lichess.org
Donate
 
Computer analysisMove timesCrosstableShare & export
FEN
[Event "Rated Antichess game"] [Site "https://lichess.org/ZZB25EhV"] [Date "2020.09.29"] [White "ShinyHappyYeen"] [Black "chesseraditya"] [Result "1-0"] [UTCDate "2020.09.29"] [UTCTime "19:10:03"] [WhiteElo "1280"] [BlackElo "1276"] [WhiteRatingDiff "+55"] [BlackRatingDiff "-17"] [Variant "Antichess"] [TimeControl "300+0"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. d3?? { (0.15 → Mate in 16) Checkmate is now unavoidable. e3 was best. } (1. e3) 1... g5 2. Bxg5 h6?? { (Mate in 15 → 4.80) Lost forced checkmate sequence. Bg7 was best. } (2... Bg7 3. Bxe7 Bxb2 4. Bxd8 Bxa1 5. Bxc7 Bc3 6. Nxc3 d5 7. Nxd5) 3. Bxe7 Qxe7 4. b4 Qxe2?? { (5.66 → Mate in 13) Checkmate is now unavoidable. Qxb4 was best. } (4... Qxb4) 5. Kxe2 Bxb4 6. Nc3 Bxc3 7. Qd2?? { (Mate in 11 → 6.28) Lost forced checkmate sequence. Qc1 was best. } (7. Qc1 Bxa1 8. Qxh6 Nxh6 9. g4 Nxg4 10. f4 Rxh2 11. Rxh2 Nxh2 12. Kd2 Nxf1 13. f5 Nxd2) 7... Bxa1?? { (6.28 → Mate in 10) Checkmate is now unavoidable. Bxd2 was best. } (7... Bxd2) 8. Qxh6 Rxh6 9. h3 Rxh3 10. Nxh3?? { (5.09 → -0.18) Blunder. gxh3 was best. } (10. gxh3) 10... Nf6?? { (-0.18 → Mate in 9) Checkmate is now unavoidable. Bd4 was best. } (10... Bd4 11. g4) 11. g4 Nxg4 12. Bg2?? { (Mate in 9 → 0.03) Lost forced checkmate sequence. c3 was best. } (12. c3 Bxc3 13. d4 Bxd4 14. Ng1 Bxf2 15. Kxf2 Nxf2 16. Ne2 Nxh1 17. Ng3 Nxg3 18. a4 Nxf1) 12... Nxf2 13. Nxf2?? { (0.13 → Mate in 9) Checkmate is now unavoidable. Rxa1 was best. } (13. Rxa1 Nxd3 14. Bxb7 Bxb7 15. cxd3 Be4 16. dxe4 Ke7 17. Nf2 d5 18. exd5 c6 19. dxc6 Nxc6) 13... d6?? { (Mate in 9 → 0.41) Lost forced checkmate sequence. b6 was best. } (13... b6 14. Rxa1 d6 15. Bxa8 Bg4 16. Nxg4 f6 17. Nxf6 c5 18. Nxe8 d5 19. Bxd5 c4 20. dxc4) 14. Bxb7 Bxb7 15. Rxa1 Bh1 16. Rxh1 Nc6?? { (0.79 → Mate in 6) Checkmate is now unavoidable. Nd7 was best. } (16... Nd7 17. a4 Nf8 18. Rg1 f6 19. Rg6 Nxg6 20. a5 Rb8 21. Nd1 Rb3 22. cxb3 Kd7 23. Nf2) 17. d4 Nxd4 18. Rd1?? { (Mate in 5 → 0.48) Lost forced checkmate sequence. c3 was best. } (18. c3 Nxe2 19. Nd3 Nxc3 20. Rh6 Nxa2 21. Rxd6 cxd6 22. Nb4 Nxb4#) 18... Nxc2 19. Rxd6 cxd6 20. Ke1?? { (1.09 → -2.20) Blunder. Nd1 was best. } (20. Nd1 Kd7) 20... Nxe1 21. Nd3?? { (-0.36 → Mate in 29) Checkmate is now unavoidable. Nd1 was best. } (21. Nd1 f5) 21... Nxd3 22. a4 Rb8 23. a5 Rb6?? { (Mate in 28 → Mate in 1) Lost forced checkmate sequence. Rb7 was best. } (23... Rb7 24. a6 Kd7 25. axb7 a5 26. b8=K Kc7 27. Kxc7 a4 28. Kxd6 Ne5 29. Kxe5 f5 30. Kxf5) 24. axb6 axb6# { Game ends by variant rule. } 1-0