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[Event "Hourly Antichess Arena"] [Site "https://lichess.org/VB2lItjD"] [Date "2022.02.08"] [White "Scheleder"] [Black "OleksiiD"] [Result "0-1"] [UTCDate "2022.02.08"] [UTCTime "21:25:51"] [WhiteElo "1437"] [BlackElo "1500"] [WhiteRatingDiff "-116"] [BlackRatingDiff "+224"] [Variant "Antichess"] [TimeControl "300+0"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. e4?? { (0.15 → Mate in 16) Checkmate is now unavoidable. e3 was best. } (1. e3 c5 2. Ne2 Nc6 3. Nd4 Nxd4 4. exd4 cxd4 5. Ba6 bxa6 6. c3 dxc3 7. Nxc3 d5) 1... c6?? { (Mate in 16 → 5.45) Lost forced checkmate sequence. b5 was best. } (1... b5 2. Bxb5 d5 3. exd5 Qxd5 4. Bxe8 Qxd2 5. Bxf7 Qxf2 6. Kxf2) 2. Nf3?? { (5.45 → -2.77) Blunder. e5 was best. } (2. e5 b5 3. Bxb5 cxb5 4. e6 fxe6 5. b4 Qc7 6. c4 Qxc4) 2... e5?! { (-2.77 → -1.52) Inaccuracy. a6 was best. } (2... a6 3. Bxa6 Rxa6 4. a3 Rxa3 5. Nxa3 e5 6. Nxe5 Bxa3 7. Nxf7) 3. Nxe5 f6?? { (-1.68 → Mate in 16) Checkmate is now unavoidable. Ba3 was best. } (3... Ba3 4. bxa3) 4. Nxd7 Nxd7 5. Qh5?? { (Mate in 14 → 1.44) Lost forced checkmate sequence. b4 was best. } (5. b4 Bxb4 6. Qg4 Bxd2 7. Qxg7 Bxc1 8. Qxg8 Rxg8 9. g4 Rxg4 10. e5 fxe5 11. Bb5 cxb5) 5... g6?? { (1.44 → Mate in 15) Checkmate is now unavoidable. Bd6 was best. } (5... Bd6 6. Qxh7) 6. Qxh7 Rxh7 7. e5 fxe5 8. d4 exd4 9. Bg5 Qxg5 10. f4?? { (Mate in 10 → Mate in 11) Lost forced checkmate sequence. g4 was best. } (10. g4 Qxg4 11. Bb5 cxb5 12. h3 Rxh3 13. Rxh3 Qxh3 14. b4 Bxb4 15. a4 Bxe1 16. axb5 Bxf2) 10... Qxg2 11. Bxg2 Rxh2 12. Rxh2 b5 13. Bxc6 Ba3?? { (Mate in 9 → Mate in 8) Lost forced checkmate sequence. Nc5 was best. } (13... Nc5 14. Bxa8 Nd3 15. cxd3 Bb7 16. Bxb7 g5 17. fxg5 Nf6 18. gxf6 a6 19. Bxa6 Be7 20. fxe7) 14. Bxd7?? { (Mate in 8 → Mate in 8) Lost forced checkmate sequence. Bxa8 was best. } (14. Bxa8 Bxb2 15. Ke2 Bxa1 16. a4 bxa4 17. Ke3 dxe3 18. Nc3 Bxc3 19. Rf2 exf2 20. f5 gxf5) 14... Kxd7 15. bxa3 Nh6 16. Rxh6 Kd8 17. Rxg6 Be6 18. Rxe6 b4 19. axb4 d3 20. cxd3 a6?? { (Mate in 3 → Mate in 8) Lost forced checkmate sequence. Ke7 was best. } (20... Ke7 21. Rxe7 Rc8 22. Rxa7 Rc3 23. Nxc3#) 21. Rxa6 Rxa6 22. Na3 Rxa3 23. Rb1 Rxa2 24. Rb2 Rxb2 25. f5?? { (Mate in 4 → Mate in 5) Lost forced checkmate sequence. Kf1 was best. } (25. Kf1 Rxb4 26. d4 Rxd4 27. Kf2 Rxf4 28. Kf1 Rxf1#) 25... Rxb4 26. d4 Rxd4 27. f6 Rd1 28. Kxd1 Kd7 29. f7 Ke7?? { (Mate in 1 → 0.00) Lost forced checkmate sequence. Ke8 was best. } (29... Ke8 30. fxe8=K#) 30. Ke2 Kxf7 31. Kf3 Kf6 32. Kf4?? { (0.00 → Mate in 1) Checkmate is now unavoidable. Ke3 was best. } (32. Ke3 Kf7 33. Ke4 Ke7 34. Kd4 Kd7 35. Ke4 Ke7) 32... Kf5 33. Kxf5# { Game ends by variant rule. } 0-1