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[Event "Rated King of the Hill game"] [Site "https://lichess.org/S4YTQRev"] [Date "2024.04.01"] [White "MYMChessZacharyC"] [Black "Iqratab08"] [Result "1-0"] [UTCDate "2024.04.01"] [UTCTime "15:20:55"] [WhiteElo "1298"] [BlackElo "1349"] [WhiteRatingDiff "+45"] [BlackRatingDiff "-32"] [Variant "King of the Hill"] [TimeControl "300+3"] [ECO "D00"] [Opening "Queen's Pawn Game"] [Termination "Normal"] [Annotator "lichess.org"] 1. d4 d5 { D00 Queen's Pawn Game } 2. Kd2?? { (0.77 → -1.89) Blunder. c4 was best. } (2. c4 Nf6 3. Nc3 e6 4. Bf4 c5 5. e3 cxd4 6. exd4 Bb4) 2... Qd7?! { (-1.89 → -0.86) Inaccuracy. c5 was best. } (2... c5 3. Nf3 Nf6 4. e3 Nc6 5. Ke1 Bf5 6. Ne5 e6 7. g4) 3. Ke3?? { (-0.86 → -4.00) Blunder. Nf3 was best. } (3. Nf3 Nf6) 3... Qe6+?? { (-4.00 → -1.71) Blunder. c5 was best. } (3... c5 4. c3 Nc6 5. f3 e5 6. dxe5 Nxe5 7. Kf2 Nf6 8. Bf4 Bd6 9. Bg5 Ne4+ 10. fxe4) 4. Kf4?? { (-1.71 → Mate in 2) Checkmate is now unavoidable. Kd2 was best. } (4. Kd2) 4... f5?? { (Mate in 2 → -2.46) Lost forced checkmate sequence. Qe4+ was best. } (4... Qe4+ 5. Kg3 Qg4#) 5. Qd3?? { (-2.46 → -5.62) Blunder. f3 was best. } (5. f3 c5 6. c3 Qd6+ 7. Ke3 Nc6 8. Kf2 e5 9. e3 Kf7 10. f4 e4 11. Bb5 Nf6) 5... Nf6 6. Qxf5?? { (-4.67 → -25.51) Blunder. e3 was best. } (6. e3 b6) 6... Qxf5+ 7. Ke3 e5 8. dxe5?! { (-25.88 → Mate in 6) Checkmate is now unavoidable. Kd2 was best. } (8. Kd2 Ne4+) 8... Qg4?! { (Mate in 6 → -26.14) Lost forced checkmate sequence. Bc5+ was best. } (8... Bc5+ 9. Kd2 Ne4+ 10. Kd3 Nxf2+ 11. Kc3 Qe4 12. Kd2 Qf4+ 13. Ke1 Qxc1#) 9. f3?! { (-26.14 → Mate in 10) Checkmate is now unavoidable. Kd2 was best. } (9. Kd2 Kf7) 9... Qh4?! { (Mate in 10 → -21.08) Lost forced checkmate sequence. Bc5+ was best. } (9... Bc5+ 10. Kd2 Qd4+ 11. Ke1 Qf2+ 12. Kd1 Qxf1+ 13. Kd2 Kf7 14. Kc3 Qxc1 15. Nd2 Ke6 16. f4) 10. f4?! { (-21.08 → Mate in 9) Checkmate is now unavoidable. Kd2 was best. } (10. Kd2 Kf7) 10... Bc5+ 11. Kd3 Bf5+ 12. Kc3 Nc6?! { (Mate in 7 → -42.31) Lost forced checkmate sequence. Qe1+ was best. } (12... Qe1+ 13. Bd2 Ne4+ 14. Kb3 Nxd2+ 15. Nxd2 Qxd2 16. a3 Qxc2+ 17. Ka2 Qc4+ 18. b3 Qc2#) 13. Nf3?! { (-42.31 → Mate in 5) Checkmate is now unavoidable. exf6 was best. } (13. exf6 Qxf6+) 