lichess.org
Donate
 
Computer analysisMove timesCrosstableShare & export
FEN
[Event "Rated Antichess game"] [Site "https://lichess.org/UV7jHFiW"] [Date "2021.02.06"] [White "Fixlipp"] [Black "Denni777"] [Result "0-1"] [UTCDate "2021.02.06"] [UTCTime "17:23:47"] [WhiteElo "1152"] [BlackElo "1255"] [WhiteRatingDiff "-24"] [BlackRatingDiff "+13"] [Variant "Antichess"] [TimeControl "180+2"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. g3 e6?? { (0.00 → Mate in 15) Checkmate is now unavoidable. Nh6 was best. } (1... Nh6 2. g4 Nxg4 3. Bg2 Nxh2 4. Bxb7 Bxb7 5. Rxh2 Bd5 6. Rxh7) 2. h4?? { (Mate in 15 → -5.66) Lost forced checkmate sequence. b4 was best. } (2. b4 Bxb4 3. Bg2 Bxd2 4. Bxb7 Bxc1 5. Qxc1 Bxb7 6. Qb2 Bxh1) 2... Qxh4 3. gxh4 Be7?? { (-6.65 → 1.81) Blunder. Ba3 was best. } (3... Ba3 4. bxa3) 4. Nh3 Bxh4 5. f4?? { (1.61 → -3.89) Blunder. Rg1 was best. } (5. Rg1 Bxf2) 5... Bxe1 6. Qxe1 e5 7. fxe5 Nf6?? { (-3.88 → Mate in 13) Checkmate is now unavoidable. h5 was best. } (7... h5 8. Qh4) 8. exf6 gxf6 9. Ng5 fxg5 10. Rxh7 Rxh7 11. Bh3 Rxh3 12. Qh1 Rxh1 13. a3 Rxc1 14. Ra2?? { (Mate in 7 → -5.84) Lost forced checkmate sequence. Nc3 was best. } (14. Nc3 Rxc2 15. Na2 Rxb2 16. Rh1 Rxd2 17. Rh6 Rxa2 18. a4 Rxa4 19. e4 Rxe4 20. Rb6 cxb6#) 14... Rxc2 15. b3 Rxd2 16. Nxd2 b6 17. b4?! { (-5.26 → -7.48) Inaccuracy. Ra1 was best. } (17. Ra1) 17... a5 18. bxa5 bxa5 19. Rb2?? { (-6.74 → Mate in 8) Checkmate is now unavoidable. e4 was best. } (19. e4 c5) 19... Ra7 20. Rxb8 Ra8?? { (Mate in 7 → -3.90) Lost forced checkmate sequence. Ra6 was best. } (20... Ra6 21. Rxc8 Kf8 22. Rxc7 Rh6 23. Rxd7 Ke7 24. Rxe7 Rg6 25. Rxf7 Rg7 26. Rxg7 a4 27. Rxg5#) 21. Rxc8 Rxc8 22. Nb1 f6?! { (-5.13 → -3.71) Inaccuracy. a4 was best. } (22... a4) 23. e3?? { (-3.71 → -10.41) Blunder. a4 was best. } (23. a4 c5 24. Na3 g4 25. e4 f5 26. exf5 g3 27. f6 Kd8 28. f7 Ra8 29. Nc2 Rb8) 23... Rd8?? { (-10.41 → -3.85) Blunder. c5 was best. } (23... c5) 24. a4 Ke7 25. Nc3? { (-4.31 → -7.34) Mistake. e4 was best. } (25. e4) 25... Ke8?? { (-7.34 → -1.99) Blunder. g4 was best. } (25... g4 26. Nb1) 26. Ne2?! { (-1.99 → -2.97) Inaccuracy. e4 was