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[Event "Hourly Atomic Arena"] [Site "https://lichess.org/Ymxn6vlP"] [Date "2022.12.16"] [White "Tihon_draw"] [Black "eldirahmat"] [Result "0-1"] [UTCDate "2022.12.16"] [UTCTime "06:17:59"] [WhiteElo "997"] [BlackElo "1451"] [WhiteRatingDiff "-12"] [BlackRatingDiff "+32"] [Variant "Atomic"] [TimeControl "180+0"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. e4 e5?? { (0.94 → Mate in 5) Checkmate is now unavoidable. e6 was best. } (1... e6 2. d4 Nh6 3. f3 Na6 4. b4 f6 5. e5 d5 6. Bd3) 2. Nf3?? { (Mate in 5 → 2.73) Lost forced checkmate sequence. Qh5 was best. } (2. Qh5 g6 3. Qh3 f5 4. exf5 Kf7 5. Qe6+ Kg7 6. Qxg6#) 2... Nc6? { (2.73 → 4.89) Mistake. Be7 was best. } (2... Be7 3. Ng5 Bxg5 4. Qh5 g6 5. Qh3 f5 6. exf5 Kf8 7. Qxd7) 3. Ng5? { (4.89 → 2.50) Mistake. d4 was best. } (3. d4 Nh6 4. Bc4 d5 5. Ng5 f5 6. Ne6 Bxe6 7. Bg5 Qf6) 3... Qxg5?? { (2.50 → Mate in 5) Checkmate is now unavoidable. f5 was best. } (3... f5 4. Bb5 Nh6 5. f3 Bb4 6. c3 Ng4 7. Nf7 O-O 8. fxg4) 4. d3?? { (Mate in 5 → 5.61) Lost forced checkmate sequence. Qh5 was best. } (4. Qh5 g6 5. Qh3 f5 6. exf5 Kf7 7. Qe6+ Kg7 8. Qxg6#) 4... Nd4? { (5.61 → 12.37) Mistake. Nh6 was best. } (4... Nh6 5. Bxh6 d6 6. c3 Be6 7. g4 g5 8. b3 h5 9. Be2 O-O-O 10. Nd2 Kb8 11. f4) 5. Qd2?? { (12.37 → -9.59) Blunder. Qg4 was best. } (5. Qg4 Ne6) 5... Bb4?? { (-9.59 → 0.61) Blunder. Nxc2 was best. } (5... Nxc2 6. a3 d6 7. d4 a6 8. h4 h5 9. g4 g6 10. f4 f5 11. Be2 Ne7 12. O-O) 6. Qxb4?? { (0.61 → -5.76) Blunder. c3 was best. } (6. c3 Nc2+ 7. Kd1 Be7 8. d4 d5 9. h4 f6 10. g4 h5 11. f3 Ne3+ 12. Qxe3 hxg4) 6... Nf6?? { (-5.76 → -2.76) Blunder. Nxc2 was best. } (6... Nxc2 7. d4 Ne7 8. O-O-O O-O 9. h4 Nc6 10. g4 Nb4 11. a3 Nd3+ 12. Bxd3 d6 13. f3) 7. Nc3?? { (-2.76 → -6.00) Blunder. f4 was best. } (7. f4 exf4 8. g4 Nxc2 9. Bg2 Nh5 10. gxh5 O-O 11. O-O f5 12. e5 c6 13. Bd5+ cxd5) 7... Ng4 8. f3 Nxh2 9. Be3 Nxc2?? { (-6.61 → -2.68) Blunder. Nxf3 was best. } (9... Nxf3 10. Nb5 a6 11. Nxc7 O-O 12. Be2 f5 13. O-O-O fxe4 14. g4 Rf2 15. Rh1 Kf7 16. g5) 10. O-O-O?? { (-2.68 → -6.14) Blunder. Bxa7 was best. } (10. Bxa7 h5 11. b4 h4 12. b5 d6 13. a4 f5 14. b6 cxb6 15. d4 g5 16. dxe5 h3) 10... d5? { (-6.14 → -3.58) Mistake. b6 was best. } (10... b6 11. d4) 11. exd5? { (-3.58 → -6.07) Mistake. Bxa7 was best. } (11. Bxa7) 11... Bf5?? { (-6.07 → -2.62) Blunder. e4 was best. } (11... e4 12. Bxa7 e3 13. Be2 Be6 14. f4 h5 15. b4 Bd5 16. Re1 h4 17. Bh5 g6 18. Bf3) 12. f4?? { (-2.62 → -8.06) Blunder. Bxa7 was best. } (12. Bxa7 h5) 12... exf4?? { (-8.06 → Mate in 4) Checkmate is now unavoidable. Bg4 was best. } (12... Bg4 13. Kb1 c5 14. Rc1 Rc8 15. fxe5 c4 16. d4 c3 17. b3 Be2 18. Ka1 h5 19. d5) 13. g3?? { (Mate in 4 → -8.02) Lost forced checkmate sequence. Re1+ was best. } (13. Re1+ Kd8 14. Re8+ Kd7 15. Re7+ Kd8 16. Rxc7#) 13... O-O-O 14. Bg2 c6 15. Re1 Rhe8?? { (-9.27 → -2.61) Blunder. Rde8 was best. } (15... Rde8) 16. Rxe8?! { (-2.61 → -3.90) Inaccuracy. Re7 was best. } (16. Re7 Rxe7 17. d4 b5 18. g4 g5 19. Kd1 f5 20. Ke1 h5 21. Kf2 h4 22. Bf1 h3) 16... b5 17. b4?! { (-3.35 → -4.49) Inaccuracy. d4 was best. } (17. d4 g5) 17... Kc7?? { (-4.49 → Mate in 1) Checkmate is now unavoidable. g5 was best. } (17... g5) 18. a3?? { (Mate in 1 → -4.07) Lost forced checkmate sequence. Bxc6# was best. } (18. Bxc6#) 18... a5?? { (-4.07 → Mate in 1) Checkmate is now unavoidable. c5 was best. } (18... c5 19. Kc2 h5 20. d4 c4 21. a4 g5 22. axb5 h4 23. gxh4 c3 24. Bh1 f5 25. b5) 19. bxa5?? { (Mate in 1 → -4.77) Lost forced checkmate sequence. Bxc6# was best. } (19. Bxc6#) 19... c5 20. Bh3 Kb6 21. Kb2 f6 22. Kb3?! { (-5.80 → -8.23) Inaccuracy. d4 was best. } (22. d4 cxd4) 22... g6?! { (-8.23 → -5.96) Inaccuracy. b4 was best. } (22... b4) 23. g4?! { (-5.96 → -9.31) Inaccuracy. Bg4 was best. } (23. Bg4 b4) 23... c4+ 24. Kc3? { (-9.06 → Mate in 1) Checkmate is now unavoidable. Kb4 was best. } (24. Kb4 c3) 24... b4+ 25. Kd4 b3?! { (Mate in 1 → -12.92) Lost forced checkmate sequence. cxd3# was best. } (25... cxd3#) 26. Kc3?! { (-12.92 → Mate in 1) Checkmate is now unavoidable. Kc5 was best. } (26. Kc5 c3) 26... cxd3# { Game ends by variant rule. } 0-1