lichess.org

FEN
[Event "Kill Anything that moves Arena"] [Site "https://lichess.org/VHfSUkEG"] [Date "2020.03.07"] [White "RazorSharpPlay"] [Black "HANIF_PANGH"] [Result "0-1"] [UTCDate "2020.03.07"] [UTCTime "22:05:19"] [WhiteElo "1935"] [BlackElo "1447"] [WhiteRatingDiff "-11"] [BlackRatingDiff "+11"] [Variant "Antichess"] [TimeControl "240+0"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. e3 { [%eval 1.25] } 1... b5 { [%eval 0.97] } 2. Bxb5 { [%eval 0.49] } 2... e6 { [%eval 0.42] } 3. Bxd7 { [%eval 0.43] } 3... Qxd7?? { (0.43 → 3.24) Blunder. Nxd7 was best. } { [%eval 3.24] } (3... Nxd7) 4. b4? { (3.24 → 1.42) Mistake. Qg4 was best. } { [%eval 1.42] } (4. Qg4 Qxd2) 4... Qxd2?? { (1.42 → Mate in 17) Checkmate is now unavoidable. Bxb4 was best. } { [%eval #17] } (4... Bxb4) 5. Nxd2?? { (Mate in 17 → 3.19) Lost forced checkmate sequence. Kxd2 was best. } { [%eval 3.19] } (5. Kxd2 Bxb4 6. Qg4 Bxd2 7. Qxg7 Bxe3 8. Bxe3 c5 9. Bxc5 a6 10. Qxg8 Rxg8 11. Be7 Rxg2) 5... Bxb4 { [%eval 3.3] } 6. c3 { [%eval 4.01] } 6... Bxc3 { [%eval 3.08] } 7. Qa4 { [%eval 3.15] } 7... Bxd2 { [%eval 2.23] } 8. Qxe8 { [%eval 2.21] } 8... Bxe3 { [%eval 3.21] } 9. Qxf7?? { (3.21 → -2.37) Blunder. Bxe3 was best. } { [%eval -2.37] } (9. Bxe3 Nc6) 9... Bxf2?? { (-2.37 → Mate in 9) Checkmate is now unavoidable. Bxc1 was best. } { [%eval #9] } (9... Bxc1 10. Qxg8 Rxg8 11. Rxc1 c5 12. Rxc5 Rf8 13. Rxc8 Rxf2 14. Rxb8 Rxg2 15. Rxa8 Rxg1 16. Rxa7) 10. Qxg7 { [%eval #9] } 10... Bxg1 { [%eval #8] } 11. Rxg1 { [%eval #9] } 11... Bb7 { [%eval #8] } 12. Qxg8?? { (Mate in 8 → 4.30) Lost forced checkmate sequence. Qxh7 was best. } { [%eval 4.3] } (12. Qxh7 Rxh7 13. Rf1 Bxg2 14. Ke2 Bxf1 15. Kxf1 Rxh2 16. Bb2 Rxb2 17. Rd1 Rxa2 18. Ke2 Rxe2) 12... Bxg2 { [%eval 4.46] } 13. Qxb8?? { (4.46 → Mate in 7) Checkmate is now unavoidable. Qxh7 was best. } { [%eval #-7] } (13. Qxh7) 13... Raxb8 { [%eval #-7] } 14. Rxg2 { [%eval #-6] } 14... Rb2?? { (Mate in 6 → 7.12) Lost forced checkmate sequence. Rb3 was best. } { [%eval 7.12] } (14... Rb3 15. axb3 Rf8 16. Rxa7 e5 17. Rxc7 Rf7 18. Rxf7 e4 19. Rxh7 e3 20. Bxe3#) 15. Bxb2?? { (7.12 → Mate in 5) Checkmate is now unavoidable. Rxb2 was best. } { [%eval #-5] } (15. Rxb2) 15... e5 { [%eval #-5] } 16. Bxe5 { [%eval #-4] } 16... c5?? { (Mate in 4 → Mate in 13) Lost forced checkmate sequence. Rb8 was best. } { [%eval #13] } (16... Rb8 17. Bxc7 Rb3 18. axb3 a6 19. Rxa6 h6 20. Rxh6#) 17. Bxh8 { [%eval #13] } 17... c4 { [%eval #12] } 18. Rg6 { [%eval #12] } 18... hxg6 { [%eval #11] } 19. Kd2 { [%eval #11] } 19... c3 { [%eval #10] } 20. Kxc3 { [%eval #10] } 20... g5 { [%eval #9] } 21. h4 { [%eval #10] } 21... gxh4 { [%eval #9] } 22. a4 { [%eval #14] } 22... h3 { [%eval #13] } 23. a5?? { (Mate in 13 → 4.87) Lost forced checkmate sequence. Rg1 was best. } { [%eval 4.87] } (23. Rg1 h2 24. a5 hxg1=K 25. a6 Kf2 26. Bf6 Kg3 27. Bh4 Kxh4 28. Kb4 Kg5 29. Kc5 Kf6) 23... h2?? { (4.87 → Mate in 12) Checkmate is now unavoidable. a6 was best. } { [%eval #12] } (23... a6 24. Kb4 h2 25. Ra2 h1=K 26. Kb5 axb5 27. a6 b4 28. a7 b3 29. Ra4 Kg2 30. Bc3) 24. Rg1 { [%eval #12] } 24... hxg1=R { [%eval #9] } 25. Bg7 { [%eval #10] } 25... Rxg7 { [%eval #9] } 26. a6?? { (Mate in 9 → Mate in 15) Lost forced checkmate sequence. Kc4 was best. } { [%eval #-15] } (26. Kc4 Re7 27. a6 Re1 28. Kc5 Re3 29. Kb6 axb6 30. a7 Re4 31. a8=R Re8 32. Rxe8 b5) 26... Rg5 { [%eval #-15] } 27. Kb3 { [%eval #-8] } 27... Rd5 { [%eval #-8] } 28. Ka3 { [%eval #-4] } 28... Rc5 { [%eval #-4] } 29. Ka2 { [%eval #-3] } 29... Rc4 { [%eval #-3] } 30. Ka1 { [%eval #-2] } 30... Rc3 { [%eval #-2] } 31. Kb2 { [%eval #-1] } 31... Rb3 { [%eval #-1] } 32. Kxb3# { Game ends by variant rule. } 0-1
Reconnecting