lichess.org
Donate
 
Computer analysisMove timesCrosstableShare & export
FEN
[Event "Rated King of the Hill game"] [Site "https://lichess.org/a1PoXOqL"] [Date "2022.03.14"] [White "BasovNikita"] [Black "Narancin"] [Result "1-0"] [UTCDate "2022.03.14"] [UTCTime "17:53:39"] [WhiteElo "1329"] [BlackElo "1752"] [WhiteRatingDiff "+142"] [BlackRatingDiff "-167"] [Variant "King of the Hill"] [TimeControl "600+0"] [ECO "A00"] [Opening "Van't Kruijs Opening"] [Termination "Normal"] [Annotator "lichess.org"] 1. e3 { A00 Van't Kruijs Opening } e5 2. Ke2?? { (0.71 → -2.00) Blunder. d4 was best. } (2. d4 exd4 3. exd4 d5 4. c4 Nf6 5. Nf3 Bb4+ 6. Nc3 O-O) 2... d5 3. Kd3?? { (-2.03 → -4.82) Blunder. d4 was best. } (3. d4 exd4 4. exd4 c5 5. Nf3 cxd4 6. c3 Nf6 7. cxd4 Bd6) 3... Nc6?! { (-4.82 → -3.77) Inaccuracy. c5 was best. } (3... c5 4. Ke2 Nc6 5. c4 dxc4 6. Ke1 Be6 7. e4 Nf6 8. Nc3) 4. c4?? { (-3.77 → -10.68) Blunder. Ke2 was best. } (4. Ke2 Nf6) 4... Nf6 5. cxd5 Qxd5+ 6. Ke2 Ke7 7. Nc3 Ke6 8. Qb3 e4 9. Nxd5? { (-8.48 → Mate in 1) Checkmate is now unavoidable. f4 was best. } (9. f4) 9... Nxd5?! { (Mate in 1 → -10.58) Lost forced checkmate sequence. Ke5# was best. } (9... Ke5#) 10. d4?! { (-10.58 → Mate in 2) Checkmate is now unavoidable. f4 was best. } (10. f4 Na5) 10... Bc5?? { (Mate in 2 → -0.46) Lost forced checkmate sequence. exd3+ was best. } (10... exd3+ 11. Kd1 Ke5#) 11. Qc4?? { (-0.46 → -6.07) Blunder. a4 was best. } (11. a4 Bxd4) 11... Rd8?? { (-6.07 → 9.21) Blunder. Na5 was best. } (11... Na5 12. b3) 12. f3?? { (9.21 → 4.02) Blunder. Nh3 was best. } (12. Nh3 f5) 12... Bxd4? { (4.02 → 6.62) Mistake. Na5 was best. } (12... Na5 13. Qxc5 b6 14. Qxa5 bxa5 15. fxe4 Nf6 16. Kf3 Kd6 17. Bc4 Bb7 18. b3 Bxe4+ 19. Kg3) 13. exd4 Nxd4+?! { (6.23 → 18.52) Inaccuracy. Na5 was best. } (13... Na5 14. Qb5) 14. Qxd4 Nc3+?! { (20.20 → Mate in 8) Checkmate is now unavoidable. c5 was best. } (14... c5 15. Qxe4+) 15. Ke3 Kf5 16. fxe4+ Ke6 17. e5 c5 18. bxc3?? { (Mate in 5 → Mate in 2) Lost forced checkmate sequence. Bc4+ was best. } (18. Bc4+ Ke7 19. Qxc5+ Ke8 20. Bb5+ Rd7 21. Bxd7+ Bxd7 22. Kd4#) 18... Kf5?? { (Mate in 2 → Mate in 2) Lost forced checkmate sequence. Rxd4 was best. } (18... Rxd4 19. cxd4 Kd5#) 19. Bd3+ Ke6 20. Ke4# { Game ends by variant rule. } 1-0