lichess.org
Donate
 
Computer analysisMove timesCrosstableShare & export
FEN
[Event "Hourly Antichess Arena"] [Site "https://lichess.org/a6yxiMf5"] [Date "2022.04.04"] [White "Fischerboy1900"] [Black "Saksham364"] [Result "1-0"] [UTCDate "2022.04.04"] [UTCTime "19:37:37"] [WhiteElo "1428"] [BlackElo "1014"] [WhiteRatingDiff "+27"] [BlackRatingDiff "-50"] [Variant "Antichess"] [TimeControl "60+0"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. e4?? { (0.15 → Mate in 15) Checkmate is now unavoidable. e3 was best. } (1. e3 c5 2. Ne2 Nc6 3. Nd4 Nxd4 4. exd4 cxd4 5. Ba6 bxa6 6. c4 dxc3 7. Nxc3 Qc7) 1... a5?? { (Mate in 15 → 0.61) Lost forced checkmate sequence. b5 was best. } (1... b5 2. Bxb5 Nf6 3. Bxd7 Nxe4 4. Bxc8 Nxf2 5. Kxf2 Qxd2 6. Nxd2) 2. Ba6 bxa6?! { (0.11 → 0.95) Inaccuracy. Nxa6 was best. } (2... Nxa6 3. Qh5) 3. b4 axb4 4. Ba3 bxa3 5. Nxa3 Nc6?? { (0.91 → Mate in 12) Checkmate is now unavoidable. f5 was best. } (5... f5) 6. Nb5 axb5 7. e5 Nxe5 8. Qf3?? { (Mate in 11 → Mate in 15) Lost forced checkmate sequence. d4 was best. } (8. d4 Rxa2 9. dxe5 Rxa1 10. Qxd7 Rxe1 11. Qxe8 Qxe8 12. Ne2 Rxe2 13. Ra1 Rxf2 14. Ra3 Rxg2) 8... Nxf3 9. Nxf3 Rxa2 10. Rxa2 b4?? { (Mate in 12 → Mate in 9) Lost forced checkmate sequence. Ba6 was best. } (10... Ba6 11. Rxa6 Qa8 12. Rxa8 Kd8 13. Rxd8 e6 14. Rxd7 Ba3 15. Rxf7 Nh6 16. Rxc7 Ra8 17. Rxg7) 11. Ra6 Bxa6 12. c4?? { (Mate in 8 → Mate in 12) Lost forced checkmate sequence. Ke2 was best. } (12. Ke2 Bxe2 13. Rb1 Bxf3 14. Rxb4 Bxg2 15. Re4 Bxe4 16. f4 Bxc2 17. d3 Bxd3 18. f5 Bxf5) 12... Bxc4?? { (Mate in 12 → Mate in 7) Lost forced checkmate sequence. bxc3 was best. } (12... bxc3 13. dxc3 g5 14. Nxg5 Qa8 15. Nxh7 Qxg2 16. Nxf8 Qxh2 17. Nxd7 Qxf2 18. Rxh8 Qxe1 19. Rxg8) 13. d3 Bxd3 14. Ke2 Bxe2 15. h4?? { (Mate in 5 → Mate in 15) Lost forced checkmate sequence. g3 was best. } (15. g3 Bxf3 16. h4 Bxh1 17. f3 Bxf3 18. h5 Bxh5 19. g4 Bxg4#) 15... Bxf3 16. gxf3 g5 17. hxg5 f6 18. gxf6 Nxf6 19. Rxh7 Rxh7 20. f4 e5 21. fxe5 Bd6?? { (Mate in 12 → Mate in 2) Lost forced checkmate sequence. Qb8 was best. } (21... Qb8 22. exf6 Bg7 23. fxg7 Rxg7 24. f3 b3 25. f4 Qb4 26. f5 b2 27. f6 Qh4 28. fxg7) 22. exf6 Qxf6 23. f4 Qxf4# { Game ends by variant rule. } 1-0