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[Event "Casual Antichess game"] [Site "https://lichess.org/W1btlMs6"] [Date "2017.10.05"] [White "Hbts22"] [Black "Mtal04"] [Result "0-1"] [UTCDate "2017.10.05"] [UTCTime "14:53:24"] [WhiteElo "1500"] [BlackElo "1377"] [Variant "Antichess"] [TimeControl "180+0"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. a3?? { (0.15 → -3.02) Blunder. e3 was best. } (1. e3 b5) 1... h6?? { (-3.02 → -0.85) Blunder. e6 was best. } (1... e6 2. c4 Bxa3 3. bxa3 a5 4. Qa4 Qg5 5. Qxa5 Rxa5 6. g3 Rxa3 7. Rxa3 Qxd2 8. Kxd2) 2. h3? { (-0.85 → -2.52) Mistake. c4 was best. } (2. c4 b5) 2... a6?? { (-2.52 → 1.87) Blunder. e6 was best. } (2... e6 3. c3 Bxa3 4. bxa3 b6 5. Qa4 Ba6 6. Qxd7 Kxd7 7. c4 Bxc4 8. Bb2 Bxe2 9. Bxg7) 3. g4?? { (1.87 → -2.75) Blunder. e3 was best. } (3. e3 Nc6) 3... f5 4. gxf5 g6 5. fxg6 Rh7 6. gxh7 Ra7?? { (-3.95 → 0.68) Blunder. Nc6 was best. } (6... Nc6) 7. hxg8=K?? { (0.68 → Mate in 13) Checkmate is now unavoidable. hxg8=B was best. } (7. hxg8=B Kf7) 7... c6?? { (Mate in 13 → -1.76) Lost forced checkmate sequence. Bg7 was best. } (7... Bg7 8. Kxg7 b5 9. Kxh6 b4 10. axb4 Bb7 11. Rxa6 Bxh1 12. Rxa7 Bg2 13. Rxc7 Qxc7 14. Bxg2) 8. Kxf8 Kxf8 9. Rh2 b6?? { (-2.34 → 0.20) Blunder. Kg7 was best. } (9... Kg7 10. Nc3) 10. Ra2?? { (0.20 → -3.03) Blunder. Nc3 was best. } (10. Nc3) 10... h5?? { (-3.03 → -0.22) Blunder. e5 was best. } (10... e5) 11. h4?? { (-0.22 → -2.66) Blunder. Nc3 was best. } (11. Nc3 Kf7) 11... Kg7 12. a4?? { (-2.18 → Mate in 12) Checkmate is now unavoidable. Nh3 was best. } (12. Nh3 c5 13. c3 Ra8 14. Qc2 Kh8 15. Qh7 Kxh7 16. f3 Kg6 17. Rf2 Kf7 18. Rh2 Kg7) 12... a5?? { (Mate in 12 → Mate in 16) Lost forced checkmate sequence. b5 was best. } (12... b5 13. axb5 axb5 14. Rxa7 e5 15. Rxd7 Qxh4 16. Rxg7 Qxf2 17. Rxh5 Qxe1 18. Rxe5 Qxd1 19. Rxb5) 13. b3?? { (Mate in 16 → Mate in 12) Lost forced checkmate sequence. b4 was best. } (13. b4 axb4 14. e3 Rxa4 15. Qxh5 Rxa2 16. Bb2 Rxb2 17. d4 Rxb1 18. f4 Rxe1 19. Bc4 Rxe3) 13... Bb7?? { (Mate in 12 → Mate in 15) Lost forced checkmate sequence. b5 was best. } (13... b5 14. axb5 cxb5 15. Rxa5 Rxa5 16. c4 bxc4 17. bxc4 Rg5 18. hxg5 Qa5 19. Rxh5 Qxg5 20. Rxg5) 14. e3?? { (Mate in 15 → Mate in 12) Lost forced checkmate sequence. b4 was best. } (14. b4 axb4 15. e4 Rxa4 16. Qxh5 Rxa2 17. Bb2 Rxb2 18. d4 Rxc2 19. Qa5 bxa5 20. Bb5 Rxf2) 14... Qc8 15. Qxh5 Qe8?? { (Mate in 11 → Mate in 15) Lost forced checkmate sequence. b5 was best. } (15... b5 16. axb5 cxb5 17. Qxb5 Qxc2 18. Rxc2 Bc8 19. Rxc8 d5 20. Rxb8 d4 21. exd4 a4 22. bxa4) 16. Qxa5 bxa5 17. b4 axb4 18. Ra3?? { (Mate in 13 → Mate in 9) Lost forced checkmate sequence. Bb2 was best. } (18. Bb2 Rxa4 19. Bxg7 Rxa2 20. d4 Rxc2 21. f4 Rxh2 22. h5 Qxh5 23. Na3 bxa3 24. d5 Qxd5) 18... bxa3?? { (Mate in 9 → Mate in 13) Lost forced checkmate sequence. Rxa4 was best. } (18... Rxa4 19. Rxa4 Bc8 20. Rxb4 e5 21. Rxb8 Qh8 22. Rxc8 Qxh4 23. Rxh4 Kh6 24. Rxh6 e4 25. Rcxc6) 19. Nxa3?? { (Mate in 13 → 0.79) Lost forced checkmate sequence. Bxa3 was best. } (19. Bxa3 Rxa4 20. Bxe7 Qxe7 21. Nh3 Qxh4 22. e4 Qxe4 23. Nf4 Qxe1 24. Rh3 Rxf4 25. Nc3 Qxf2) 19... Rxa4 20. Nc4 Rxc4 21. Bxc4 Ba6 22. Bxa6 Nxa6 23. c4?? { (1.42 → -1.62) Blunder. d4 was best. } (23. d4 Qf8) 23... Nc7 24. e4?? { (-2.44 → Mate in 9) Checkmate is now unavoidable. Nh3 was best. } (24. Nh3 Qd8) 24... Nd5?? { (Mate in 9 → 4.81) Lost forced checkmate sequence. Qh8 was best. } (24... Qh8 25. Nh3 Qxh4 26. Ba3 Qxf2 27. Bxe7 Qxd2 28. Kxd2 Kf8 29. Bxf8 Nd5 30. cxd5 cxd5 31. exd5) 25. exd5?! { (4.81 → 3.18) Inaccuracy. cxd5 was best. } (25. cxd5) 25... cxd5 26. cxd5 e6?? { (1.64 → Mate in 11) Checkmate is now unavoidable. d6 was best. } (26... d6 27. Nf3) 27. dxe6 dxe6 28. d3 e5 29. d4 exd4 30. Bh6?? { (Mate in 6 → Mate in 4) Lost forced checkmate sequence. Bg5 was best. } (30. Bg5 Qxe1 31. Rh3 Qxf2 32. h5 Qxg1 33. Rg3 Qxg3 34. Bh6 Kxh6#) 30... Qxe1 31. Bxg7 Qxf2?? { (Mate in 3 → 109.97) Lost forced checkmate sequence. Qxg1 was best. } (31... Qxg1 32. Bxd4 Qxf2 33. Bxf2#) 32. Bxd4?? { (109.97 → Mate in 2) Checkmate is now unavoidable. Rxf2 was best. } (32. Rxf2) 32... Qxg1 33. Bxg1# { Game ends by variant rule. } 0-1