lichess.org
Donate
 
Computer analysisMove timesCrosstableShare & export
FEN
[Event "Rated Antichess game"] [Site "https://lichess.org/WyT9pVyj"] [Date "2019.03.18"] [White "Klick-Klick"] [Black "salmasixens"] [Result "1-0"] [UTCDate "2019.03.18"] [UTCTime "22:40:08"] [WhiteElo "1436"] [BlackElo "1005"] [WhiteRatingDiff "+29"] [BlackRatingDiff "-15"] [Variant "Antichess"] [TimeControl "300+0"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. e3 b5 2. Bxb5 Nc6?? { (1.03 → Mate in 14) Checkmate is now unavoidable. e6 was best. } (2... e6) 3. Bxc6 dxc6 4. Qg4 Bxg4 5. Nh3?? { (Mate in 14 → 0.00) Lost forced checkmate sequence. Kd1 was best. } (5. Kd1 Bxd1 6. e4 Bxc2 7. Na3 Bxe4 8. Nc4 Bxg2 9. d3 Qxd3 10. Ne5 Bxh1 11. Nxc6 Bxc6) 5... Bxh3 6. gxh3 Qxd2 7. Kxd2?! { (-0.62 → -1.19) Inaccuracy. Bxd2 was best. } (7. Bxd2 Nh6 8. a3 Rc8 9. c3 Kd7 10. h4 c5 11. h5 Kc6 12. Ke2 Rd8 13. Kd1 Rxd2) 7... e6?? { (-1.19 → Mate in 12) Checkmate is now unavoidable. Rd8 was best. } (7... Rd8) 8. Nc3?? { (Mate in 12 → -2.33) Lost forced checkmate sequence. b4 was best. } (8. b4 Bxb4 9. Bb2 Bxd2 10. Bxg7 Bxe3 11. Bxh8 Bxf2 12. Rg1 Bxg1 13. c3 Bxh2 14. Be5 Bxe5) 8... Ba3 9. bxa3 Nf6?? { (-1.62 → Mate in 11) Checkmate is now unavoidable. Nh6 was best. } (9... Nh6 10. a4) 10. Nd5?? { (Mate in 11 → -2.61) Lost forced checkmate sequence. Nb5 was best. } (10. Nb5 cxb5 11. e4 Nxe4 12. Kd1 Nxf2 13. Ke2 Nxh3 14. Kf2 Nxf2 15. Rd1 Nxd1 16. Be3 Nxe3) 10... cxd5?? { (-2.61 → Mate in 11) Checkmate is now unavoidable. Nxd5 was best. } (10... Nxd5) 11. e4 dxe4 12. Kd3?? { (Mate in 10 → Mate in 10) Lost forced checkmate sequence. f3 was best. } (12. f3 exf3 13. Ke2 fxe2 14. Rd1 exd1=Q 15. Bd2 Qxd2 16. Rb1 Qxc2 17. Rb5 Qxa2 18. a4 Qxh2) 12... exd3 13. cxd3 Ng4 14. hxg4 Rf8?? { (Mate in 8 → -5.89) Lost forced checkmate sequence. g5 was best. } (14... g5 15. Bxg5 f6 16. Bxf6 a5 17. Bxh8 e5 18. Bxe5 a4 19. Bxc7 h5 20. gxh5 Ra5 21. Bxa5) 15. Bh6 gxh6 16. Rhc1?? { (-5.77 → Mate in 8) Checkmate is now unavoidable. h3 was best. } (16. h3) 16... h5?? { (Mate in 8 → Mate in 7) Lost forced checkmate sequence. a5 was best. } (16... a5 17. Rxc7 Rg8 18. Rxf7 Rxg4 19. Rxh7 Rb8 20. Rxh6 a4 21. Rxe6 Ke7 22. Rxe7 Rb1 23. Rxb1) 17. Rxc7 hxg4 18. Rxf7?? { (Mate in 6 → -9.90) Lost forced checkmate sequence. Rxa7 was best. } (18. Rxa7 Rxa7 19. d4 Rxa3 20. Rg1 Rxa2 21. Rxg4 Rxf2 22. Rg5 Rxh2 23. Rd5 exd5#) 18... Rxf7?? { (-9.90 → Mate in 5) Checkmate is now unavoidable. Kxf7 was best. } (18... Kxf7 19. Rb1) 19. Rd1 Rxf2 20. h3 gxh3 21. Rg1 Rxa2 22. Rg7 Rxa3 23. Rxa7?? { (Mate in 2 → Mate in 6) Lost forced checkmate sequence. Rxh7 was best. } (23. Rxh7 Rxd3 24. Rxh3 Rxh3#) 23... R8xa7?? { (Mate in 6 → -4.44) Lost forced checkmate sequence. Rxd3 was best. } (23... Rxd3 24. Rxh7 Rd5 25. Rxh3 Rh5 26. Rxh5 Ra5 27. Rxa5 e5 28. Rxe5 Ke7 29. Rxe7#) 24. d4 e5 25. dxe5 Rd7 26. e6 Rg3?? { (-4.44 → Mate in 1) Checkmate is now unavoidable. Kf8 was best. } (26... Kf8 27. exd7 h2 28. d8=K Ke8 29. Kxe8 h1=R 30. Kd7 h5 31. Kc6 h4 32. Kb5 Rf3 33. Kc4) 27. exd7 Kxd7# { Game ends by variant rule. } 1-0