lichess.org
Donate
 
Computer analysisMove timesCrosstableShare & export
FEN
[Event "Rated Antichess game"] [Site "https://lichess.org/UldTXxhF"] [Date "2024.04.23"] [White "SniperLeon"] [Black "Kylian2935"] [Result "1-0"] [UTCDate "2024.04.23"] [UTCTime "16:34:17"] [WhiteElo "1254"] [BlackElo "1329"] [WhiteRatingDiff "+64"] [BlackRatingDiff "-18"] [Variant "Antichess"] [TimeControl "180+2"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. c3?! { (0.15 → -0.70) Inaccuracy. e3 was best. } (1. e3 e6 2. b4 Bxb4 3. Qg4 Bxd2 4. Qxg7 Bxe3 5. Bxe3 c5) 1... c5?! { (-0.70 → 0.22) Inaccuracy. e6 was best. } (1... e6 2. c4 Ba3 3. Nxa3 b5 4. cxb5 d6 5. Qc2 Nc6 6. Qxc6) 2. Qa4? { (0.22 → -1.16) Mistake. Qc2 was best. } (2. Qc2 Qa5) 2... Qa5?? { (-1.16 → 1.40) Blunder. g6 was best. } (2... g6 3. Qxa7) 3. Qxd7?? { (1.40 → -2.58) Blunder. Qxa5 was best. } (3. Qxa5) 3... Qxc3?? { (-2.58 → Mate in 16) Checkmate is now unavoidable. Bxd7 was best. } (3... Bxd7 4. a3) 4. dxc3?? { (Mate in 16 → -0.06) Lost forced checkmate sequence. Nxc3 was best. } (4. Nxc3 Nxd7 5. d4 cxd4 6. b3 dxc3 7. Bb2 cxb2 8. e4 bxa1=Q 9. Kd1 Qxa2 10. e5 Qxb3) 4... Bxd7 5. Bh6?? { (0.14 → -1.97) Blunder. g4 was best. } (5. g4 Bxg4 6. Bf4 Bxe2 7. Bxb8 Rxb8 8. Bxe2 c4 9. Bxc4 e6 10. Bxe6 fxe6 11. c4 Ba3) 5... gxh6?? { (-1.97 → 1.30) Blunder. Nxh6 was best. } (5... Nxh6) 6. b4 cxb4 7. cxb4 Bh3?! { (0.91 → 2.06) Inaccuracy. Be6 was best. } (7... Be6 8. a3 Ba2 9. Rxa2 Nd7 10. Rd2 h5 11. Rxd7 Kxd7 12. h4 Rd8 13. Nd2 Bg7 14. g3) 8. Nxh3 Nd7 9. Ng5? { (1.51 → 0.00) Mistake. Nd2 was best. } (9. Nd2 b5 10. Nb3 a5 11. bxa5 Rxa5 12. Nxa5 h5 13. g4 hxg4 14. Nf4 g3 15. fxg3 e6) 9... hxg5 10. f4?? { (1.91 → -0.97) Blunder. b5 was best. } (10. b5) 10... gxf4 11. e3 fxe3 12. Kf2? { (-0.76 → -1.94) Mistake. Ba6 was best. } (12. Ba6 bxa6) 12... exf2 13. Ba6?? { (-1.65 → -4.69) Blunder. Rg1 was best. } (13. Rg1 fxg1=N) 13... bxa6 14. Re1 fxe1=N?? { (-3.71 → Mate in 6) Checkmate is now unavoidable. fxe1=K was best. } (14... fxe1=K 15. b5) 15. Nd2 Nxg2 16. h4 Nxh4 17. Nf3 Nxf3 18. Re1 Nxe1 19. b5 axb5 20. a4 bxa4# { Game ends by variant rule. } 1-0