 9. Kxf1 Kd7?? { (Mate in 9 → Mate in 11) Lost forced checkmate sequence. a5 was best. } (9... a5 10. Nxa5 Rxa5 11. Qxa5 Na6 12. Qxa6 g5 13. Bxg5 Nf6 14. Qxf6 Rg8 15. Qxf7 Rxg5 16. Qxh7) 10. Qxd7 Nxd7 11. Nc5 Nxc5 12. e4 Nxe4 13. Bg5?? { (Mate in 8 → -0.53) Lost forced checkmate sequence. Bh6 was best. } (13. Bh6 gxh6 14. Kf2 Nxf2 15. Re1 Nxh1 16. Re8 Rxe8 17. Ne2 Rxe2 18. a4 Rxc2 19. a5 Rxb2) 13... Nxg5 14. Nh3? { (-0.42 → -2.10) Mistake. Kg2 was best. } (14. Kg2 Ne6) 14... Nxh3 15. Rg1 Nxg1 16. Kxg1 h5?! { (-2.82 → -1.79) Inaccuracy. f5 was best. } (16... f5 17. c4) 17. c4 h4 18. c5 h3?? { (-2.28 → Mate in 6) Checkmate is now unavoidable. Nf6 was best. } (18... Nf6 19. Kf1) 19. Kg2 hxg2 20. a4?? { (Mate in 5 → -8.62) Lost forced checkmate sequence. Rg1 was best. } (20. Rg1 Rxh2 21. Rxg2 Rxg2 22. c6 Rxb2 23. c7 Rxa2 24. c8=Q Rxc8#) 20... Rxh2 21. Rf1 gxf1=N 22. c6?! { (-10.05 → Mate in 8) Checkmate is now unavoidable. b4 was best. } (22. b4 a5) 22... Rxb2 23. c7 Rb5? { (Mate in 7 → -8.11) Lost forced checkmate sequence. Rd8 was best. } (23... Rd8 24. cxd8=N g5 25. Nxf7 Nd2 26. Nxg5 Ne4 27. Nxe4 Nf6 28. Nxf6 Rb5 29. axb5 a6 30. bxa6#) 24. axb5 Rd8?? { (-9.91 → -1.45) Blunder. a6 was best. } (24... a6) 25. cxd8=K?? { (-1.45 → Mate in 5) Checkmate is now unavoidable. cxd8=B was best. } (25. cxd8=B a6) 25... a6 26. bxa6 Ne7 27. Kxe7 Ne3 28. Kxf7 Nd5 29. Kxg7 Nf6 30. Kxf6# { Game ends by variant rule. } 0-1