13... Ke7?! { (Mate in 5 → -21.78) Lost forced checkmate sequence. Ne4+ was best. } (13... Ne4+ 14. Kb3 Na5+ 15. Ka4 Bd7+ 16. Kxa5 a6 17. Nxh4 b6#) 14. Nxh4?! { (-21.78 → Mate in 5) Checkmate is now unavoidable. b3 was best. } (14. b3 Ne4+) 14... Ke6 15. Nd2 g5?! { (Mate in 4 → -24.79) Lost forced checkmate sequence. Na5 was best. } (15... Na5 16. e4 d4+ 17. Kd3 Bxe4+ 18. Nxe4 Kd5#) 16. Nc4?! { (-24.79 → Mate in 2) Checkmate is now unavoidable. Nhf3 was best. } (16. Nhf3 gxf4) 16... gxh4 17. e4 Rhd8?! { (Mate in 5 → -27.14) Lost forced checkmate sequence. Nxe4+ was best. } (17... Nxe4+ 18. Kb3 Nd4+ 19. Ka4 b5+ 20. Ka5 a6 21. Ne3 Nc6#) 18. exf5+?! { (-27.14 → Mate in 7) Checkmate is now unavoidable. b4 was best. } (18. b4 d4+) 18... Kxf5 19. Bd3+ Ke6?? { (Mate in 6 → -2.15) Lost forced checkmate sequence. Ne4+ was best. } (19... Ne4+ 20. Kb3 dxc4+ 21. Ka4 Rxd3 22. cxd3 cxd3 23. b4 Nc3+ 24. Ka3 Ke4#) 20. Kd2?? { (-2.15 → Mate in 2) Checkmate is now unavoidable. f5+ was best. } (20. f5+ Kf7) 20... b5? { (Mate in 2 → -7.91) Lost forced checkmate sequence. dxc4 was best. } (20... dxc4 21. exf6 Kd5#) 21. Ke2? { (-7.91 → Mate in 4) Checkmate is now unavoidable. f5+ was best. } (21. f5+ Ke7 22. Na5 Nxe5 23. Re1 Ne4+ 24. Ke2 Kf6 25. Bf4 Rg8 26. g3 hxg3 27. Nb3 Bb6) 21... bxc4?! { (Mate in 4 → -47.94) Lost forced checkmate sequence. dxc4 was best. } (21... dxc4 22. Be4 Rd2+ 23. Bxd2 Nxe4 24. Rad1 Kd5#) 22. Bxc4?! { (-47.94 → Mate in 3) Checkmate is now unavoidable. c3 was best. } (22. c3 cxd3+) 22... Rg8?! { (Mate in 3 → -29.69) Lost forced checkmate sequence. dxc4 was best. } (22... dxc4 23. Rd1 Rxd1 24. Kxd1 Kd5#) 23. Kd3?! { (-29.69 → Mate in 4) Checkmate is now unavoidable. Ba6 was best. } (23. Ba6 Nxe5) 23... Rg5?! { (Mate in 4 → -30.85) Lost forced checkmate sequence. Nxe5+ was best. } (23... Nxe5+ 24. Ke2 Rxg2+ 25. Ke1 dxc4 26. a4 Kd5#) 24. Be3?! { (-30.85 → Mate in 4) Checkmate is now unavoidable. exf6 was best. } (24. exf6 Ne5+) 24... Rxe5 25. Bxc5 a5?? { (Mate in 5 → 16.11) Lost forced checkmate sequence. dxc4+ was best. } (25... dxc4+ 26. Kxc4 Re4+ 27. Bd4 Na5+ 28. Kc5 Nd7+ 29. Kb5 Kd5#) 26. Bb5 Rb8 27. Bxc6 d4?! { (32.60 → Mate in 1) Checkmate is now unavoidable. Re4 was best. } (27... Re4 28. Rae1) 28. Kxd4# { Game ends by variant rule. } 1-0