lichess.org
Donate
 
Computer analysisMove timesCrosstableShare & export
FEN
[Event "Rated Antichess game"] [Site "https://lichess.org/R7JHBOEE"] [Date "2020.04.12"] [White "Vahdet53"] [Black "Sri_king"] [Result "1-0"] [UTCDate "2020.04.12"] [UTCTime "22:21:06"] [WhiteElo "1273"] [BlackElo "1214"] [WhiteRatingDiff "+4"] [BlackRatingDiff "-88"] [Variant "Antichess"] [TimeControl "900+0"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. e3 b6 2. Ba6 Bxa6?? { (0.76 → Mate in 14) Checkmate is now unavoidable. Nxa6 was best. } (2... Nxa6) 3. c4 Bxc4 4. d3?? { (Mate in 13 → -0.37) Lost forced checkmate sequence. Qf3 was best. } (4. Qf3 Bxa2 5. Qxa8 Bxb1 6. Qxb8 Qxb8 7. Rxa7 Qxa7 8. e4 Bxe4 9. b4 Bxg2 10. Bb2 Bxh1) 4... Bxa2 5. Rxa2 Na6?! { (-0.62 → 0.00) Inaccuracy. h5 was best. } (5... h5) 6. Rxa6 e6?? { (0.51 → Mate in 12) Checkmate is now unavoidable. h5 was best. } (6... h5 7. Rxb6 axb6 8. Qxh5 Rxh5 9. Na3 Rxh2 10. Rxh2 Rxa3 11. bxa3 b5 12. Kd1 d6 13. Rh6) 7. Rxb6 axb6 8. Qa4 Rxa4 9. g4 Rxg4 10. h4?? { (Mate in 10 → -0.29) Lost forced checkmate sequence. b4 was best. } (10. b4 Rxg1 11. Rxg1 Bxb4 12. Rxg7 Bxe1 13. Rxg8 Bxf2 14. Rxh8 Bxe3 15. Rxh7 Bxc1 16. Rxf7 Kxf7) 10... Rxg1?? { (-0.29 → Mate in 9) Checkmate is now unavoidable. Qxh4 was best. } (10... Qxh4) 11. Rxg1 Qxh4 12. Rxg7 Qxf2 13. Rxh7?? { (Mate in 7 → -2.01) Lost forced checkmate sequence. Kxf2 was best. } (13. Kxf2 Bxg7 14. Bd2 Bxb2 15. Bc1 Bxc1 16. Kg1 Bxe3 17. Kf2 Bxf2 18. d4 Bxd4 19. Nc3 Bxc3#) 13... Qxe1?? { (-2.01 → Mate in 6) Checkmate is now unavoidable. Rxh7 was best. } (13... Rxh7 14. Kxf2) 14. Rxf7 Qxe3 15. Rxd7?? { (Mate in 5 → Mate in 8) Lost forced checkmate sequence. Bxe3 was best. } (15. Bxe3 Kxf7 16. Bxb6 cxb6 17. b4 Bxb4 18. Nc3 Bxc3 19. d4 Bxd4#) 15... Qxd3?? { (Mate in 8 → Mate in 4) Lost forced checkmate sequence. Kxd7 was best. } (15... Kxd7 16. Bxe3 c6 17. Bxb6 Kd8 18. Bxd8 Nf6 19. Bxf6 Bg7 20. Bxg7 e5 21. Bxh8 c5 22. Bxe5) 16. Rxc7 Qxb1 17. Rg7 Qxb2 18. Rxg8 Rxg8 19. Bxb2 e5 20. Bxe5 Bd6 21. Bxd6 Rg3 22. Bxg3 b5 23. Bf2 b4 24. Bd4?? { (Mate in 4 → 0.00) Lost forced checkmate sequence. Bh4 was best. } (24. Bh4 Ke7 25. Bxe7 b3 26. Bg5 b2 27. Bc1 bxc1=K#) 24... b3 25. Ba1 b2 26. Bxb2 Kf7?? { (0.00 → Mate in 1) Checkmate is now unavoidable. Kd7 was best. } (26... Kd7 27. Bd4 Kd8 28. Bg1 Ke7 29. Ba7 Kf6 30. Bf2 Kf5 31. Bg1 Kg5 32. Bc5 Kh6 33. Bd6) 27. Bg7 Kxg7# { Game ends by variant rule. } 1-0