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[Event "Hourly Antichess Arena"] [Site "https://lichess.org/TrykWvVI"] [Date "2020.04.26"] [White "Halayuda"] [Black "Roman_Tolokonn"] [Result "0-1"] [UTCDate "2020.04.26"] [UTCTime "03:26:42"] [WhiteElo "1660"] [BlackElo "1214"] [WhiteRatingDiff "-10"] [BlackRatingDiff "+65"] [Variant "Antichess"] [TimeControl "180+0"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. e3 e5?? { (0.92 → 4.72) Blunder. b5 was best. } (1... b5 2. Bxb5) 2. Bb5?? { (4.72 → Mate in 16) Checkmate is now unavoidable. Ba6 was best. } (2. Ba6) 2... Nf6?? { (Mate in 16 → 0.86) Lost forced checkmate sequence. Qg5 was best. } (2... Qg5 3. Bxd7 Qxg2 4. Bxe8 Qxg1 5. Rxg1 g5 6. Rxg5 Bh3 7. Bxf7 Nf6 8. Rxe5 Bf1 9. Kxf1) 3. Bxd7 Bxd7?? { (0.67 → Mate in 14) Checkmate is now unavoidable. Nfxd7 was best. } (3... Nfxd7 4. Qg4 Qg5 5. Qxg5 Bc5 6. Qxg7 Bxe3 7. fxe3 Rg8 8. Qxe5 Rxg2 9. Qxe8 Rxd2 10. Qxd7) 4. Qg4?? { (Mate in 14 → -4.95) Lost forced checkmate sequence. Qh5 was best. } (4. Qh5 Nxh5 5. b4 Bxb4 6. d3 Bxe1 7. Ba3 Bxf2 8. Ne2 Bxe3 9. Nd4 exd4 10. g4 Bxg4) 4... Bxg4?? { (-4.95 → Mate in 13) Checkmate is now unavoidable. Nxg4 was best. } (4... Nxg4 5. h4) 5. Kd1 Bxd1 6. a4 Qxd2 7. Nxd2 Bxc2 8. Nb3 Bxb3 9. Rb1 Bxa4 10. f4?? { (Mate in 8 → Mate in 13) Lost forced checkmate sequence. e4 was best. } (10. e4 Nxe4 11. Bd2 Nxd2 12. Rd1 Bxd1 13. b4 Bxb4 14. g4 Bxg4 15. Nh3 Bxh3 16. Rb1 Nxb1) 10... exf4 11. exf4 Ba3 12. bxa3 Na6 13. Rxb7 Nb4 14. Rxa7 Rxa7 15. axb4 c5 16. bxc5 Ne4?? { (Mate in 8 → Mate in 6) Lost forced checkmate sequence. g5 was best. } (16... g5 17. fxg5 Re7 18. gxf6 Re2 19. Nxe2 Bd1 20. Rxd1 Kd7 21. Rxd7 Rd8 22. Rxf7 h6 23. Bxh6) 17. Ba3?? { (Mate in 6 → Mate in 10) Lost forced checkmate sequence. Nh3 was best. } (17. Nh3 Nxc5 18. Rd1 Bxd1 19. g4 Bxg4 20. f5 Bxf5 21. Bg5 Bxh3 22. Be7 Kxe7#) 17... Nxc5 18. Bxc5 Bb3 19. Bxa7 g5?? { (Mate in 20 → -2.59) Lost forced checkmate sequence. Ke7 was best. } (19... Ke7 20. f5 g6 21. fxg6 fxg6 22. Bf2 Rc8 23. Be1 g5 24. Bh4 gxh4 25. h3 Rf8 26. Rh2) 20. fxg5 f6?? { (-2.37 → 0.00) Blunder. Ke7 was best. } (20... Ke7 21. Bf2) 21. gxf6 Ke7?! { (0.00 → 0.88) Inaccuracy. Kd7 was best. } (21... Kd7 22. Bc5 Rf8 23. Bxf8 h6 24. Bxh6 Be6 25. f7 Bxf7 26. h4 Kd6 27. Bg7 Bb3 28. Bf6) 22. fxe7 Rf8?? { (0.88 → Mate in 14) Checkmate is now unavoidable. Rb8 was best. } (22... Rb8 23. Bxb8 h5 24. h3 Bc4 25. Ne2 Bxe2 26. Rf1 Bxf1 27. e8=R Bxg2 28. Bf4 Bxh3 29. Rg8) 23. exf8=R Bg8 24. Rxg8 h5 25. h3 h4 26. Rg3 hxg3 27. Bf2?? { (Mate in 6 → Mate in 3) Lost forced checkmate sequence. Rh2 was best. } (27. Rh2 gxh2 28. Bb8 hxg1=N 29. g4 Nxh3 30. g5 Nxg5 31. Bd6 Nh7 32. Bf8 Nxf8#) 27... gxf2 28. Rh2 fxg1=N 29. h4 Nh3 30. gxh3# { Game ends by variant rule. } 0-1