lichess.org
Donate
 
Computer analysisMove timesCrosstableShare & export
FEN
[Event "Rated Antichess game"] [Site "https://lichess.org/XciG76P9"] [Date "2020.03.02"] [White "chesscheese69"] [Black "MyDarkStar"] [Result "0-1"] [UTCDate "2020.03.02"] [UTCTime "13:33:01"] [WhiteElo "1366"] [BlackElo "1364"] [WhiteRatingDiff "-12"] [BlackRatingDiff "+119"] [Variant "Antichess"] [TimeControl "300+5"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. a3?? { (0.15 → -3.07) Blunder. e3 was best. } (1. e3 b5) 1... a6?? { (-3.07 → 2.07) Blunder. e6 was best. } (1... e6 2. c4) 2. b3?? { (2.07 → -2.40) Blunder. e3 was best. } (2. e3) 2... b6?? { (-2.40 → -0.23) Blunder. c5 was best. } (2... c5) 3. c3 h6?? { (-0.75 → 2.25) Blunder. c5 was best. } (3... c5 4. b4) 4. d3?? { (2.25 → -0.38) Blunder. Nh3 was best. } (4. Nh3 g5) 4... Ra7?? { (-0.38 → 1.69) Blunder. Bb7 was best. } (4... Bb7 5. Bxh6) 5. Bxh6 gxh6 6. Qd2?? { (2.67 → -1.41) Blunder. Nd2 was best. } (6. Nd2 Nf6) 6... Bb7 7. Qxh6 Bxg2 8. Qxf8?? { (-0.48 → Mate in 13) Checkmate is now unavoidable. Bxg2 was best. } (8. Bxg2) 8... Bxf1?? { (Mate in 13 → 0.70) Lost forced checkmate sequence. Kxf8 was best. } (8... Kxf8 9. Bxg2 Rxh2 10. Rxh2 Rb7 11. Bxb7 Nh6 12. Rxh6 b5 13. Bxa6 Nxa6 14. Rxa6 b4 15. axb4) 9. Kxf1? { (0.70 → -0.58) Mistake. Qxe8 was best. } (9. Qxe8) 9... Rxh2?? { (-0.58 → 3.40) Blunder. Kxf8 was best. } (9... Kxf8 10. Nd2 Rxh2 11. Rxh2 b5 12. c4 bxc4 13. bxc4 Rb7 14. Rh6 Nxh6 15. Rb1 Rxb1 16. Nxb1) 10. Qxe8?? { (3.40 → -0.07) Blunder. Qxg8 was best. } (10. Qxg8) 10... Rxh1?? { (-0.07 → Mate in 10) Checkmate is now unavoidable. Qxe8 was best. } (10... Qxe8 11. Rxh2) 11. Qxe7 Qxe7 12. Nh3?? { (Mate in 9 → -1.48) Lost forced checkmate sequence. a4 was best. } (12. a4 Rxg1 13. Kxg1 Qxe2 14. Kh2 Qxd3 15. Na3 Qxc3 16. Kg2 Qxb3 17. Rg1 Qxa3 18. Re1 Qxa4) 12... Qxa3?? { (-1.48 → 3.00) Blunder. Rxh3 was best. } (12... Rxh3 13. f3) 13. Nxa3?? { (3.00 → -5.39) Blunder. Rxa3 was best. } (13. Rxa3) 13... Rxf1 14. Rxf1 a5?? { (-5.62 → Mate in 7) Checkmate is now unavoidable. b5 was best. } (14... b5) 15. b4 axb4 16. cxb4 Rxa3 17. e3 Rxd3 18. f3 Rxe3 19. Rg1?? { (Mate in 3 → Mate in 6) Lost forced checkmate sequence. Ra1 was best. } (19. Ra1 Rxf3 20. b5 Rxh3 21. Ra3 Rxa3#) 19... Rxf3 20. Rxg8 Rxh3 21. Rxb8 c6 22. Rxb6 d6 23. Rxc6 f6 24. Rxd6 Rh5 25. Rxf6 Rc5 26. bxc5# { Game ends by variant rule. } 0-1