lichess.org
Donate
 
Computer analysisMove timesCrosstableShare & export
FEN
[Event "Hourly Atomic Arena"] [Site "https://lichess.org/YuVWdPmN"] [Date "2020.07.15"] [White "BOB_DYLAN321"] [Black "MeetYourDemise"] [Result "1-0"] [UTCDate "2020.07.15"] [UTCTime "14:27:01"] [WhiteElo "1684"] [BlackElo "2167"] [WhiteRatingDiff "+11"] [BlackRatingDiff "-15"] [Variant "Atomic"] [TimeControl "180+0"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. e3 e6 2. Nf3 f6 3. Nd4 Bb4?! { (2.02 → 2.99) Inaccuracy. c6 was best. } (3... c6 4. Nc3 Bb4 5. Ndb5 Nh6 6. h3 g6 7. Bd3 f5 8. f4) 4. c3 Bxc3?! { (4.19 → 5.37) Inaccuracy. c6 was best. } (4... c6 5. Nb5 g6 6. d4 Bd6 7. N1a3 Nh6 8. h3 cxb5 9. Bb5) 5. Qh5+ g6 6. Qc5 d6 7. Qxc7 Nh6 8. g4?! { (7.04 → 4.54) Inaccuracy. Bb5+ was best. } (8. Bb5+ Kf8 9. g4 Nf7 10. f4 h5 11. Bd7 hxg4 12. h4 Nd8) 8... O-O 9. Bb5 f5 10. Be8 fxg4 11. Bf7+ Kh8 12. h3?! { (5.81 → 4.40) Inaccuracy. f3 was best. } (12. f3) 12... Nf5 13. Nc3 b5 14. Ne4 Nxe3 15. O-O h5?! { (4.82 → 8.00) Inaccuracy. Rac8 was best. } (15... Rac8 16. f4) 16. d4 Rac8? { (7.08 → Mate in 9) Checkmate is now unavoidable. g5 was best. } (16... g5 17. f4) 17. Bd2? { (Mate in 9 → 7.09) Lost forced checkmate sequence. Bg5 was best. } (17. Bg5 Rxf7 18. Rac1 Rf8 19. Kh1 e5 20. Rc7 Rf7 21. Rfc1 e4 22. Re7 Kh7 23. Rc8 Rxe7) 17... Rc2 18. Kh1 g5 19. h4?! { (6.98 → 5.27) Inaccuracy. f4 was best. } (19. f4) 19... g4 20. Bh6?? { (4.64 → -6.36) Blunder. Rg1 was best. } (20. Rg1 e5 21. dxe5 Re8 22. Be6 b4 23. Rg3 Rxe6 24. Rf1 d5 25. a3 Kh7 26. axb4 d4) 20... Rxf7?? { (-6.36 → 5.02) Blunder. g3 was best. } (20... g3) 21. Rac1?? { (5.02 → 0.84) Blunder. Bd2 was best. } (21. Bd2 e5 22. dxe5 d5 23. f4 g3 24. Kg2 Kg7 25. f5 Kf6 26. b4 Rb2 27. a4 Rb3) 21... Rxb2?? { (0.84 → Mate in 8) Checkmate is now unavoidable. g3 was best. } (21... g3 22. Bg7+ Kg8 23. Rg1 gxf2 24. Rxc2 Kf7 25. Kg2 e5 26. dxe5 d5 27. Bd4 a5 28. b4) 22. Rc1 e5 23. Rc8+ Kh7 24. Rg8 e4 25. Rg7+ Kh8 26. Rh7+ Kg8 27. Rd7 e3 28. fxe3 g3 29. Kg2 b4 30. Rd8+ Kf7 31. Rf8+ Ke7 32. Bg5+ Ke6 33. Rf6+ Ke7 34. Rxd6# { Game ends by variant rule. } 1-0