best. } (26. e4) 26... Ke7?! { (-2.97 → -1.68) Inaccuracy. g4 was best. } (26... g4 27. e4) 27. Nf4 gxf4 28. exf4 d6?? { (-1.91 → 0.83) Blunder. d5 was best. } (28... d5) 29. f5 Ke6 30. fxe6 Rd7?? { (1.04 → 47.04) Blunder. Rb8 was best. } (30... Rb8 31. e7) 31. exd7 c6?! { (48.47 → Mate in 5) Checkmate is now unavoidable. d5 was best. } (31... d5 32. d8=R f5 33. Rxd5 f4 34. Rxa5 c5 35. Rxc5 f3 36. a5 f2 37. Rc6 f1=K 38. Rc3) 32. d8=K d5 33. Kc8?? { (Mate in 7 → 0.00) Lost forced checkmate sequence. Ke7 was best. } (33. Ke7 c5 34. Kxf6 c4 35. Kf5 d4 36. Ke4 c3 37. Kxd4 c2 38. Kc3 c1=B 39. Kd2 Bxd2#) 33... c5?? { (0.00 → Mate in 9) Checkmate is now unavoidable. f5 was best. } (33... f5 34. Kc7 f4 35. Kxc6 f3 36. Kxd5 f2 37. Ke5 f1=B 38. Ke6 Ba6 39. Ke5 Bf1) 34. Kb7?? { (Mate in 9 → 0.00) Lost forced checkmate sequence. Kd7 was best. } (34. Kd7 f5 35. Ke7 c4 36. Kf6 f4 37. Kf5 d4 38. Kxf4 d3 39. Kf3 d2 40. Ke3 d1=Q) 34... c4?? { (0.00 → Mate in 7) Checkmate is now unavoidable. f5 was best. } (34... f5 35. Kc6 f4 36. Kxc5 f3 37. Kxd5 f2 38. Ke5 f1=B 39. Kd6 Bd3 40. Kc6 Bg6 41. Kd6) 35. Kc7?? { (Mate in 7 → -0.98) Lost forced checkmate sequence. Kc6 was best. } (35. Kc6 d4 36. Kc5 f5 37. Kxc4 f4 38. Kxd4 f3 39. Kd3 f2 40. Kd2 f1=N 41. Ke3 Nxe3#) 35... c3?? { (-0.98 → Mate in 6) Checkmate is now unavoidable. f5 was best. } (35... f5 36. Kd6 f4 37. Kxd5 f3 38. Kxc4 f2 39. Kd4 f1=R 40. Kc5 Re1 41. Kc6 Re3 42. Kc5) 36. Kd7?? { (Mate in 6 → 0.00) Lost forced checkmate sequence. Kd6 was best. } (36. Kd6 f5 37. Kxd5 f4 38. Kd4 f3 39. Kxc3 f2 40. Kd2 f1=N 41. Ke3 Nxe3#) 36... c2 37. Ke8?? { (0.00 → -2.44) Blunder. Kd6 was best. } (37. Kd6 f5 38. Kxd5 f4 39. Kc4 f3 40. Kb3 f2 41. Kxc2 f1=K 42. Kc3 Kf2 43. Kc4 Kf3) 37... f5?? { (-2.44 → -0.34) Blunder. c1=R was best. } (37... c1=R 38. Kd7 Rh1 39. Kc7 d4 40. Kb6 f5 41. Kxa5 d3 42. Kb4 f4 43. Ka3 d2 44. a5) 38. Ke7?? { (-0.34 → -2.81) Blunder. Kd7 was best. } (38. Kd7 f4 39. Kd6 d4 40. Kd5 f3 41. Kxd4 f2 42. Ke4 c1=R 43. Kd3 Rc4 44. Kxc4 f1=R) 38... f4?? { (-2.81 → 0.00) Blunder. c1=R was best. } (38... c1=R 39. Kd8) 39. Kf6?? { (0.00 → -1.92) Blunder. Kd6 was