lichess.org

FEN
[Event "Rated Antichess game"] [Site "https://lichess.org/R6Cmi2Zf"] [Date "2020.01.17"] [Round "-"] [White "SnakeOilSalesman007"] [Black "V14n71"] [Result "0-1"] [UTCDate "2020.01.17"] [UTCTime "22:44:06"] [WhiteElo "1366"] [BlackElo "1317"] [WhiteRatingDiff "-85"] [BlackRatingDiff "+45"] [Variant "Antichess"] [TimeControl "300+0"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. e3 { [%eval 0.78] } 1... d5?? { (0.78 → Mate in 15) Checkmate is now unavoidable. b5 was best. } { [%eval #15] } (1... b5 2. Bxb5) 2. Bc4 { [%eval #15] } 2... dxc4 { [%eval #14] } 3. Qh5?? { (Mate in 14 → 0.67) Lost forced checkmate sequence. Qg4 was best. } { [%eval 0.67] } (3. Qg4 Bxg4 4. Kd1 Bxd1 5. e4 Bxc2 6. Na3 Bxe4 7. Nxc4 Bxg2 8. Ne3 Qxd2 9. Bxd2 Bxh1) 3... Qxd2 { [%eval 0.53] } 4. Qxf7?? { (0.53 → -6.81) Blunder. Kxd2 was best. } { [%eval -6.81] } (4. Kxd2) 4... Kxf7 { [%eval -4.73] } 5. Kxd2 { [%eval -4.64] } 5... c3 { [%eval -5.1] } 6. Kxc3 { [%eval -5.73] } 6... Bh3 { [%eval -5.49] } 7. gxh3 { [%eval -5.82] } 7... Nh6?? { (-5.82 → -2.88) Blunder. e5 was best. } { [%eval -2.88] } (7... e5 8. Na3) 8. Nd2?? { (-2.88 → -6.30) Blunder. Kb3 was best. } { [%eval -6.3] } (8. Kb3) 8... Ng4?? { (-6.30 → -2.90) Blunder. e6 was best. } { [%eval -2.9] } (8... e6 9. Kb4) 9. hxg4 { [%eval -3.02] } 9... Ke6 { [%eval -2.45] } 10. Ne2?? { (-2.45 → Mate in 11) Checkmate is now unavoidable. g5 was best. } { [%eval #-11] } (10. g5 g6) 10... Kf5 { [%eval #-11] } 11. gxf5 { [%eval #-10] } 11... e6 { [%eval #-10] } 12. fxe6 { [%eval #-9] } 12... Ba3?? { (Mate in 9 → 5.47) Lost forced checkmate sequence. Bb4 was best. } { [%eval 5.47] } (12... Bb4 13. Kxb4 b5 14. Kxb5 Na6 15. Kxa6 Rab8 16. Kxa7 Rxb2 17. Bxb2 Rb8 18. Bxg7 Rb7 19. Kxb7) 13. bxa3 { [%eval 4.69] } 13... Nd7? { (4.69 → 10.61) Mistake. Rg8 was best. } { [%eval 10.61] } (13... Rg8 14. Nc4) 14. exd7 { [%eval 9.81] } 14... Rac8 { [%eval 10.45] } 15. dxc8=Q { [%eval 10.75] } 15... Rxc8 { [%eval 10.38] } 16. Bb2 { [%eval 9.35] } 16... Rb8 { [%eval 10.76] } 17. e4 { [%eval 8.98] } 17... Rc8 { [%eval 11.07] } 18. f3 { [%eval 9.78] } 18... c6 { [%eval 10.64] } 19. e5 { [%eval 8.25] } 19... Rc7 { [%eval 13.99] } 20. Kb3 { [%eval 11.56] } 20... Rc8 { [%eval 11.46] } 21. e6?? { (11.46 → Mate in 6) Checkmate is now unavoidable. Rhd1 was best. } { [%eval #-6] } (21. Rhd1 Rc7 22. a4 g6 23. a5 a6 24. e6 b5 25. axb6 g5 26. bxc7 g4 27. fxg4 a5) 21... Ra8 { [%eval #-6] } 22. Bxg7 { [%eval #-5] } 22... h6 { [%eval #-5] } 23. Bxh6 { [%eval #-4] } 23... Rf8 { [%eval #-4] } 24. Bxf8 { [%eval #-3] } 24... c5 { [%eval #-3] } 25. Bxc5 { [%eval #-2] } 25... b6?? { (Mate in 2 → Mate in 14) Lost forced checkmate sequence. b5 was best. } { [%eval #14] } (25... b5 26. Bxa7 b4 27. axb4#) 26. Bxb6 { [%eval #14] } 26... axb6 { [%eval #13] } 27. e7?? { (Mate in 13 → Mate in 3) Lost forced checkmate sequence. Kc3 was best. } { [%eval #-3] } (27. Kc3 b5 28. a4 bxa4 29. Rhg1 a3 30. Kb2 axb2 31. Rg7 bxa1=N 32. Rb7 Nxc2 33. a3 Nxa3) 27... b5 { [%eval #-3] } 28. Kc4 { [%eval #-1] } 28... bxc4 { [%eval #-1] } 29. Nxc4# { Game ends by variant rule. } 0-1
Reconnecting