lichess.org
Donate
 
Computer analysisMove timesCrosstableShare & export
FEN
[Event "Casual Antichess game"] [Site "https://lichess.org/QuchQ5oI"] [Date "2021.06.19"] [White "Playerspideriron"] [Black "logozar"] [Result "0-1"] [UTCDate "2021.06.19"] [UTCTime "20:19:27"] [WhiteElo "1500"] [BlackElo "1500"] [BlackTitle "NM"] [Variant "Antichess"] [TimeControl "-"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. e4?? { (0.15 → Mate in 15) Checkmate is now unavoidable. e3 was best. } (1. e3 b5 2. Bxb5 c6 3. Bxc6 Nxc6 4. b4 Nxb4 5. a3 Nxc2 6. Qxc2 Qb6 7. Qxc8 Rxc8) 1... f5?? { (Mate in 15 → -3.86) Lost forced checkmate sequence. b5 was best. } (1... b5 2. Bxb5 Nf6 3. Bxd7 Nxe4 4. Bxc8 Nxf2 5. Kxf2 Qxd2 6. Nxd2) 2. exf5 Kf7?? { (-5.30 → 3.05) Blunder. b5 was best. } (2... b5 3. Bxb5 e6 4. Bxd7 Nxd7 5. fxe6 Ba3 6. bxa3 Qg5 7. exd7) 3. f6?! { (3.05 → 1.83) Inaccuracy. Ba6 was best. } (3. Ba6 bxa6) 3... Kxf6 4. Bb5?? { (1.50 → -0.43) Blunder. Ba6 was best. } (4. Ba6) 4... Nc6?? { (-0.43 → 2.54) Blunder. Qe8 was best. } (4... Qe8 5. Bxd7) 5. Bxc6 dxc6?? { (3.11 → Mate in 14) Checkmate is now unavoidable. bxc6 was best. } (5... bxc6) 6. g4?? { (Mate in 14 → 1.37) Lost forced checkmate sequence. Qg4 was best. } (6. Qg4 Bxg4 7. Kd1 Bxd1 8. a4 Bxc2 9. Na3 Bxa4 10. b3 Bxb3 11. d3 Qxd3 12. Ne2 Qxe2) 6... Qxd2?? { (1.37 → Mate in 12) Checkmate is now unavoidable. Bxg4 was best. } (6... Bxg4 7. Qxg4) 7. Bxd2?? { (Mate in 12 → 1.63) Lost forced checkmate sequence. Qxd2 was best. } (7. Qxd2 Bxg4 8. Nf3 Bxf3 9. Nc3 Bxh1 10. Qh6 gxh6 11. Bxh6 Nxh6 12. Ne4 Bxe4 13. h4 Bxc2) 7... Bxg4 8. Qxg4 Kf5?? { (1.67 → Mate in 10) Checkmate is now unavoidable. Rc8 was best. } (8... Rc8 9. Qxg7 Kxg7 10. Bh6 Nxh6 11. Ne2 Kg6 12. Kd2 Rg8 13. Rd1 Kf6 14. Rg1 Rxg1 15. Nxg1) 9. Qxg7 Bxg7 10. Bh6?? { (Mate in 9 → 0.50) Lost forced checkmate sequence. c4 was best. } (10. c4 Bxb2 11. Kd1 Bxa1 12. Bf4 Kxf4 13. Nf3 Kxf3 14. Kc1 Kxf2 15. Rg1 Kxg1 16. c5 Kxh2) 10... Bxb2?? { (0.50 → Mate in 8) Checkmate is now unavoidable. Bxh6 was best. } (10... Bxh6) 11. Nf3 Nxh6 12. Ng5 Bxa1 13. Nxh7 Rxh7 14. Nc3 Bxc3 15. h4?? { (Mate in 7 → Mate in 9) Lost forced checkmate sequence. Kd2 was best. } (15. Kd2 Bxd2 16. c3 Bxc3 17. Re1 Bxe1 18. a4 Bxf2 19. h4 Bxh4 20. a5 c5 21. a6 bxa6#) 15... Bxe1 16. Rxe1 Rhh8 17. Rxe7 Ke6 18. Rxc7 c5 19. Rxb7 Rag8 20. Rxa7 Rh7 21. Rxh7 Rg7 22. Rxh6 Rg6 23. Rxg6 c4 24. Rxe6 c3 25. Rh6# { Game ends by variant rule. } 0-1