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[Event "Casual Atomic game"] [Site "https://lichess.org/SgJmNTXd"] [Date "2022.03.14"] [White "ja92"] [Black "Pap-G"] [Result "1-0"] [UTCDate "2022.03.14"] [UTCTime "23:34:29"] [WhiteElo "1644"] [BlackElo "1352"] [BlackTitle "GM"] [Variant "Atomic"] [TimeControl "180+0"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. e3 e6 2. Nh3 f6?? { (0.89 → 3.08) Blunder. h6 was best. } (2... h6 3. b4 Qh4 4. g3 Qe4 5. Qf3 Kd8 6. Nc3 Qd3 7. cxd3) 3. Qf3?? { (3.08 → -0.91) Blunder. Nc3 was best. } (3. Nc3 Bb4 4. Qh5+ g6 5. Qc5 Bxc5 6. Nb5 Nh6 7. Ng5 Ng4) 3... Nc6?? { (-0.91 → 4.37) Blunder. Nh6 was best. } (3... Nh6 4. Qh5+ g6 5. Nc3 Bb4 6. Qc5 Bxc5 7. Nb5 Qe7 8. f4) 4. Ng5 Ne5?? { (4.20 → 12.28) Blunder. Bb4 was best. } (4... Bb4) 5. Nf7 Qe7 6. Nd6+ Qxd6 7. Bd3 Bb4 8. c3 Bd6 9. Qh5+ g6 10. Qg4?! { (10.44 → 5.88) Inaccuracy. h4 was best. } (10. h4 gxh5 11. Bxh7 b5 12. h5 Bb7 13. h6 O-O-O 14. h7 Rh8 15. Rh5 c5 16. d3 b4) 10... f5?? { (5.88 → Mate in 6) Checkmate is now unavoidable. h5 was best. } (10... h5 11. Qd4 b5 12. h3 Kf8 13. b4 a5 14. Qe4 c6 15. Qd4 axb4 16. a4 b4 17. cxb4) 11. Qg5 Nf6 12. f3? { (Mate in 5 → 7.69) Lost forced checkmate sequence. Qh6 was best. } (12. Qh6 Ne4 13. Bxe4 Bg3 14. fxg3 Kd8 15. Qg7 f4 16. Qxd7#) 12... h6 13. Qxg6?? { (7.55 → 1.82) Blunder. Bb5 was best. } (13. Bb5 c6 14. Bxc6 Ne4 15. Qxf5 d5 16. c4 b5 17. b3 d4 18. a4 O-O 19. d3 e5) 13... Bxh2 14. b3? { (1.89 → 0.69) Mistake. Bb5 was best. } (14. Bb5 Kf7) 14... h5 15. Bb2?? { (1.07 → -0.77) Blunder. Be2 was best. } (15. Be2 b5) 15... h4? { (-0.77 → 0.75) Mistake. b5 was best. } (15... b5 16. Be2 Bb7 17. c4 e5 18. e4 fxe4 19. f4 Bf3 20. Bxf3 Rg8 21. d3 h4 22. f5) 16. Na3? { (0.75 → -0.56) Mistake. Bb5 was best. } (16. Bb5 c6) 16... c6?? { (-0.56 → 2.24) Blunder. b5 was best. } (16... b5) 17. O-O-O? { (2.24 → 0.78) Mistake. Nc4 was best. } (17. Nc4 d6) 17... h3? { (0.78 → 2.50) Mistake. b5 was best. } (17... b5 18. Be2 b4 19. Ba1 a5 20. c4 a4 21. Nb5 cxb5 22. c5 e5 23. d4 Ba6 24. Bb5) 18. Kb1?? { (2.50 → -0.08) Blunder. Nc4 was best. } (18. Nc4 d6) 18... h2?? { (-0.08 → 1.86) Blunder. b5 was best. } (18... b5 19. gxh3) 19. Rh1?? { (1.86 → -0.91) Blunder. Nc4 was best. } (19. Nc4 h1=Q) 19... d6?? { (-0.91 → 1.97) Blunder. b5 was best. } (19... b5) 20. Nc4 b5 21. Na5 Kf7 22. g4 fxg4 23. Bg6+ Ke7 24. Nb7 d5 25. c4 d4 26. exd4 e5 27. f4? { (3.76 → 2.20) Mistake. d4 was best. } (27. d4 Bh3 28. dxe5 Bf5+ 29. Kc1 Bxg6 30. f4 Rh6 31. Nd8 Kf8 32. f5 Rh4 33. Ne6+ Kg8) 27... Rg8?? { (2.20 → 5.65) Blunder. Bg4 was best. } (27... Bg4 28. fxe5 Bf5+ 29. d3 Bxg6 30. Nd6 Rh5 31. Nc8+ Kf7 32. Bg7 Rxc8 33. Bh6 bxc4 34. d4) 28. fxe5?? { (5.65 → 2.26) Blunder. Bf7 was best. } (28. Bf7 a5) 28... Bg4?? { (2.26 → 6.38) Blunder. Rxg6 was best. } (28... Rxg6) 29. Bf6+?? { (6.38 → -3.96) Blunder. Bf7 was best. } (29. Bf7 Bf5+ 30. Kc1 Rg1+ 31. Rxh2 Rh8 32. Bf6+ Kf8 33. Bxh8 bxc4 34. Nc5 a5 35. d4 Kg7) 29... Kd7?? { (-3.96 → Mate in 8) Checkmate is now unavoidable. Rxg6 was best. } (29... Rxg6 30. Nd6) 30. Nc5+?? { (Mate in 8 → 0.00) Lost forced checkmate sequence. Be8+ was best. } (30. Be8+ Ke6 31. Bf7+ Kd7 32. Nd6 Bf5+ 33. d3 Rg1+ 34. Rxh2 c5 35. Be8+ Kc7 36. Bd8+ Kb8) 30... Kc7?? { (0.00 → 3.44) Blunder. bxc4 was best. } (30... bxc4 31. Be8+ Ke6 32. Bd7+ Kf7 33. Be8+ Ke6) 31. Bd8+? { (3.44 → 1.88) Mistake. Be4 was best. } (31. Be4 Kc8 32. Nb7 Bf5 33. Nd6+ Kb8 34. Nc8 a5 35. c5 a4 36. b4 a3 37. d4 Rd8) 31... Kc8 32. Ne6?! { (1.92 → 1.04) Inaccuracy. Ne4 was best. } (32. Ne4 Rxg6) 32... Bf5+?! { (1.04 → 2.07) Inaccuracy. Bf3 was best. } (32... Bf3) 33. Ka1?! { (2.07 → 1.34) Inaccuracy. d3 was best. } (33. d3 a5) 33... Bxg6 34. Bc7 Rg1+?? { (0.98 → 5.63) Blunder. Rg4 was best. } (34... Rg4 35. d3) 35. Rxh2 Kd7 36. d4? { (5.81 → 3.51) Mistake. Nf8+ was best. } (36. Nf8+) 36... Rg8 37. Bg3 Rh8 38. Bh2?? { (3.95 → 0.00) Blunder. Bh4 was best. } (38. Bh4) 38... Rg8?? { (0.00 → 3.89) Blunder. Rh3 was best. } (38... Rh3 39. Bg3 Rh1+ 40. Be1 Rh2 41. Bf2 Rh1+) 39. Ng5 Rh8?! { (3.95 → 5.58) Inaccuracy. bxc4 was best. } (39... bxc4 40. b4) 40. d5 Re8?? { (6.00 → Mate in 1) Checkmate is now unavoidable. cxd5 was best. } (40... cxd5 41. c5) 41. dxc6# { Game ends by variant rule. } 1-0