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[Event "Rated Crazyhouse game"] [Site "https://lichess.org/XstnZvuY"] [Date "2020.01.05"] [White "Whittoro756"] [Black "AsAla97"] [Result "1-0"] [UTCDate "2020.01.05"] [UTCTime "14:41:49"] [WhiteElo "1411"] [BlackElo "1326"] [WhiteRatingDiff "+104"] [BlackRatingDiff "-14"] [Variant "Crazyhouse"] [TimeControl "180+0"] [ECO "D00"] [Opening "Queen's Pawn Game: Chigorin Variation"] [Termination "Time forfeit"] [Annotator "lichess.org"] 1. d4 d5 2. Nc3?! { (1.30 → 0.73) Inaccuracy. Nf3 was best. } { D00 Queen's Pawn Game: Chigorin Variation } (2. Nf3 Nc6 3. Nc3 Bg4 4. h3 Bh5 5. g4 Bg6 6. Bg2 e6) 2... Nc6 3. Nf3 Nf6 4. Bg5? { (1.46 → 0.19) Mistake. Bf4 was best. } (4. Bf4 Bg4 5. e3 e6 6. Be2 Be7 7. Ne5 Bxe2 8. Qxe2 O-O) 4... e6?? { (0.19 → 2.45) Blunder. Bg4 was best. } (4... Bg4 5. a3 h6 6. Bh4 a6 7. e3 e6 8. Bd3 Bd6 9. O-O) 5. Bxf6?? { (2.45 → 0.20) Blunder. e3 was best. } (5. e3 h6) 5... Qxf6 6. e3 e5?? { (0.90 → 11.31) Blunder. Bd6 was best. } (6... Bd6 7. Bd3) 7. dxe5 Nxe5 8. Nxe5?! { (9.98 → 6.40) Inaccuracy. Nxd5 was best. } (8. Nxd5) 8... Qxe5 9. Qd2?? { (6.10 → 0.45) Blunder. N@f3 was best. } (9. N@f3 Qxc3+ 10. bxc3 P@c6 11. N@b5 Bd6 12. Nxd6+ cxd6 13. Bd3 B@f6 14. O-O O-O 15. B@h4 Bxh4) 9... c6?! { (0.45 → 1.51) Inaccuracy. P@c6 was best. } (9... P@c6 10. Be2) 10. O-O-O?? { (1.51 → -5.99) Blunder. P@e4 was best. } (10. P@e4 P@a3 11. Rd1 axb2 12. N@c4 Qc7 13. exd5 B@c1 14. Qd4 N@f5 15. Qe4+ Be7 16. dxc6 P@d2+) 10... Bb4?? { (-5.99 → 1.57) Blunder. P@a3 was best. } (10... P@a3 11. P@d4) 11. f3?? { (1.57 → -16.79) Blunder. N@c4 was best. } (11. N@c4 Qe7 12. P@d6 Qd7 13. Kb1 dxc4 14. Bxc4 B@f6 15. N@c7+ Qxc7 16. dxc7 O-O 17. Ne4 Bxd2) 11... Bxc3 12. Qxc3 Qxc3 13. bxc3?! { (-12.96 → Mate in 7) Checkmate is now unavoidable. N@d6+ was best. } (13. N@d6+ Kf8) 13... Q@a1+?? { (Mate in 7 → 0.00) Lost forced checkmate sequence. P@b2+ was best. } (13... P@b2+ 14. Kxb2 N@a4+ 15. Kc1 B@b2+ 16. Kd2 Q@f2+ 17. Q@e2 Bxc3+ 18. Kc1 P@b2+ 19. Kb1 N@a3#) 14. N@b1?? { (0.00 → -7.18) Blunder. Kd2 was best. } (14. Kd2 Qxd1+ 15. Kxd1 B@d6 16. Q@g5 N@b2+ 17. Ke2 N@c1+ 18. Kf2 R@d2+ 19. Ke1 Rd1+ 20. Kf2) 14... B@b2+?? { (-7.18 → 8.68) Blunder. O-O