lichess.org

FEN
[Event "Rated Antichess game"] [Site "https://lichess.org/WTjgaQ7z"] [Date "2018.02.14"] [White "bdimino"] [Black "warsom1"] [Result "0-1"] [UTCDate "2018.02.14"] [UTCTime "22:01:12"] [WhiteElo "1500"] [BlackElo "1500"] [WhiteRatingDiff "-163"] [BlackRatingDiff "+162"] [Variant "Antichess"] [TimeControl "240+0"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. g4?! { (0.15 → -0.64) Inaccuracy. e3 was best. } { [%eval -0.64] } (1. e3 b5) 1... f5?? { (-0.64 → 1.61) Blunder. b6 was best. } { [%eval 1.61] } (1... b6 2. c4 b5 3. cxb5 a6 4. bxa6 Bxa6 5. Qa4 Bxe2 6. Bxe2 Rxa4 7. g5 Rxa2 8. Rxa2) 2. gxf5 { [%eval 2.12] } 2... Nc6?? { (2.12 → 17.81) Blunder. g5 was best. } { [%eval 17.81] } (2... g5 3. fxg6) 3. d4?? { (17.81 → 3.80) Blunder. f6 was best. } { [%eval 3.8] } (3. f6 Nxf6) 3... Nxd4 { [%eval 4.07] } 4. Qxd4 { [%eval 2.57] } 4... e6?? { (2.57 → Mate in 13) Checkmate is now unavoidable. g6 was best. } { [%eval #13] } (4... g6) 5. fxe6 { [%eval #12] } 5... dxe6 { [%eval #12] } 6. Qxg7 { [%eval #11] } 6... Bxg7 { [%eval #11] } 7. Bh6?? { (Mate in 11 → -0.42) Lost forced checkmate sequence. b4 was best. } { [%eval -0.42] } (7. b4 Bxa1 8. Nc3 Bxc3 9. e4 Bxe1 10. Nf3 Bxf2 11. Ne1 Bxe1 12. a4 Bxb4 13. Ba3 Bxa3) 7... Nxh6?? { (-0.42 → Mate in 11) Checkmate is now unavoidable. Bxh6 was best. } { [%eval #11] } (7... Bxh6 8. f4 Bxf4 9. Nf3 Bxh2 10. Nxh2 Kf7 11. Kf2 Qf6 12. Kg1 Qxb2 13. Nc3 Qxa2 14. Nxa2) 8. Nc3?? { (Mate in 11 → Mate in 20) Lost forced checkmate sequence. Nh3 was best. } { [%eval #-20] } (8. Nh3 Bxb2 9. e4 Bxa1 10. Ng5 Qxg5 11. Bb5 Qxb5 12. Nc3 Bxc3 13. Kd2 Bxd2 14. Re1 Bxe1) 8... Bxc3 { [%eval #-20] } 9. bxc3 { [%eval -7.24] } 9... Qd1?? { (-7.24 → -1.60) Blunder. Rg8 was best. } { [%eval -1.6] } (9... Rg8) 10. Kxd1?? { (-1.60 → Mate in 14) Checkmate is now unavoidable. Rxd1 was best. } { [%eval #-14] } (10. Rxd1 Bd7 11. Rxd7 Kxd7 12. f4 e5 13. fxe5 a5 14. Nf3 Ra6 15. Kf2 Rha8 16. Kg3 Ng4) 10... Bd7?? { (Mate in 14 → -1.06) Lost forced checkmate sequence. Rg8 was best. } { [%eval -1.06] } (10... Rg8 11. Bh3 Rxg1 12. Rxg1 Ng8 13. Bxe6 Bxe6 14. Rxg8 Bxa2 15. Rxe8 Rxe8 16. Rxa2 Rxe2 17. Rxa7) 11. Rb1?? { (-1.06 → Mate in 9) Checkmate is now unavoidable. h4 was best. } { [%eval #-9] } (11. h4) 11... Rd8 { [%eval #-8] } 12. Rxb7 { [%eval #-8] } 12... Kf8 { [%eval #-8] } 13. Rxc7 { [%eval #-8] } 13... Re8 { [%eval #-9] } 14. Rxd7 { [%eval #-9] } 14... Rg8 { [%eval #-8] } 15. Rxh7 { [%eval #-8] } 15... Rxg1 { [%eval #-7] } 16. Rxh6 { [%eval #-7] } 16... Rxf1 { [%eval #-6] } 17. Rxe6 { [%eval #-6] } 17... Rxe6?? { (Mate in 6 → -2.65) Lost forced checkmate sequence. Rxh1 was best. } { [%eval -2.65] } (17... Rxh1 18. Rxe8 Rxd1 19. Rxf8 Rb1 20. Rf4 Rb3 21. axb3 a5 22. Rf5 a4 23. bxa4#) 18. Rxf1 { [%eval -3.65] } 18... Rxe2 { [%eval -3.18] } 19. Kxe2 { [%eval -3.88] } 19... Ke7?! { (-3.88 → -2.65) Inaccuracy. a5 was best. } { [%eval -2.65] } (19... a5 20. f4 Ke7 21. c4 Kf6 22. Rb1 a4 23. Rb2 a3 24. c5 axb2 25. h4 Kf5 26. Kd1) 20. Ke3? { (-2.65 → -5.15) Mistake. Rb1 was best. } { [%eval -5.15] } (20. Rb1) 20... Kd6?? { (-5.15 → -2.46) Blunder. a5 was best. } { [%eval -2.46] } (20... a5) 21. Kd4?? { (-2.46 → Mate in 8) Checkmate is now unavoidable. c4 was best. } { [%eval #-8] } (21. c4 Ke6) 21... Kc5?? { (Mate in 8 → 0.00) Lost forced checkmate sequence. Ke5 was best. } { [%eval 0.0] } (21... Ke5 22. Kxe5 a5 23. Rb1 a4 24. Rb2 a3 25. Kd4 axb2 26. Kc4 b1=R 27. Kb5 Rxb5 28. h3) 22. Kxc5 { [%eval 0.03] } 22... a6?? { (0.03 → 42.35) Blunder. a5 was best. } { [%eval 42.35] } (22... a5 23. Rb1 a4 24. h4 a3 25. Rb2 axb2 26. h5 b1=B 27. a4 Bxc2 28. Kc6 Bxa4 29. f3) 23. Kd5?? { (42.35 → Mate in 16) Checkmate is now unavoidable. f4 was best. } { [%eval #-16] } (23. f4) 23... a5 { [%eval #-15] } 24. Ke5 { [%eval #-5] } 24... a4 { [%eval #-4] } 25. Kf5 { [%eval #-1] } 25... a3 26. Kg6# { Game ends by variant rule. } 0-1
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