lichess.org

FEN
[Event "Rated Antichess game"] [Site "https://lichess.org/T83ks1lC"] [Date "2017.02.13"] [White "MAPETRI"] [Black "Rubik87"] [Result "0-1"] [UTCDate "2017.02.13"] [UTCTime "08:22:43"] [WhiteElo "1725"] [BlackElo "1400"] [WhiteRatingDiff "-19"] [BlackRatingDiff "+135"] [Variant "Antichess"] [TimeControl "180+0"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. e3 { [%eval 0.91] } 1... b5 { [%eval 0.76] } 2. Bxb5 { [%eval 0.35] } 2... Bb7?? { (0.35 → 3.10) Blunder. e6 was best. } { [%eval 3.1] } (2... e6 3. Bxd7 Bxd7 4. b4 Bxb4 5. Qh5 Bxd2 6. Nxd2 Qg5 7. Qxh7 Qxg2 8. Qxg7 Qxh1 9. Qxf7) 3. Bxd7 { [%eval 2.8] } 3... Bxg2 { [%eval 2.31] } 4. Bxe8 { [%eval 2.18] } 4... Bxh1 { [%eval 1.65] } 5. Bxf7 { [%eval 1.5] } 5... Qxd2 { [%eval 1.7] } 6. Kxd2 { [%eval 0.67] } 6... Bf3?? { (0.67 → 3.37) Blunder. Bd5 was best. } { [%eval 3.37] } (6... Bd5 7. Bxg8) 7. Qxf3 { [%eval 3.43] } 7... Nd7 { [%eval 4.06] } 8. Qxa8 { [%eval 2.37] } 8... Nb8?? { (2.37 → Mate in 15) Checkmate is now unavoidable. Nh6 was best. } { [%eval #15] } (8... Nh6 9. Qxf8) 9. Qxb8 { [%eval #14] } 9... h6 { [%eval #13] } 10. Bxg8 { [%eval #12] } 10... Rxg8 { [%eval #12] } 11. Qxf8 { [%eval #11] } 11... Rxf8 { [%eval #11] } 12. Nf3? { (Mate in 11 → 8.58) Lost forced checkmate sequence. b3 was best. } { [%eval 8.58] } (12. b3 Rxf2 13. Ke1 Rxc2 14. a3 Rxh2 15. Bb2 Rxb2 16. Nc3 Rxb3 17. a4 Rxc3 18. Ra2 Rxe3) 12... Rxf3 { [%eval 8.85] } 13. e4 { [%eval 8.85] } 13... Rxf2 { [%eval 9.79] } 14. Ke3 { [%eval 9.03] } 14... Rxc2 { [%eval 10.9] } 15. b4?? { (10.90 → Mate in 6) Checkmate is now unavoidable. e5 was best. } { [%eval #-6] } (15. e5 Rxh2 16. a4 Rxb2 17. Bxb2 a5 18. Nc3 h5 19. Rd1 c5 20. Rd2 h4 21. e6 c4) 15... Rxa2 { [%eval #-5] } 16. Rxa2 { [%eval #-5] } 16... h5 { [%eval #-5] } 17. Rxa7 { [%eval #-5] } 17... h4?? { (Mate in 5 → 0.99) Lost forced checkmate sequence. g5 was best. } { [%eval 0.99] } (17... g5 18. Rxc7 g4 19. Rxe7 g3 20. hxg3 h4 21. gxh4#) 18. Rxc7 { [%eval 0.99] } 18... h3 { [%eval 0.99] } 19. Rxe7 { [%eval 0.37] } 19... g6?! { (0.37 → 1.19) Inaccuracy. g5 was best. } { [%eval 1.19] } (19... g5) 20. Ba3 { [%eval 1.25] } 20... g5 { [%eval 1.2] } 21. Kf2 { [%eval 1.18] } 21... g4 { [%eval 1.39] } 22. Kg2 { [%eval 1.1] } 22... hxg2 { [%eval 1.0] } 23. Rf7 { [%eval 0.5] } 23... g3 { [%eval 0.59] } 24. hxg3 { [%eval 0.38] } 24... g1=K { [%eval 0.0] } 25. Rf1 { [%eval 0.0] } 25... Kxf1 { [%eval 0.0] } 26. g4?? { (0.00 → Mate in 11) Checkmate is now unavoidable. Nd2 was best. } { [%eval #-11] } (26. Nd2 Ke2 27. Nf1 Kxf1 28. g4 Ke2 29. g5 Ke3 30. Bc1 Kxe4 31. Bf4 Kxf4 32. b5 Kxg5) 26... Ke2 { [%eval #-10] } 27. Nd2 { [%eval #-10] } 27... Kxd2 { [%eval #-9] } 28. e5 { [%eval #-2] } 28... Kc1 { [%eval #-1] } 29. Bxc1# { Game ends by variant rule. } 0-1
Reconnecting