was best. } (14... O-O 15. B@b2) 15. Kd2 N@c4+?! { (6.42 → 20.55) Inaccuracy. P@c7 was best. } (15... P@c7 16. B@b4) 16. Ke2?? { (20.55 → -0.60) Blunder. Bxc4 was best. } (16. Bxc4) 16... N@c1+?? { (-0.60 → 12.05) Blunder. N@e6 was best. } (16... N@e6 17. Kf2) 17. Ke1?? { (12.05 → 1.25) Blunder. Kf2 was best. } (17. Kf2 Qxb1) 17... P@d2+?? { (1.25 → 14.41) Blunder. Bxc3+ was best. } (17... Bxc3+ 18. Kf2) 18. Kf2 Qxb1 19. Bxc4 dxc4?! { (18.04 → Mate in 7) Checkmate is now unavoidable. Bxc3 was best. } (19... Bxc3 20. N@d6+) 20. Rxd2? { (Mate in 7 → 8.97) Lost forced checkmate sequence. N@c7+ was best. } (20. N@c7+ Kd8 21. B@e7+ Kxe7 22. P@d6+ Kxd6 23. N@e8+ Rxe8 24. Nxe8+ Ke7 25. Q@d6+ Kxe8 26. R@d8#) 20... Nd3+ 21. cxd3 Qxh1?! { (17.09 → Mate in 6) Checkmate is now unavoidable. B@h4+ was best. } (21... B@h4+ 22. P@g3) 22. Q@g1?? { (Mate in 6 → Mate in 9) Lost forced checkmate sequence. N@d6+ was best. } (22. N@d6+ Kd7 23. N@c5+ Kc7 24. N@e8+ Rxe8 25. Nxe8+ Kb6 26. Q@b4+ N@b5 27. P@a5#) 22... Qxg1+?! { (Mate in 9 → -10.14) Lost forced checkmate sequence. B@e1+ was best. } (22... B@e1+ 23. Ke2 R@f2+ 24. Qxf2 N@c1+ 25. Kd1 Bxf2+ 26. R@g1 Q@e1+ 27. Kc2 Qxd2+ 28. Kxd2 R@e2+ 29. Kd1) 23. Kxg1 Q@e1+ 24. N@f1 Bxc3?? { (-9.04 → 2.99) Blunder. B@c7 was best. } (24... B@c7 25. Rxb2 cxd3 26. B@g5 N@e2+ 27. Rxe2 Qxf1+ 28. Kxf1) 25. Q@d1?? { (2.99 → Mate in 5) Checkmate is now unavoidable. N@d6+ was best. } (25. N@d6+) 25... Bxd2? { (Mate in 5 → -8.82) Lost forced checkmate sequence. P@f2+ was best. } (25... P@f2+ 26. Rxf2 Qxf2+ 27. Kxf2 N@h1+ 28. Kg1 B@f2+ 29. Kxh1 R@g1#) 26. Qxd2? { (-8.82 → Mate in 5) Checkmate is now unavoidable. N@d6+ was best. } (26. N@d6+ Kd7 27. N@c5+ Kxd6 28. B@g3+ Qxg3 29. Ne4+ Kc7 30. hxg3 Bb4 31. P@d6+ Bxd6 32. P@e5 P@f2+) 26... Qxd2?! { (Mate in 5 → -21.30) Lost forced checkmate sequence. P@f2+ was best. } (26... P@f2+ 27. Qxf2 Qxf2+ 28. Kxf2 N@h1+ 29. Ke1 Q@f2+ 30. Kd1 R@e1#) 27. Nxd2?! { (-21.30 → Mate in 3) Checkmate is now unavoidable. N@c7+ was best. } (27. N@c7+ Kd7) 27... Q@e1+ 28. Nf1 Bh3?? { (Mate in 2 → Mate in 13) Lost forced checkmate sequence. N@e2+ was best. } (28... N@e2+ 29. Kh1 R@g1#) 29. N@d6+ Kf8 30. P@e7+ { White wins on time. } 1-0