lichess.org
Donate
 
Computer analysisMove timesCrosstableShare & export
FEN
[Event "Rated Antichess game"] [Site "https://lichess.org/W5Zbcpjr"] [Date "2019.10.10"] [White "dfrankle"] [Black "sakarkc"] [Result "1-0"] [UTCDate "2019.10.10"] [UTCTime "18:31:53"] [WhiteElo "1201"] [BlackElo "1345"] [WhiteRatingDiff "+43"] [BlackRatingDiff "-9"] [Variant "Antichess"] [TimeControl "120+3"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. g3?! { (0.15 → -0.78) Inaccuracy. c4 was best. } (1. c4 c6) 1... e6?? { (-0.78 → Mate in 16) Checkmate is now unavoidable. g6 was best. } (1... g6 2. Nh3 g5 3. Nxg5 Bg7 4. Nxh7 Bxb2 5. Bxb2 Rxh7 6. Bf6 exf6 7. Bh3 Rxh3 8. Rf1) 2. e3?? { (Mate in 16 → Mate in 15) Lost forced checkmate sequence. b4 was best. } (2. b4 Bxb4 3. Bg2 Bxd2 4. Bxb7 Bxc1 5. Qxc1 Bxb7 6. f4 Bxh1 7. f5 exf5 8. g4 fxg4) 2... Ba3 3. Nxa3 b5 4. Nxb5 h5?? { (Mate in 14 → Mate in 18) Lost forced checkmate sequence. Qf6 was best. } (4... Qf6 5. Nxc7 Qxb2 6. Nxe8 Qxc1 7. Nxg7 Qxa1 8. Nxe6 dxe6 9. Qxa1 e5 10. Qxe5 Nc6 11. Qxh8) 5. Qxh5 Rxh5 6. Nxc7 Rxh2 7. Nxe8?? { (Mate in 16 → 0.93) Lost forced checkmate sequence. Rxh2 was best. } (7. Rxh2 Qxc7 8. b4 Qxg3 9. fxg3 a5 10. bxa5 Rxa5 11. c4 Rxa2 12. Rxa2 Nf6 13. Ra6 Bxa6) 7... Qxe8?? { (0.93 → Mate in 16) Checkmate is now unavoidable. Rxh1 was best. } (7... Rxh1 8. Nxg7 Rxg1 9. Nxe6 Rxf1 10. Kxf1 fxe6 11. g4 Qa5 12. Rb1 Qxa2 13. d4 Qxb2 14. Rxb2) 8. Rxh2 d6?! { (10.82 → Mate in 12) Checkmate is now unavoidable. a5 was best. } (8... a5 9. Rh6) 9. Rh6 gxh6 10. Nh3?? { (Mate in 12 → Mate in 12) Lost forced checkmate sequence. Ba6 was best. } (10. Ba6 Bxa6 11. c4 Bxc4 12. Rb1 Bxa2 13. Kd1 Bxb1 14. d3 Bxd3 15. e4 Bxe4 16. Bxh6 Nxh6) 10... Bd7?? { (Mate in 12 → Mate in 11) Lost forced checkmate sequence. Qb5 was best. } (10... Qb5 11. Bxb5 Nc6 12. Bxc6 Bb7 13. Bxb7 e5 14. Bxa8 e4 15. Bxe4 d5 16. Bxd5 h5 17. Bxf7) 11. Ng5 hxg5 12. d4?? { (Mate in 10 → 1.80) Lost forced checkmate sequence. Bb5 was best. } (12. Bb5 Bxb5 13. Ke2 Bxe2 14. f3 Bxf3 15. e4 Bxe4 16. b4 Bxc2 17. Rb1 Bxb1 18. g4 Bxa2) 12... Na6 13. Bxa6 Qc8?? { (0.59 → Mate in 11) Checkmate is now unavoidable. Bc8 was best. } (13... Bc8 14. Bxc8 Qxc8 15. Kd2 Qxc2 16. Kxc2 g4 17. b4 d5 18. e4 dxe4 19. d5 exd5 20. b5) 14. Bxc8 Bxc8 15. d5 exd5 16. e4?? { (Mate in 9 → Mate in 8) Lost forced checkmate sequence. g4 was best. } (16. g4 Bxg4 17. f3 Bxf3 18. Kd1 Bxd1 19. Bd2 Bxc2 20. Rb1 Bxb1 21. b3 Bxa2 22. e4 Bxb3) 16... dxe4 17. Bxg5 Nf6?? { (Mate in 7 → 1.18) Lost forced checkmate sequence. Ne7 was best. } (17... Ne7 18. Bxe7 Be6 19. Bxd6 Bxa2 20. Rxa2 Rf8 21. Bxf8 a5 22. Rxa5 e3 23. fxe3 f5 24. Rxf5#) 18. Bxf6 e3?? { (1.68 → Mate in 9) Checkmate is now unavoidable. Bb7 was best. } (18... Bb7 19. c4) 19. fxe3 Bd7 20. g4 Bxg4 21. Ke2 Bxe2 22. Rd1 Bxd1 23. Be5?? { (Mate in 4 → Mate in 5) Lost forced checkmate sequence. a4 was best. } (23. a4 Bxc2 24. b3 Bxb3 25. e4 Bxa4 26. Be5 dxe5#) 23... dxe5?? { (Mate in 5 → Mate in 3) Lost forced checkmate sequence. Bxc2 was best. } (23... Bxc2 24. Bxd6 Bb3 25. axb3 Rb8 26. Bxb8 f5 27. Bxa7 f4 28. exf4#) 24. e4?? { (Mate in 3 → 0.00) Lost forced checkmate sequence. b3 was best. } (24. b3 Bxc2 25. a4 Bxb3 26. e4 Bxa4#) 24... Bxc2 25. a3?? { (0.00 → -4.38) Blunder. b4 was best. } (25. b4 Bxe4 26. b5 Rf8 27. b6 axb6 28. a4 b5 29. axb5 f5 30. b6 Bd3 31. b7 Rf6) 25... Bxe4 26. b3?! { (-4.07 → -5.15) Inaccuracy. b4 was best. } (26. b4 Rh8 27. b5 a6 28. bxa6 f5 29. a7 f4 30. a4 Rh1 31. a5 Bg6 32. a6 f3) 26... Bd3?? { (-5.15 → 0.00) Blunder. Rd8 was best. } (26... Rd8 27. a4) 27. b4 Bb5?? { (-0.42 → Mate in 2) Checkmate is now unavoidable. Bg6 was best. } (27... Bg6 28. b5) 28. a4 Bxa4 29. b5 Bxb5# { Game ends by variant rule. } 1-0