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[Event "Antichess Shield Arena"] [Site "https://lichess.org/St3z1Az6"] [Date "2018.04.19"] [White "LeoGalverov"] [Black "tyler-j"] [Result "1-0"] [UTCDate "2018.04.19"] [UTCTime "19:41:49"] [WhiteElo "1750"] [BlackElo "1503"] [WhiteRatingDiff "+5"] [BlackRatingDiff "-6"] [Variant "Antichess"] [TimeControl "180+2"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. b3?! { (0.15 → -0.81) Inaccuracy. e3 was best. } (1. e3 b5) 1... b6?? { (-0.81 → 2.23) Blunder. e6 was best. } (1... e6 2. e3 b5 3. Bxb5 Ba3 4. Nxa3 Qg5 5. Bxd7 Qxg2 6. Bxe6 Bxe6 7. Qh5 Bxb3 8. axb3) 2. g3?? { (2.23 → -0.02) Blunder. e3 was best. } (2. e3) 2... g6 3. Bh3?? { (0.43 → Mate in 16) Checkmate is now unavoidable. c4 was best. } (3. c4) 3... d6?? { (Mate in 16 → 0.47) Lost forced checkmate sequence. Bg7 was best. } (3... Bg7 4. Bxd7 Bxa1 5. Bxe8 Qxd2 6. Bxf7 Qxe1 7. Qxe1 h6 8. Bxg6 Bf5 9. Bxf5 Nd7 10. Bxd7) 4. Bxc8 Qxc8 5. Nh3?? { (0.52 → -1.25) Blunder. f4 was best. } (5. f4 Qh3 6. Nxh3 g5 7. fxg5 Kd8 8. Kf2 e6 9. g6 fxg6 10. Ng1 Bh6 11. e3 Bxe3) 5... Qxh3 6. Ba3?? { (-1.12 → -3.38) Blunder. Rg1 was best. } (6. Rg1) 6... Qxg3?? { (-3.38 → -0.80) Blunder. Qxh2 was best. } (6... Qxh2) 7. hxg3?? { (-0.80 → -4.95) Blunder. fxg3 was best. } (7. fxg3 Nd7) 7... d5?? { (-4.95 → -1.42) Blunder. Bg7 was best. } (7... Bg7) 8. Rxh7 Rxh7 9. Bxe7 Bxe7?? { (-2.36 → Mate in 9) Checkmate is now unavoidable. Nxe7 was best. } (9... Nxe7) 10. b4 Bxb4 11. e4 Bxd2 12. Qxd2 dxe4 13. Qh6?? { (Mate in 8 → -8.47) Lost forced checkmate sequence. f3 was best. } (13. f3 exf3 14. Qh2 Rxh2 15. Nc3 Rxc2 16. a4 Rxc3 17. Ke2 fxe2 18. Rh1 Rxg3 19. a5 bxa5) 13... Rxh6 14. f3 exf3 15. Ke2? { (-8.71 → Mate in 15) Checkmate is now unavoidable. Kd2 was best. } (15. Kd2 a5) 15... fxe2 16. g4 g5 17. a3 Rh5 18. gxh5 Ne7 19. h6 Kf8 20. Ra2 Kg7 21. hxg7 Ng6?? { (Mate in 11 → -6.20) Lost forced checkmate sequence. Nbc6 was best. } (21... Nbc6 22. g8=Q Rxg8 23. a4 b5 24. axb5 Na5 25. Rxa5 f5 26. Rxa7 Ng6 27. Rxc7 Rc8 28. Rxc8) 22. g8=R?? { (-6.20 → Mate in 8) Checkmate is now unavoidable. Nd2 was best. } (22. Nd2) 22... e1=R?? { (Mate in 8 → Mate in 6) Lost forced checkmate sequence. Nf8 was best. } (22... Nf8 23. Rxg5 f5 24. Rxf5 e1=B 25. Rxf8 Nd7 26. Rxa8 Nc5 27. Rxa7 b5 28. Rxc7 Nd3 29. cxd3) 23. Rxg6 Rxb1 24. Rxb6 cxb6 25. Ra1 Rxa1 26. a4 Rxa4 27. c4 Rxc4# { Game ends by variant rule. } 1-0