lichess.org
Donate
 
Computer analysisMove timesCrosstableShare & export
FEN
[Event "Rated Antichess game"] [Site "https://lichess.org/a3e8lSin"] [Date "2022.04.05"] [White "AntiberserkM"] [Black "asvesth"] [Result "1-0"] [UTCDate "2022.04.05"] [UTCTime "11:03:48"] [WhiteElo "1412"] [BlackElo "1779"] [WhiteRatingDiff "+64"] [BlackRatingDiff "-38"] [Variant "Antichess"] [TimeControl "180+3"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. e3 b5 2. Bxb5 e6?! { (1.64 → 2.60) Inaccuracy. Ba6 was best. } (2... Ba6 3. Bxd7 Nxd7 4. c4 Bxc4 5. Qa4 Bxa2 6. Qxa7 Rxa7 7. Rxa2) 3. Bxd7 Bxd7? { (1.23 → 2.54) Mistake. Kxd7 was best. } (3... Kxd7 4. b4 Bxb4 5. Qg4 Bxd2 6. Qxg7 Bxe3 7. Qxh8 Bxf2 8. Qxh7) 4. Qh5?? { (2.54 → 0.00) Blunder. Nh3 was best. } (4. Nh3 Nh6 5. Ng5 Qxg5 6. Qe2 Qxe3 7. Qxe3 Bc5 8. Qxh6 Bxf2) 4... Ba4?? { (0.00 → 2.99) Blunder. Ba3 was best. } (4... Ba3 5. bxa3 Qf6 6. Qxh7 Qxa1 7. Qxg8 Qxb1 8. Qxh8 Qxc2 9. Qxe8) 5. Qxf7 Bxc2 6. Qxg7?? { (3.92 → 1.53) Blunder. Qxe8 was best. } (6. Qxe8) 6... Bxb1?? { (1.53 → Mate in 15) Checkmate is now unavoidable. Bxg7 was best. } (6... Bxg7) 7. Rxb1 Bxg7 8. d4?? { (Mate in 13 → 0.60) Lost forced checkmate sequence. e4 was best. } (8. e4 Qxd2 9. Kxd2 Bxb2 10. Rxb2 Nf6 11. Rxb8 Nxe4 12. Rxe8 Nxd2 13. Bxd2 Raxe8 14. Bh6 c5) 8... Bxd4 9. exd4 Qxd4 10. Kd1?? { (0.75 → -2.15) Blunder. Ne2 was best. } (10. Ne2 Qxf2) 10... Qxb2?? { (-2.15 → 0.42) Blunder. Qxd1 was best. } (10... Qxd1) 11. Rxb2 Nh6? { (0.69 → 2.09) Mistake. h6 was best. } (11... h6 12. Rxb8) 12. Rxb8 Rxb8 13. Bxh6 Rf8? { (2.21 → 3.84) Mistake. Rb3 was best. } (13... Rb3 14. axb3) 14. Bxf8 Kxf8 15. Nh3 Kf7 16. f3?! { (3.87 → 2.95) Inaccuracy. Kd2 was best. } (16. Kd2 Rb3) 16... a5?! { (2.95 → 3.85) Inaccuracy. e5 was best. } (16... e5) 17. g4?! { (3.85 → 3.00) Inaccuracy. Ke2 was best. } (17. Ke2) 17... h5 18. gxh5 Kg6?? { (2.84 → 8.19) Blunder. a4 was best. } (18... a4) 19. hxg6 a4? { (8.53 → Mate in 16) Checkmate is now unavoidable. c5 was best. } (19... c5 20. Ke2 Rb3 21. axb3 a4 22. bxa4 c4 23. a5 c3 24. g7 c2 25. Nf4 c1=B 26. Rxc1) 20. Rg1?? { (Mate in 16 → 6.93) Lost forced checkmate sequence. Ke2 was best. } (20. Ke2 Rb3 21. axb3 axb3 22. Rb1 e5 23. Rxb3 e4 24. fxe4 c6 25. Rb7 c5 26. Rb8 c4) 20... c5?? { (6.93 → Mate in 14) Checkmate is now unavoidable. a3 was best. } (20... a3 21. Ke2) 21. Nf2? { (Mate in 14 → 7.94) Lost forced checkmate sequence. Ke2 was best. } (21. Ke2 Rb3 22. axb3 axb3 23. g7 b2 24. Nf4 b1=K 25. Rxb1 e5 26. h3 exf4 27. Kf2 c4) 21... Ra8 22. h3 a3?? { (6.23 → Mate in 14) Checkmate is now unavoidable. e5 was best. } (22... e5 23. f4) 23. Kc2 Ra6 24. Kb2 axb2 25. Ra1?? { (Mate in 6 → 5.11) Lost forced checkmate sequence. Rb1 was best. } (25. Rb1 Rxa2 26. Rxb2 Rxb2 27. g7 Rxf2 28. g8=K Rxf3 29. Kg7 Rxh3 30. Kh6 Rxh6#) 25... bxa1=K?? { (5.11 → Mate in 5) Checkmate is now unavoidable. Rxa2 was best. } (25... Rxa2) 26. a3 Rxa3 27. Nh1 Rxf3 28. Ng3?? { (Mate in 3 → -3.19) Lost forced checkmate sequence. g7 was best. } (28. g7 Rxh3 29. Ng3 Rxg3 30. g8=K Rxg8#) 28... Rxg3 29. h4 Rxg6 30. h5 c4?? { (-3.02 → Mate in 5) Checkmate is now unavoidable. Rg4 was best. } (30... Rg4 31. h6) 31. hxg6 c3 32. g7 c2 33. g8=R Kb1 34. Rf8 Ka2 35. Rf5 exf5# { Game ends by variant rule. } 1-0