lichess.org

FEN
[Event "ANTICHESS Arena"] [Site "https://lichess.org/Z6UpF90y"] [Date "2018.01.24"] [Round "-"] [White "DollaHollaAtcha"] [Black "Dragon-Lord"] [Result "1-0"] [UTCDate "2018.01.24"] [UTCTime "06:57:15"] [WhiteElo "1891"] [BlackElo "2366"] [WhiteRatingDiff "+24"] [BlackRatingDiff "-23"] [Variant "Antichess"] [TimeControl "120+0"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. g3 { [%eval 0.4] } 1... g6 { [%eval 0.78] } 2. c4 { [%eval 0.46] } 2... b5?! { (0.46 → 1.05) Inaccuracy. Best move was Nh6. } { [%eval 1.05] } (2... Nh6 3. Qa4) 3. cxb5 { [%eval 0.31] } 3... Nh6?? { (0.31 → 3.17) Blunder. Best move was d6. } { [%eval 3.17] } (3... d6 4. b6) 4. g4 { [%eval 3.23] } 4... Nxg4 { [%eval 2.74] } 5. b6?? { (2.74 → 0.00) Blunder. Best move was a4. } { [%eval 0.0] } (5. a4) 5... cxb6 { [%eval 0.42] } 6. Qa4 { [%eval 0.0] } 6... Nxh2 { [%eval 0.0] } 7. Qxa7 { [%eval -0.08] } 7... Rxa7 { [%eval 0.0] } 8. Rxh2 { [%eval 0.0] } 8... Rxa2 { [%eval 0.0] } 9. Rxh7 { [%eval -0.8] } 9... Rxh7 { [%eval -0.4] } 10. Rxa2 { [%eval -0.57] } 10... Rh3?! { (-0.57 → 0.00) Inaccuracy. Best move was Ba6. } { [%eval 0.0] } (10... Ba6) 11. Nxh3 { [%eval 0.0] } 11... g5 { [%eval 0.0] } 12. Nxg5 { [%eval 0.0] } 12... Qc7?? { (0.00 → Mate in 10) Checkmate is now unavoidable. Best move was Ba6. } { [%eval #10] } (12... Ba6 13. Rxa6 Nxa6 14. Nxf7 Kxf7 15. Kd1 Nc7 16. b3 b5 17. Ba3 e6 18. Bxf8 Kxf8 19. d3) 13. Nxf7 { [%eval #9] } 13... Qxc1 { [%eval #9] } 14. b4 { [%eval #9] } 14... Kxf7 { [%eval #9] } 15. d4 { [%eval #8] } 15... Qxe1 { [%eval #8] } 16. Rc2?? { (Mate in 8 → Mate in 11) Lost forced checkmate sequence. Best move was Ra8. } { [%eval #-11] } (16. Ra8 Qxf1 17. Rxb8 Qxb1 18. Rxc8 Qxb4 19. Rxf8 Qxd4 20. Rxf7 Qxf2 21. Rxe7 Qxe2 22. Rxe2 d5) 16... Qxb1?? { (Mate in 11 → Mate in 6) Lost forced checkmate sequence. Best move was Qxf2. } { [%eval #6] } (16... Qxf2 17. Rxc8 Qxf1 18. Rxb8 Qxb1 19. Rxb6 Qxb4 20. Rxb4 Kg6 21. d5 e5 22. dxe6 Bxb4 23. exd7) 17. Rxc8 { [%eval #5] } 17... Qxb4 { [%eval #5] } 18. Rxb8 { [%eval #4] } 18... Qxd4 { [%eval #4] } 19. Rxf8 { [%eval #6] } 19... Qxf2 { [%eval #6] } 20. Rxf7 { [%eval #5] } 20... Qxe2 { [%eval #5] } 21. Rxe7 { [%eval #4] } 21... Qxf1 { [%eval #4] } 22. Rxd7 { [%eval #3] } 22... Qa6 { [%eval #1] } 23. Ra7 Qxa7# { Game ends by variant rule. } 1-0
Reconnecting