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[Event "Hourly Antichess Arena"] [Site "https://lichess.org/XdYJeWBZ"] [Date "2022.03.15"] [White "deniz251881"] [Black "lord_seko"] [Result "1-0"] [UTCDate "2022.03.15"] [UTCTime "17:31:15"] [WhiteElo "943"] [BlackElo "1500"] [WhiteRatingDiff "+189"] [BlackRatingDiff "-700"] [Variant "Antichess"] [TimeControl "180+0"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. b3 d5?? { (-0.14 → Mate in 16) Checkmate is now unavoidable. e6 was best. } (1... e6 2. Ba3 Bxa3 3. Nxa3 Qh4 4. Nb5 Qxf2 5. Nxa7 Rxa7 6. Kxf2) 2. Bb2?? { (Mate in 16 → Mate in 15) Lost forced checkmate sequence. e4 was best. } (2. e4 dxe4 3. Qg4 Bxg4 4. Ba6 bxa6 5. Kd1 Bxd1 6. a4 Bxc2) 2... Nc6?? { (Mate in 15 → Mate in 15) Lost forced checkmate sequence. g5 was best. } (2... g5 3. Bxh8 Bg7 4. Bxg7 Nh6 5. Bxh6 Qd6 6. Bxg5 Qxh2 7. Rxh2 h5 8. Rxh5 Kd7 9. Bxe7) 3. Bxg7 Bxg7 4. Nf3 Bxa1 5. Nc3?? { (Mate in 16 → Mate in 15) Lost forced checkmate sequence. e4 was best. } (5. e4 dxe4 6. Ba6 bxa6 7. h4 exf3 8. Qxf3 Qxd2 9. Nxd2 Kd8 10. Qxf7 Bh3 11. Qxg8 Bxg2) 5... Bxc3 6. dxc3 e6?? { (Mate in 14 → -3.23) Lost forced checkmate sequence. Bh3 was best. } (6... Bh3 7. gxh3 Nb4 8. cxb4 d4 9. Nxd4 Qxd4 10. Qxd4 a6 11. Qxh8 f5 12. Qxg8 Kf7 13. Qxf7) 7. Qxd5 exd5?? { (-3.84 → Mate in 11) Checkmate is now unavoidable. Qxd5 was best. } (7... Qxd5 8. b4) 8. Ne5 Nxe5 9. e4 dxe4 10. Bc4?? { (Mate in 9 → Mate in 13) Lost forced checkmate sequence. Ba6 was best. } (10. Ba6 bxa6 11. g4 Nxg4 12. f3 exf3 13. Rf1 Nxh2 14. Rxf3 Nxf3 15. Kd1 Qxd1 16. a4 Qxc2) 10... Nxc4 11. bxc4 c5?? { (Mate in 12 → Mate in 8) Lost forced checkmate sequence. b5 was best. } (11... b5 12. cxb5 c5 13. bxc6 Qd1 14. Kxd1 Bb7 15. cxb7 Rc8 16. bxc8=B f5 17. Bxf5 h5 18. Bxe4) 12. f3?? { (Mate in 8 → Mate in 17) Lost forced checkmate sequence. g4 was best. } (12. g4 Bxg4 13. Ke2 Bxe2 14. Rc1 Bxc4 15. Rh1 Bxa2 16. Rb1 Bxb1 17. c4 Bxc2 18. h4 Qxh4) 12... exf3 13. gxf3 Qh4?? { (Mate in 15 → -4.87) Lost forced checkmate sequence. Bg4 was best. } (13... Bg4 14. fxg4 f5 15. gxf5 Qh4 16. f6 Qxe1 17. Rxe1 Nxf6 18. Rxe8 Rhxe8 19. a3 h5 20. a4) 14. Kd1?? { (-4.87 → Mate in 9) Checkmate is now unavoidable. Rg1 was best. } (14. Rg1 Qxh2 15. Rxg8 Qxc2 16. Rxe8 Qxc3 17. Rxc8 Qxe1 18. Rxa8 Rxa8 19. f4 a5 20. f5 a4) 14... Qxc4?? { (Mate in 9 → Mate in 7) Lost forced checkmate sequence. Qxh2 was best. } (14... Qxh2 15. Rxh2 Bh3 16. Rxh3 Nh6 17. Rxh6 Rg8 18. Rxh7 Rg7 19. Rxg7 f5 20. Rxb7 Rc8 21. Rxa7) 15. Kd2?? { (Mate in 7 → Mate in 10) Lost forced checkmate sequence. Ke2 was best. } (15. Ke2 Qxe2 16. Rd1 Qxc2 17. Rd6 Qxc3 18. a4 Qxf3 19. h3 Bxh3 20. Rb6 axb6 21. a5 bxa5#) 15... Qxa2?? { (Mate in 10 → Mate in 6) Lost forced checkmate sequence. Qxc3 was best. } (15... Qxc3 16. Kxc3 c4 17. Kxc4 b5 18. Kxb5 Ba6 19. Kxa6 Rd8 20. Kxa7 Rd1 21. Rxd1 Kd8 22. Rxd8) 16. c4?? { (Mate in 6 → -12.28) Lost forced checkmate sequence. Ke3 was best. } (16. Ke3 Qxc2 17. Rd1 Qxc3 18. f4 Qxe3 19. Rd5 Qxf4 20. Rxc5 Qxh2 21. Rxc8 Rxc8#) 16... Qxc4?? { (-12.28 → Mate in 4) Checkmate is now unavoidable. Qxc2 was best. } (16... Qxc2) 17. c3?? { (Mate in 4 → Mate in 10) Lost forced checkmate sequence. Ke3 was best. } (17. Ke3 Qxc2 18. Rg1 Qxh2 19. Rxg8 Rxg8 20. Kf4 Qxf4#) 17... Qxc3 18. Kxc3 Nf6?? { (Mate in 9 → -4.33) Lost forced checkmate sequence. c4 was best. } (18... c4 19. Kxc4 b5 20. Kxb5 Ba6 21. Kxa6 Rd8 22. Kxa7 Rd1 23. Rxd1 Kd8 24. Rxd8 Nh6 25. Rxh8) 19. Rd1?? { (-4.33 → Mate in 9) Checkmate is now unavoidable. Kd2 was best. } (19. Kd2 Ne4) 19... Bf5?? { (Mate in 9 → Mate in 4) Lost forced checkmate sequence. Nd5 was best. } (19... Nd5 20. Rxd5 Be6 21. Rxc5 b5 22. Rxb5 Rb8 23. Rxb8 Bc8 24. Rxc8 Kd7 25. Rxh8 f5 26. Rxh7) 20. Rd8 Rxd8 21. h3?? { (Mate in 2 → -0.53) Lost forced checkmate sequence. Kd2 was best. } (21. Kd2 Rxd2 22. f4 Rxh2#) 21... Bxh3 22. f4?? { (-0.77 → Mate in 14) Checkmate is now unavoidable. Kb4 was best. } (22. Kb4) 22... Ne4?? { (Mate in 14 → Mate in 2) Lost forced checkmate sequence. c4 was best. } (22... c4 23. Kxc4 b5 24. Kxb5 a5 25. Kxa5 Bf5 26. Kb5 Kf8 27. Kc4 Rd4 28. Kxd4 Be4 29. Kxe4) 23. f5 Nxc3 24. f6 Rd6# { Game ends by variant rule. } 1-0