lichess.org
Donate
 
Computer analysisMove timesCrosstableShare & export
FEN
[Event "Xie Arena"] [Site "https://lichess.org/RgQnaMla"] [Date "2016.12.20"] [White "CamFella"] [Black "Raynod"] [Result "0-1"] [UTCDate "2016.12.20"] [UTCTime "10:17:30"] [WhiteElo "1723"] [BlackElo "1460"] [WhiteRatingDiff "-14"] [BlackRatingDiff "+306"] [Variant "Antichess"] [TimeControl "300+0"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. e3 f6?? { (1.35 → 7.10) Blunder. b5 was best. } (1... b5) 2. Ba6 bxa6 3. Qh5 d6?? { (6.82 → Mate in 15) Checkmate is now unavoidable. a5 was best. } (3... a5 4. Qxh7 Rxh7 5. a4 Rxh2 6. Rxh2 e6 7. b4 axb4 8. Ba3 bxa3 9. Nxa3 Bxa3 10. Rxa3) 4. Qxh7 Rxh7 5. Nh3?? { (Mate in 15 → 2.45) Lost forced checkmate sequence. g4 was best. } (5. g4 Bxg4 6. Nf3 Bxf3 7. e4 Bxe4 8. a3 Bxc2 9. Ra2 Bxb1 10. d4 Rxh2 11. Rxh2 Bxa2) 5... Rxh3 6. gxh3 Bxh3 7. Rf1? { (2.58 → 0.97) Mistake. c4 was best. } (7. c4 d5) 7... Bxf1 8. Kxf1 e6?? { (1.47 → 5.54) Blunder. Nd7 was best. } (8... Nd7 9. b3) 9. a4? { (5.54 → 2.86) Mistake. d4 was best. } (9. d4 e5) 9... Ne7?! { (2.86 → 3.72) Inaccuracy. Qd7 was best. } (9... Qd7) 10. b3 Nd7 11. Ba3?? { (4.32 → 1.84) Blunder. c4 was best. } (11. c4 Qb8 12. Ra3 Qxb3 13. Rxb3 Rb8 14. Rxb8 Nxb8 15. c5 dxc5 16. Nc3 a5 17. Ke2 Kd7) 11... Rc8?? { (1.84 → Mate in 11) Checkmate is now unavoidable. c6 was best. } (11... c6 12. Bxd6) 12. Bxd6 cxd6 13. Na3?? { (Mate in 10 → 2.74) Lost forced checkmate sequence. f4 was best. } (13. f4 Rxc2 14. Na3 Rxd2 15. Rc1 Rxh2 16. Rc7 Qxc7 17. Ke2 Rxe2 18. e4 Rxe4 19. a5 Qxa5) 13... Rxc2 14. Nxc2 Qa5?! { (2.72 → 3.71) Inaccuracy. Qb6 was best. } (14... Qb6 15. Kg2) 15. Rb1?? { (3.71 → Mate in 10) Checkmate is now unavoidable. f4 was best. } (15. f4 Qxa4) 15... Qxa4 16. bxa4 Nb8 17. Rxb8 Nc8 18. Rxc8 g6 19. Rxe8 d5 20. Rxf8 a5 21. Rxf6 a6 22. Rxg6 d4?? { (Mate in 5 → Mate in 15) Lost forced checkmate sequence. e5 was best. } (22... e5 23. Rxa6 e4 24. Rxa5 d4 25. exd4 e3 26. dxe3#) 23. Rxe6?? { (Mate in 15 → Mate in 3) Lost forced checkmate sequence. exd4 was best. } (23. exd4 e5 24. Rxa6 exd4 25. Rxa5 d3 26. Rg5 dxc2 27. a5 c1=N 28. Ke2 Nxe2 29. d4 Nxd4) 23... dxe3 24. Rxa6 exf2 25. Rxa5# { Game ends by variant rule. } 0-1