best. } (39. Kd6 f3 40. Kxd5 f2 41. Ke4 c1=R 42. Kd4 Rc3 43. Kxc3 f1=R 44. Kc4 Rf2 45. Kc5 Rf3) 39... f3?? { (-1.92 → 0.67) Blunder. c1=R was best. } (39... c1=R 40. Kg6 f3 41. Kg5 Rc7 42. Kf6 Rc3 43. Kg5 Rc8 44. Kh4 f2 45. Kh3 f1=R 46. Kg2) 40. Kg5 f2 41. Kf4 d4 42. Kf5?? { (Mate in 1 → -4.34) Lost forced checkmate sequence. Ke3 was best. } (42. Ke3 dxe3#) 42... d3 43. Ke5 d2 44. Kd4 c1=K?? { (-2.88 → 0.00) Blunder. f1=R was best. } (44... f1=R 45. Ke4) 45. Kc4?? { (0.00 → -4.11) Blunder. Kc3 was best. } (45. Kc3 Kb1 46. Kxd2 Kc2 47. Kxc2 f1=K 48. Kc3 Kf2 49. Kc4 Kf3 50. Kc5 Ke2 51. Kd5 Kd2) 45... d1=K?? { (-4.11 → 0.00) Blunder. f1=R was best. } (45... f1=R 46. Kd4) 46. Kb4?? { (0.00 → -7.34) Blunder. Kd3 was best. } (46. Kd3 Ke2 47. Kxe2 Kb2 48. Kxf2 Kc2 49. Kf3 Kc3 50. Kf2 Kc4 51. Kg3 Kd4 52. Kg4 Kd3) 46... axb4 47. a5 f1=K 48. a6 b3?? { (-7.51 → -3.08) Blunder. Kfe2 was best. } (48... Kfe2 49. a7 Kb2 50. a8=K Kc3 51. Ka7 Kd4 52. Kb7 Kc2 53. Ka6 Kee3 54. Kb7 b3 55. Kc7) 49. a7 b2?? { (-3.13 → Mate in 2) Checkmate is now unavoidable. Kb1 was best. } (49... Kb1 50. a8=B Kg2 51. Bxg2 Kdc2 52. Ba8 Kc3 53. Bg2 Kd2 54. Bc6 b2 55. Bh1 Ka1 56. Bf3) 50. a8=K?? { (Mate in 2 → -7.33) Lost forced checkmate sequence. a8=R was best. } (50. a8=R Kb1 51. Ra2 Kxa2#) 50... b1=K?? { (-7.33 → -0.12) Blunder. Kcd2 was best. } (50... Kcd2 51. Kb7 Ke3 52. Kc6 Kfe2 53. Kd6 Kc2 54. Ke6 Ke2d3 55. Kd6 Kcd2 56. Ke6 K3c3 57. Kd6) 51. Kb7 Kfe1 52. Kb6 Ka1 53. Kb5 Kab1?? { (-0.12 → Mate in 3) Checkmate is now unavoidable. Kab2 was best. } (53... Kab2 54. Kc6 Kc3 55. Kd7 Kc4 56. Kd8 Kd5 57. Ke8 Kcd2 58. Kd8 K2e2 59. Ke8 Ke1d2 60. Kf8) 54. Kb4?? { (Mate in 3 → -0.16) Lost forced checkmate sequence. Kc4 was best. } (54. Kc4 Ka1 55. Kc3 Kcd2 56. Kxd2 Kdxd2#) 54... Ka1?? { (-0.16 → Mate in 2) Checkmate is now unavoidable. Kee2 was best. } (54... Kee2 55. Kc5 Kcd2 56. Kd6 Kc3 57. Kd7 Kbc2 58. Ke8 Kd4 59. Kd7 Kde1 60. Ke8 Ke2d1 61. Kd8) 55. Kb3?? { (Mate in 2 → Mate in 4) Lost forced checkmate sequence. Kc3 was best. } (55. Kc3 Kcd2 56. Kxd2 Kdxd2#) 55... Ka2 56. Kxa2 Kb1 57. Kxb1 Kc1 58. Kxc1 Kd1 59. Kxd1# { Game ends by variant rule. } 0-1