lichess.org
Donate
 
Computer analysisMove timesCrosstableShare & export
FEN
[Event "Rated Racing Kings game"] [Site "https://lichess.org/XpQpNt9w"] [Date "2020.12.29"] [White "IlyaSigida"] [Black "Emil2004"] [Result "0-1"] [UTCDate "2020.12.29"] [UTCTime "10:56:12"] [WhiteElo "1314"] [BlackElo "1323"] [WhiteRatingDiff "-37"] [BlackRatingDiff "+73"] [Variant "Racing Kings"] [TimeControl "300+0"] [ECO "?"] [Opening "?"] [Termination "Normal"] [FEN "8/8/8/8/8/8/krbnNBRK/qrbnNBRQ w - - 0 1"] [SetUp "1"] [Annotator "lichess.org"] 1. Kh3 Rb4?? { (0.00 → 8.86) Blunder. Be4 was best. } (1... Be4 2. Ng3 Bd5 3. Kg4 Nxf1 4. Bd4 Kb3 5. Kf5 Qa6 6. Ne4) 2. Rg8?? { (8.86 → 0.73) Blunder. Nxc2 was best. } (2. Nxc2 Qf6 3. Bd4 Qc6 4. Kg4 Rb5 5. Kf4 Qxc2 6. Ng3 Rb8) 2... Ka3 3. Nc3?? { (1.25 → -2.58) Blunder. Nxc1 was best. } (3. Nxc1 Rxc1 4. Be2 Qe5 5. Bg4 Qf6 6. Bh4 Qh6 7. Bf5 Ne3 8. Bxc2 Rxc2 9. R1g6 Rc8) 3... Nxc3?! { (-2.58 → -1.38) Inaccuracy. Nxf1 was best. } (3... Nxf1 4. Nxd1 Rc4 5. Nc3 Ne3 6. Ne2 Bd2 7. Nf3 Kb3 8. R1g5 Qa6 9. Ne5 Re4 10. Ng3) 4. R1g4?? { (-1.38 → -3.73) Blunder. Bd3 was best. } (4. Bd3) 4... Ka4?? { (-3.73 → 3.06) Blunder. Nxf1 was best. } (4... Nxf1 5. Qxf1) 5. Kh4?? { (3.06 → -0.21) Blunder. Nxc2 was best. } (5. Nxc2) 5... Qa2?? { (-0.21 → 7.73) Blunder. Nde4 was best. } (5... Nde4) 6. Kh5?? { (7.73 → -3.62) Blunder. Kg5 was best. } (6. Kg5 Be4) 6... Ka5?? { (-3.62 → 8.72) Blunder. Rxg4 was best. } (6... Rxg4 7. Kxg4) 7. R4g7?? { (8.72 → -3.17) Blunder. Kh6 was best. } (7. Kh6) 7... Qe6?? { (-3.17 → 5.00) Blunder. Nxf1 was best. } (7... Nxf1 8. Nxc2) 8. Rg6?? { (5.00 → 0.00) Blunder. Nxc2 was best. } (8. Nxc2 Nxf1 9. Nxb4 Rxb4 10. Qxf1 Ne4 11. Bg1 Bg5 12. Re8 Qc6 13. Qd3 Ka4 14. Qd5 Rb1) 8... Qe7?? { (0.00 → 8.69) Blunder. Qxg8 was best. } (8... Qxg8 9. Rxg8 Nxf1 10. Nxc2 Rb6 11. Qxf1 Rf6 12. Bc5 Rxf1 13. Kg6 Rb7 14. Nb4 Na4 15. Rg7) 9. Kh6 Bxg6 10. Kxg6 Nc4 11. Rg7 Qf8 12. Kh7 Ka6 13. Rg8 Qf6 14. Qh6 Bxh6 15. Bh4?? { (Mate in 3 → 0.00) Lost forced checkmate sequence. Re8 was best. } (15. Re8 Qf8 16. Rxf8 Bxf8 17. Kg8#) 15... Bg7 16. Bxf6 Bxf6?? { (0.00 → Mate in 2) Checkmate is now unavoidable. Rb8 was best. } (16... Rb8 17. Kxg7 Kb7 18. Kh8 Ka8) 17. Rg7?? { (Mate in 2 → Mate in 6) Lost forced checkmate sequence. Re8 was best. } (17. Re8 Nd1 18. Kg8#) 17... Rb8 18. Rg8 Ka7 19. Bg2 R1b2 20. Rxb8 Kxb8# { Game ends by variant rule. } 0-1