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[Event "Rated Antichess game"] [Site "https://lichess.org/Z3Szfkbq"] [Date "2019.02.16"] [White "Riftdancer"] [Black "sebache"] [Result "0-1"] [UTCDate "2019.02.16"] [UTCTime "14:55:16"] [WhiteElo "1327"] [BlackElo "1453"] [WhiteRatingDiff "-19"] [BlackRatingDiff "+54"] [Variant "Antichess"] [TimeControl "300+0"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. b3? { (0.15 → -0.99) Mistake. e3 was best. } (1. e3 b5) 1... e6 2. b4 Bxb4 3. Ba3?! { (-1.05 → -2.17) Inaccuracy. e3 was best. } (3. e3 Bxd2) 3... Bxd2 4. Qxd2? { (-1.72 → -3.47) Mistake. Nxd2 was best. } (4. Nxd2 c5) 4... Qe7 5. Qxd7 Bxd7 6. Bxe7 Nxe7 7. Nc3?! { (-3.08 → -4.18) Inaccuracy. Kd2 was best. } (7. Kd2 c5 8. a4 Bxa4 9. Rxa4 Nbc6 10. Rxa7 Nxa7 11. Ke3 Kd7 12. Kd4 cxd4 13. f3 d3) 7... Ba4 8. Nxa4 c5 9. Nxc5 f6? { (-3.05 → -1.37) Mistake. Nbc6 was best. } (9... Nbc6 10. Nxb7) 10. Nxb7 Kd8?? { (-0.82 → 2.42) Blunder. Kd7 was best. } (10... Kd7 11. Na5) 11. Nxd8 Rxd8 12. Kd2? { (1.43 → -0.13) Mistake. g4 was best. } (12. g4 Rd5) 12... Rxd2 13. e4?? { (-0.69 → -3.19) Blunder. a4 was best. } (13. a4 Rxe2) 13... Rxc2?? { (-3.19 → Mate in 9) Checkmate is now unavoidable. Rxf2 was best. } (13... Rxf2 14. Ba6 Rxg2 15. Nf3 Rxh2 16. Nxh2 Nxa6 17. Rhb1 Nb8 18. Rxb8 Rxb8 19. Rd1 e5 20. Nf1) 14. Rd1 Rxf2 15. Rd5?? { (Mate in 8 → Mate in 16) Lost forced checkmate sequence. Ba6 was best. } (15. Ba6 Rxg2 16. Nh3 Rxa2 17. Rhe1 Rxh2 18. Rb1 Rxh3 19. Rxb8 Rxb8 20. Bc8 Nxc8 21. Re3 Rxe3) 15... Rxg2 16. Bxg2 Nxd5 17. exd5 exd5 18. Bxd5 Nc6?? { (Mate in 13 → 2.08) Lost forced checkmate sequence. f5 was best. } (18... f5 19. Bxa8 f4 20. Be4 a5 21. Bxh7 Nc6 22. h4 a4 23. Rh2 a3 24. Rc2 Nd8 25. Rb2) 19. Bxc6 f5 20. Bxa8 f4 21. Bf3?? { (2.08 → Mate in 13) Checkmate is now unavoidable. Nf3 was best. } (21. Nf3 g5 22. Nxg5 a5 23. Nxh7 f3 24. Bxf3 a4 25. Rb1 a3 26. Rb2 axb2 27. Ng5 b1=K) 21... h5?? { (Mate in 13 → 0.00) Lost forced checkmate sequence. a5 was best. } (21... a5 22. h3 h5 23. Bxh5 g6 24. Bxg6 f3 25. Nxf3 a4 26. Rh2 a3 27. Rb2 axb2 28. Bh5) 22. Bxh5 g6 23. Bxg6 f3?? { (0.00 → Mate in 31) Checkmate is now unavoidable. a5 was best. } (23... a5 24. h4 a4 25. Bc2 f3 26. Bxa4 f2 27. Rh3 fxg1=B 28. Rh2 Bxh2 29. h5 Be5 30. Bc2) 24. Nxf3 a5 25. Bf7 a4 26. Bb3?? { (Mate in 29 → Mate in 1) Lost forced checkmate sequence. Rb1 was best. } (26. Rb1 a3 27. Rb2 axb2 28. Bd5 b1=K 29. Be4 Kxa2 30. Bb1 Kxb1 31. Nd2 Ka1 32. Nb1 Kxb1) 26... axb3 27. axb3# { Game ends by variant rule. } 0-1