lichess.org
Donate
 
Computer analysisMove timesCrosstableShare & export
FEN
[Event "Casual Antichess game"] [Site "https://lichess.org/SNSr3xol"] [Date "2020.05.21"] [White "kozyreva2011"] [Black "Jacob_Skl"] [Result "0-1"] [UTCDate "2020.05.21"] [UTCTime "07:24:57"] [WhiteElo "1104"] [BlackElo "1558"] [Variant "Antichess"] [TimeControl "300+20"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. d4?? { (0.15 → Mate in 15) Checkmate is now unavoidable. e3 was best. } (1. e3 b5) 1... e5 2. dxe5 Qf6?? { (Mate in 14 → Mate in 15) Lost forced checkmate sequence. Qg5 was best. } (2... Qg5 3. Bxg5 Ba3 4. Nxa3 Kd8 5. Bxd8 Nc6 6. Bxc7 Nxe5 7. Bxe5 d6 8. Bxg7 Ne7 9. Bxh8) 3. exf6 gxf6 4. Qxd7 Bxd7 5. Kd2?? { (Mate in 13 → -1.44) Lost forced checkmate sequence. b4 was best. } (5. b4 Bxb4 6. Nc3 Bxc3 7. e4 Bxe1 8. Nf3 Bxf2 9. Bb5 Bxb5 10. Rf1 Bxf1 11. Bd2 Bxg2) 5... Bh3 6. gxh3? { (-2.08 → -3.53) Mistake. Nxh3 was best. } (6. Nxh3 Nc6 7. Ke1 Ba3 8. bxa3 Nge7 9. Bh6 a5 10. Nd2 Rf8 11. Bxf8 Kxf8 12. f4 Nc8) 6... Ba3 7. bxa3 Nh6?! { (-4.28 → -2.96) Inaccuracy. c5 was best. } (7... c5) 8. Kd3?? { (-2.96 → Mate in 11) Checkmate is now unavoidable. f4 was best. } (8. f4) 8... Ng4?? { (Mate in 11 → 0.08) Lost forced checkmate sequence. f5 was best. } (8... f5 9. Bxh6 f4 10. Bxf4 Nd7 11. Bxc7 Ne5 12. Bxe5 h5 13. Bxh8 f6 14. Bxf6 h4 15. Bxh4) 9. hxg4 f5 10. gxf5 Na6 11. Nf3 Nb4?? { (-1.86 → 4.27) Blunder. Rf8 was best. } (11... Rf8) 12. axb4 c5?! { (3.42 → 5.13) Inaccuracy. Rf8 was best. } (12... Rf8 13. Nbd2) 13. bxc5 Ke7?? { (5.33 → Mate in 13) Checkmate is now unavoidable. Rf8 was best. } (13... Rf8) 14. Ne5?? { (Mate in 13 → Mate in 7) Lost forced checkmate sequence. f6 was best. } (14. f6 Kxf6 15. c6 bxc6 16. Ne5 Kxe5 17. Kd4 Kxd4 18. Nc3 Kxc3 19. Bh6 Kxc2 20. Rb1 Kxb1) 14... Kd7?? { (Mate in 7 → 4.83) Lost forced checkmate sequence. Kd8 was best. } (14... Kd8 15. Nxf7 Ke8 16. Nxh8 Kf7 17. Nxf7 Rd8 18. Nxd8 a6 19. Nxb7 a5 20. Nxa5 h6 21. Bxh6#) 15. Nxd7 Rab8?? { (4.55 → 19.30) Blunder. f6 was best. } (15... f6) 16. Nxb8 Rxb8 17. Kd4 Rc8 18. Rg1?? { (13.33 → Mate in 6) Checkmate is now unavoidable. Bg2 was best. } (18. Bg2 Rxc5) 18... Rxc5 19. Kxc5 b5 20. Kxb5 a5 21. Kxa5 h5?? { (Mate in 3 → 8.29) Lost forced checkmate sequence. h6 was best. } (21... h6 22. Bxh6 f6 23. Rg5 fxg5 24. Bxg5#) 22. f6 h4 23. Rg6 fxg6 24. Bh3?? { (8.24 → Mate in 1) Checkmate is now unavoidable. e3 was best. } (24. e3 h3) 24... g5 25. Bxg5# { Game ends by variant rule. } 0-1