lichess.org
Donate
 
Computer analysisMove timesCrosstableShare & export
FEN
[Event "Hourly Antichess Arena"] [Site "https://lichess.org/Sytgy3JH"] [Date "2023.07.07"] [White "Zexes1127"] [Black "reillyscott42"] [Result "1-0"] [UTCDate "2023.07.07"] [UTCTime "09:11:01"] [WhiteElo "1126"] [BlackElo "1500"] [WhiteRatingDiff "+159"] [BlackRatingDiff "-549"] [Variant "Antichess"] [TimeControl "60+0"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. d3?? { (0.15 → Mate in 16) Checkmate is now unavoidable. e3 was best. } (1. e3 e6 2. b4 Bxb4 3. Ba6 Nxa6 4. Qh5 Bxd2 5. Bxd2 Nb4) 1... Nf6?? { (Mate in 16 → 4.33) Lost forced checkmate sequence. g5 was best. } (1... g5 2. Bxg5 Bg7 3. Bxe7 Bxb2 4. Bxd8 Bxa1 5. Bxc7 Bc3 6. Nxc3) 2. Bh6 gxh6 3. e4?? { (4.83 → Mate in 15) Checkmate is now unavoidable. g4 was best. } (3. g4 Nxg4 4. h3 Nxf2 5. Kxf2 c6 6. b3 Na6 7. Na3 Nb4) 3... Nxe4 4. dxe4 Bg7?? { (Mate in 14 → Mate in 13) Lost forced checkmate sequence. b5 was best. } (4... b5 5. Qxd7 Nxd7 6. Bxb5 Rb8 7. Bxd7 Rxb2 8. Bxe8 Rxc2 9. Bxf7 Rxa2 10. Bxa2 Be6 11. Bxe6) 5. Qxd7 Qxd7 6. Nc3?? { (Mate in 12 → Mate in 12) Lost forced checkmate sequence. h4 was best. } (6. h4 Bxb2 7. e5 Bxa1 8. Na3 Bxe5 9. c3 Bxc3 10. Nc4 Bxe1 11. Rh2 Bxf2 12. h5 Bxg1) 6... Bxc3 7. bxc3 Qd1 8. Kxd1 Bf5 9. exf5 Rg8?? { (Mate in 10 → Mate in 12) Lost forced checkmate sequence. b5 was best. } (9... b5 10. Bxb5 Rg8 11. Bxe8 Rxg2 12. Bxf7 Rxh2 13. Rxh2 Nd7 14. Rxh6 Re8 15. Rxh7 c5 16. Bxe8) 10. Ba6?? { (Mate in 12 → Mate in 9) Lost forced checkmate sequence. Be2 was best. } (10. Be2 Rxg2 11. Rb1 Rxg1 12. Rxb7 Rxh1 13. Rxc7 Rxh2 14. Rxe7 Rxf2 15. Rxf7 Rxf5 16. Rxa7 Rxa7) 10... Nxa6?? { (Mate in 9 → Mate in 10) Lost forced checkmate sequence. Rxg2 was best. } (10... Rxg2 11. Bxb7 Rxf2 12. Bxa8 Rxh2 13. Rxh2 c5 14. Rxh6 Kf8 15. Rxh7 Kg7 16. Rxg7 f6 17. Rxe7) 11. f6?? { (Mate in 10 → Mate in 10) Lost forced checkmate sequence. Nf3 was best. } (11. Nf3 Rxg2 12. h4 Rxf2 13. Ke1 Rxf3 14. Rd1 Rxc3 15. h5 Rxc2 16. Rd4 Rxa2 17. Rb4 Nxb4) 11... exf6?? { (Mate in 10 → Mate in 9) Lost forced checkmate sequence. Rxg2 was best. } (11... Rxg2 12. fxe7 Rxh2 13. Rxh2 Kxe7 14. Rxh6 Nc5 15. Rxh7 Kd7 16. Rxf7 Na6 17. Rxd7 c5 18. Rxb7) 12. Nf3 Rxg2 13. Ng5?? { (Mate in 8 → Mate in 10) Lost forced checkmate sequence. h4 was best. } (13. h4 Rxf2 14. Ke1 Rxc2 15. Rd1 Rxa2 16. Ra1 Rxa1 17. Ke2 Rxh1 18. Nh2 Rxh2 19. Kd3 Rxh4) 13... fxg5?? { (Mate in 10 → Mate in 7) Lost forced checkmate sequence. Rxf2 was best. } (13... Rxf2 14. Nxf7 Rxh2 15. Rxh2 Kxf7 16. Rxh6 Ke8 17. Rxh7 Kd7 18. Rxd7 c5 19. Rxb7 Re8 20. Rxa7) 14. Rg1?? { (Mate in 7 → -2.28) Lost forced checkmate sequence. h3 was best. } (14. h3 Rxf2 15. Ke2 Rxe2 16. Rhd1 Rxc2 17. a4 Rxc3 18. a5 Rxh3 19. Rd3 Rxd3 20. Rd1 Rxd1#) 14... Rxg1?? { (-2.28 → Mate in 6) Checkmate is now unavoidable. Rxf2 was best. } (14... Rxf2 15. Rxg5 Rxc2 16. Kxc2 hxg5 17. h4 gxh4 18. Rg1 Kd7 19. Rg8 Rxg8 20. a4 c5 21. a5) 15. Ke2 Rxa1 16. a4 Rxa4 17. f4 Rxf4 18. Kf3?? { (Mate in 4 → -1.73) Lost forced checkmate sequence. c4 was best. } (18. c4 Rxc4 19. Kf3 Rxc2 20. Kg2 Rxg2 21. h4 gxh4#) 18... Rxf3 19. h4 gxh4 20. c4 c5?? { (-2.10 → Mate in 1) Checkmate is now unavoidable. Rb3 was best. } (20... Rb3 21. cxb3 b5 22. cxb5 Nc5 23. b6 axb6 24. b4 Ne4 25. b5 c6 26. bxc6 Ra1 27. c7) 21. c3 Rxc3# { Game ends by variant rule. } 1-0