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[Event "Rated Antichess game"] [Site "https://lichess.org/RuUYXzUL"] [Date "2019.07.15"] [White "ifa16"] [Black "Mehmel"] [Result "1-0"] [UTCDate "2019.07.15"] [UTCTime "20:18:58"] [WhiteElo "1345"] [BlackElo "1288"] [WhiteRatingDiff "+65"] [BlackRatingDiff "-8"] [Variant "Antichess"] [TimeControl "360+2"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. d4?? { (0.15 → Mate in 16) Checkmate is now unavoidable. e3 was best. } (1. e3 b5) 1... g5? { (Mate in 16 → -8.67) Lost forced checkmate sequence. e5 was best. } (1... e5 2. dxe5 Qg5 3. Bxg5 Ba3 4. bxa3 Kd8 5. Bxd8 Nc6 6. Bxc7 Nxe5 7. Bxe5 d6 8. Bxg7) 2. Bxg5 Nh6?? { (-7.61 → Mate in 15) Checkmate is now unavoidable. c5 was best. } (2... c5 3. Bxe7) 3. Bxe7?? { (Mate in 15 → -0.10) Lost forced checkmate sequence. Bxh6 was best. } (3. Bxh6 Bxh6 4. Qc1 Bxc1 5. e4 Bxb2 6. d5 Bxa1 7. Nc3 Bxc3 8. h4 Bxe1 9. g4 Bxf2) 3... Qxe7 4. e4?! { (0.00 → -0.62) Inaccuracy. b4 was best. } (4. b4 Qxb4) 4... Qxe4 5. Ne2?? { (-0.25 → Mate in 13) Checkmate is now unavoidable. Ba6 was best. } (5. Ba6 Nxa6 6. Kd2 Qxg2 7. Qe2 Qxg1 8. Qxe8 Qxf2 9. Qxf8 Rxf8 10. Rd1 Qxd2 11. Nxd2 Nc5) 5... Qxg2 6. Bxg2 d5 7. Bxd5 Nc6?? { (Mate in 12 → Mate in 12) Lost forced checkmate sequence. Bd6 was best. } (7... Bd6 8. Bxf7 Bxh2 9. Bxe8 Rxe8 10. Rxh2 Rxe2 11. Rxh6 Rxe1 12. Rxh7 Rxd1 13. Rxc7 Rxb1 14. Rxb7) 8. Bxf7?? { (Mate in 12 → Mate in 13) Lost forced checkmate sequence. Bxc6 was best. } (8. Bxc6 bxc6 9. b4 Bxb4 10. Qc1 Bxe1 11. Qxh6 Bxf2 12. Qxc6 Bxd4 13. Qxc7 Bxa1 14. Qxa7 Rxa7) 8... Nxd4?? { (Mate in 13 → Mate in 10) Lost forced checkmate sequence. Kxf7 was best. } (8... Kxf7 9. b4 Nxb4 10. Qd2 Nxa2 11. Rxa2 Ba3 12. Qxh6 Rd8 13. Qxh7 Rxd4 14. Rxa3 Bg4 15. Nxd4) 9. Nxd4 Kxf7 10. Ne6 Kxe6 11. Qd5 Kxd5 12. c4 Kxc4 13. Rf1?? { (Mate in 11 → Mate in 10) Lost forced checkmate sequence. b4 was best. } (13. b4 Bxb4 14. Na3 Bxe1 15. Nxc4 Bxf2 16. Rag1 Bxg1 17. Rxg1 Rf8 18. Nb6 cxb6 19. Rg4 Bxg4) 13... Ba3 14. bxa3 Kb4?? { (Mate in 9 → -0.52) Lost forced checkmate sequence. Kc3 was best. } (14... Kc3 15. Nxc3 b5 16. Nxb5 a5 17. Nxc7 Nf5 18. Nxa8 Ne3 19. fxe3 Rf8 20. Rxf8 Bf5 21. Rxf5) 15. axb4 c5?? { (-1.26 → 4.09) Blunder. Re8 was best. } (15... Re8 16. Ke2) 16. bxc5 b5?? { (3.27 → Mate in 7) Checkmate is now unavoidable. Re8 was best. } (16... Re8) 17. cxb6 axb6 18. Na3 Rxa3 19. Rd1 Rxa2 20. f4 Rxh2 21. Rd7 Bxd7 22. f5 Bxf5 23. Rxf5 Nxf5 24. Kf2 Rxf2# { Game ends by variant rule. } 1-0