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FEN
[Event "Rated Three-check game"] [Site "https://lichess.org/V546PLwg"] [Date "2016.06.16"] [White "GianFresco"] [Black "jim2600"] [Result "0-1"] [UTCDate "2016.06.16"] [UTCTime "14:31:22"] [WhiteElo "2190"] [BlackElo "2164"] [WhiteRatingDiff "-11"] [BlackRatingDiff "+14"] [WhiteTitle "LM"] [Variant "Three-check"] [TimeControl "60+0"] [ECO "A00"] [Opening "Van't Kruijs Opening"] [Termination "Normal"] [Annotator "lichess.org"] 1. e3 { [%eval 0.16] } { A00 Van't Kruijs Opening } 1... e6 { [%eval 0.22] } 2. Nf3 { [%eval 0.22] } 2... c5 { [%eval 0.18] } 3. c4 { [%eval 0.14] } 3... Nc6 { [%eval 0.21] } 4. Nc3 { [%eval 0.18] } 4... d6?! { (0.18 → 1.10) Inaccuracy. Nf6 was best. } { [%eval 1.1] } (4... Nf6 5. d4 d5 6. Bd3 Bd6 7. O-O O-O 8. cxd5 exd5 9. dxc5 Bxc5 10. h3 h6 11. a3) 5. d4 { [%eval 0.78] } 5... Nf6 { [%eval 0.78] } 6. Bd3 { [%eval 0.65] } 6... cxd4?! { (0.65 → 1.29) Inaccuracy. d5 was best. } { [%eval 1.29] } (6... d5 7. O-O dxc4 8. Bxc4 cxd4 9. Nxd4 Be7 10. Nxc6 Qxd1 11. Rxd1 bxc6 12. b3 Rb8 13. e4) 7. exd4 { [%eval 1.29] } 7... Be7 { [%eval 1.24] } 8. O-O { [%eval 1.19] } 8... O-O { [%eval 1.35] } 9. h3 { [%eval 1.32] } 9... e5 { [%eval 1.58] } 10. d5 { [%eval 1.27] } 10... Nb4 { [%eval 1.55] } 11. Bb1 { [%eval 1.38] } 11... a5 { [%eval 1.69] } 12. a3 { [%eval 1.53] } 12... Na6 { [%eval 1.91] } 13. Qe2?! { (1.91 → 1.20) Inaccuracy. Ng5 was best. } { [%eval 1.2] } (13. Ng5 g6 14. Be3 Nc5 15. f4 Nh5 16. Nxh7 exf4 17. Bxf4 Nxf4 18. Rxf4 f5 19. Nxf8 Qxf8) 13... Nc5 { [%eval 1.03] } 14. Bg5 { [%eval 1.16] } 14... h6 { [%eval 1.44] } 15. Bxf6? { (1.44 → 0.22) Mistake. Be3 was best. } { [%eval 0.22] } (15. Be3 Nb3 16. Ra2 a4 17. Qd3 e4 18. Nxe4 Nxe4 19. Qxe4 f5 20. Qd3 Qc7 21. Bc2 Nc5) 15... Bxf6 { [%eval 0.08] } 16. Bh7+ { [%eval 0.8] } 16... Kh8 { [%eval 0.91] } 17. Bc2 { [%eval 0.43] } 17... g6?! { (0.43 → 1.23) Inaccuracy. Qb6 was best. } { [%eval 1.23] } (17... Qb6 18. Ra2 a4 19. Kh1 Bd7 20. Re1 Be7 21. Kg1 Qd8 22. Nxe5 dxe5 23. Qxe5 Bf6 24. Qe3) 18. Ne4? { (1.23 → 0.00) Mistake. Qe3 was best. } { [%eval 0.0] } (18. Qe3 Bg7 19. Nxe5 dxe5 20. Qxc5 b6 21. Qe3 Ba6 22. Bd3 f5 23. Na4 Rb8 24. Rad1 e4) 18... Nxe4 { [%eval 0.0] } 19. Qxe4 { [%eval 0.0] } 19... Bg7 { [%eval 0.0] } 20. Qe2 { [%eval -0.43] } 20... f5 { [%eval -0.57] } 21. b4?? { (-0.57 → -2.55) Blunder. Rad1 was best. } { [%eval -2.55] } (21. Rad1 Bd7 22. Rfe1 e4 23. Nd4 Qg5 24. Qd2 Qxd2 25. Rxd2 g5 26. Nb5 Bxb5 27. cxb5 Rfc8) 21... axb4 { [%eval -2.18] } 22. axb4 { [%eval -2.78] } 22... Rxa1 { [%eval -2.57] } 23. Rxa1 { [%eval -2.57] } 23... e4 { [%eval -2.69] } 24. Qd1?? { (-2.69 → -6.37) Blunder. Re1 was best. } { [%eval -6.37] } (24. Re1 exf3) 24... exf3 { [%eval -5.72] } 25. c5?! { (-5.72 → -9.63) Inaccuracy. Ra3 was best. } { [%eval -9.63] } (25. Ra3 fxg2 26. Rg3 Qh4 27. c5 Be5 28. c6 g5 29. c7 Bd7 30. Ba4 b5 31. Bc2 g4) 25... dxc5? { (-9.63 → -4.72) Mistake. Qg5 was best. } { [%eval -4.72] } (25... Qg5 26. Qxf3 Bxa1 27. Qd1 Be5 28. Ba4 dxc5 29. bxc5 Bh2+ 30. Kh1 Be5 31. Qg1 Qd2 32. d6) 26. bxc5? { (-4.72 → -9.39) Mistake. Ra3 was best. } { [%eval -9.39] } (26. Ra3 cxb4 27. Rxf3 Qd6 28. Ba4 Kg8 29. g3 h5 30. Qd2 b5 31. Bxb5 Bc3 32. Qh6 Bg7) 26... fxg2?! { (-9.39 → -5.81) Inaccuracy. Qg5 was best. } { [%eval -5.81] } (26... Qg5 27. Qxf3 Bxa1 28. Qd1 Be5 29. Kh1 Qf4 30. Qg1 Qd4 31. Qe1 Qf4 32. Qg1 Bd4 33. Qe1) 27. d6?? { (-5.81 → Mate in 9) Checkmate is now unavoidable. Ra3 was best. } { [%eval #-9] } (27. Ra3 f4 28. Be4 Qg5 29. Qd2 Qh5 30. d6 Bd7 31. Bxg2 f3 32. c6 bxc6 33. Bxf3 Qxh3) 27... Qh4 { [%eval #-9] } 28. Ra3 { [%eval #-3] } 28... Bd4 { [%eval #-9] } 29. Re3 { [%eval #-3] } 29... Bxe3?? { (Mate in 3 → Mate in 2) Lost forced checkmate sequence. Qxf2+ was best. } { [%eval #2] } (29... Qxf2+ 30. Kxf2 g1=Q+ 31. Qxg1 Bxe3+) 30. fxe3?? { (Mate in 2 → Mate in 6) Lost forced checkmate sequence. Qa1+ was best. } { [%eval #-6] } (30. Qa1+ Bd4 31. Qxd4+) 30... Kh7 { [%eval #-5] } 31. d7 { [%eval #-4] } 31... Qxh3 { [%eval #-3] } 32. dxc8=Q { [%eval #-3] } 32... Qh1+ { [%eval #-2] } 33. Kf2 { [%eval #-2] } 33... g1=Q+ { [%eval #-1] } 34. Qxg1 { [%eval #-1] } 34... Qf3+ { Game ends by variant rule. } 0-1
Reconnecting